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Mirror von https://github.com/GeyserMC/Geyser.git synchronisiert 2024-11-10 18:15:31 +01:00

Small inventory fixes (#1029)

* Increase minimum delay between closing and opening a new window

* Fix potential crash when opening player inventory
Dieser Commit ist enthalten in:
AJ Ferguson 2020-07-27 07:17:55 -08:00 committet von GitHub
Ursprung d316d3a5a8
Commit b9846fe797
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: 4AEE18F83AFDEB23
2 geänderte Dateien mit 11 neuen und 7 gelöschten Zeilen

Datei anzeigen

@ -135,12 +135,15 @@ public class BedrockInteractTranslator extends PacketTranslator<InteractPacket>
}
break;
case OPEN_INVENTORY:
if (!session.getInventory().isOpen()) {
ContainerOpenPacket containerOpenPacket = new ContainerOpenPacket();
containerOpenPacket.setId((byte) 0);
containerOpenPacket.setType(ContainerType.INVENTORY);
containerOpenPacket.setUniqueEntityId(-1);
containerOpenPacket.setBlockPosition(entity.getPosition().toInt());
session.sendUpstreamPacket(containerOpenPacket);
session.getInventory().setOpen(true);
}
break;
}
}

Datei anzeigen

@ -56,7 +56,7 @@ public class InventoryUtils {
translator.prepareInventory(session, inventory);
//Ensure at least half a second passes between closing and opening a new window
//The client will not open the new window if it is still closing the old one
long delay = 500 - (System.currentTimeMillis() - session.getLastWindowCloseTime());
long delay = 700 - (System.currentTimeMillis() - session.getLastWindowCloseTime());
//TODO: find better way to handle double chest delay
if (translator instanceof DoubleChestInventoryTranslator) {
delay = Math.max(delay, 200);
@ -87,6 +87,7 @@ public class InventoryUtils {
}
} else {
Inventory inventory = session.getInventory();
inventory.setOpen(false);
InventoryTranslator translator = InventoryTranslator.INVENTORY_TRANSLATORS.get(inventory.getWindowType());
translator.updateInventory(session, inventory);
}