Mirror von
https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-12-26 16:12:46 +01:00
Parrot mounting fixes (#1236)
* Parrot mounting fixes - Fix duplicate parrots when a parrot leaves the player - Fix rotation of parrots * Remove critical debug information
Dieser Commit ist enthalten in:
Ursprung
dcf1731d8a
Commit
b21f477366
@ -43,6 +43,7 @@ import lombok.Getter;
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import lombok.Setter;
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import org.geysermc.connector.entity.attribute.Attribute;
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import org.geysermc.connector.entity.attribute.AttributeType;
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import org.geysermc.connector.entity.living.animal.tameable.ParrotEntity;
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import org.geysermc.connector.entity.type.EntityType;
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import org.geysermc.connector.network.session.GeyserSession;
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import org.geysermc.connector.network.session.cache.EntityEffectCache;
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@ -65,8 +66,14 @@ public class PlayerEntity extends LivingEntity {
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private boolean playerList = true; // Player is in the player list
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private final EntityEffectCache effectCache;
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private Entity leftParrot;
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private Entity rightParrot;
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/**
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* Saves the parrot currently on the player's left shoulder; otherwise null
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*/
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private ParrotEntity leftParrot;
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/**
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* Saves the parrot currently on the player's right shoulder; otherwise null
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*/
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private ParrotEntity rightParrot;
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public PlayerEntity(GameProfile gameProfile, long entityId, long geyserId, Vector3f position, Vector3f motion, Vector3f rotation) {
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super(entityId, geyserId, EntityType.PLAYER, position, motion, rotation);
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@ -189,6 +196,12 @@ public class PlayerEntity extends LivingEntity {
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@Override
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public void updatePositionAndRotation(GeyserSession session, double moveX, double moveY, double moveZ, float yaw, float pitch, boolean isOnGround) {
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moveRelative(session, moveX, moveY, moveZ, yaw, pitch, isOnGround);
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if (leftParrot != null) {
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leftParrot.moveRelative(session, moveX, moveY, moveZ, yaw, pitch, isOnGround);
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}
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if (rightParrot != null) {
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rightParrot.moveRelative(session, moveX, moveY, moveZ, yaw, pitch, isOnGround);
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}
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}
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@Override
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@ -202,6 +215,12 @@ public class PlayerEntity extends LivingEntity {
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movePlayerPacket.setOnGround(isOnGround);
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movePlayerPacket.setMode(MovePlayerPacket.Mode.HEAD_ROTATION);
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session.sendUpstreamPacket(movePlayerPacket);
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if (leftParrot != null) {
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leftParrot.updateRotation(session, yaw, pitch, isOnGround);
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}
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if (rightParrot != null) {
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rightParrot.updateRotation(session, yaw, pitch, isOnGround);
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}
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}
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@Override
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@ -237,11 +256,15 @@ public class PlayerEntity extends LivingEntity {
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}
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// Parrot occupying shoulder
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if ((entityMetadata.getId() == 18 && leftParrot == null) || (entityMetadata.getId() == 19 && rightParrot == null)) { // null check since this code just creates the parrot
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if (entityMetadata.getId() == 18 || entityMetadata.getId() == 19) {
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CompoundTag tag = (CompoundTag) entityMetadata.getValue();
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if (tag != null && !tag.isEmpty()) {
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if ((entityMetadata.getId() == 18 && leftParrot != null) || (entityMetadata.getId() == 19 && rightParrot != null)) {
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// No need to update a parrot's data when it already exists
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return;
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}
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// The parrot is a separate entity in Bedrock, but part of the player entity in Java
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Entity parrot = new Entity(0, session.getEntityCache().getNextEntityId().incrementAndGet(),
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ParrotEntity parrot = new ParrotEntity(0, session.getEntityCache().getNextEntityId().incrementAndGet(),
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EntityType.PARROT, position, motion, rotation);
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parrot.spawnEntity(session);
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parrot.getMetadata().put(EntityData.VARIANT, tag.get("Variant").getValue());
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@ -86,6 +86,13 @@ public class BedrockMovePlayerTranslator extends PacketTranslator<MovePlayerPack
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entity.setPosition(packet.getPosition().sub(0, EntityType.PLAYER.getOffset(), 0));
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entity.setRotation(rotation);
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entity.setOnGround(packet.isOnGround());
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// Move parrots to match if applicable
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if (entity.getLeftParrot() != null) {
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entity.getLeftParrot().moveAbsolute(session, entity.getPosition(), entity.getRotation(), true, false);
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}
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if (entity.getRightParrot() != null) {
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entity.getRightParrot().moveAbsolute(session, entity.getPosition(), entity.getRotation(), true, false);
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}
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/*
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boolean colliding = false;
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