Mirror von
https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-12-25 15:50:14 +01:00
SRV improvements and improvements for GeyserConnect (#2048)
- Individual per-player remote, port, and address - Removal of RemoteServer class - Do SRV lookup on startup and that's it
Dieser Commit ist enthalten in:
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3d4fff8dee
Commit
b176fc7a2f
@ -140,9 +140,9 @@
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</exclusions>
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</dependency>
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<dependency>
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<groupId>com.github.steveice10</groupId>
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<groupId>com.github.GeyserMC</groupId>
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<artifactId>PacketLib</artifactId>
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<version>54f761c</version>
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<version>b77a427</version>
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<scope>compile</scope>
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<exclusions>
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<exclusion> <!-- Move this exclusion back to MCProtocolLib it gets the latest PacketLib -->
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@ -40,7 +40,6 @@ import org.geysermc.connector.common.AuthType;
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import org.geysermc.connector.configuration.GeyserConfiguration;
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import org.geysermc.connector.metrics.Metrics;
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import org.geysermc.connector.network.ConnectorServerEventHandler;
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import org.geysermc.connector.network.remote.RemoteServer;
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import org.geysermc.connector.network.session.GeyserSession;
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import org.geysermc.connector.network.translators.BiomeTranslator;
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import org.geysermc.connector.network.translators.EntityIdentifierRegistry;
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@ -97,9 +96,8 @@ public class GeyserConnector {
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private static GeyserConnector instance;
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private RemoteServer remoteServer;
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@Setter
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private AuthType authType;
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private AuthType defaultAuthType;
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private boolean shuttingDown = false;
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@ -166,7 +164,7 @@ public class GeyserConnector {
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String remoteAddress = config.getRemote().getAddress();
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int remotePort = config.getRemote().getPort();
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// Filters whether it is not an IP address or localhost, because otherwise it is not possible to find out an SRV entry.
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if ((config.isLegacyPingPassthrough() || platformType == PlatformType.STANDALONE) && !remoteAddress.matches(IP_REGEX) && !remoteAddress.equalsIgnoreCase("localhost")) {
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if (!remoteAddress.matches(IP_REGEX) && !remoteAddress.equalsIgnoreCase("localhost")) {
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try {
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// Searches for a server address and a port from a SRV record of the specified host name
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InitialDirContext ctx = new InitialDirContext();
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@ -186,8 +184,7 @@ public class GeyserConnector {
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}
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}
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remoteServer = new RemoteServer(config.getRemote().getAddress(), remotePort);
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authType = AuthType.getByName(config.getRemote().getAuthType());
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defaultAuthType = AuthType.getByName(config.getRemote().getAuthType());
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CooldownUtils.setShowCooldown(config.isShowCooldown());
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DimensionUtils.changeBedrockNetherId(config.isAboveBedrockNetherBuilding()); // Apply End dimension ID workaround to Nether
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@ -334,8 +331,7 @@ public class GeyserConnector {
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generalThreadPool.shutdown();
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bedrockServer.close();
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players.clear();
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remoteServer = null;
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authType = null;
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defaultAuthType = null;
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this.getCommandManager().getCommands().clear();
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bootstrap.getGeyserLogger().info(LanguageUtils.getLocaleStringLog("geyser.core.shutdown.done"));
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@ -371,6 +367,7 @@ public class GeyserConnector {
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* @param xuid the Xbox user identifier
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* @return the player or <code>null</code> if there is no player online with this xuid
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*/
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@SuppressWarnings("unused") // API usage
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public GeyserSession getPlayerByXuid(String xuid) {
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for (GeyserSession session : players) {
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if (session.getAuthData() != null && session.getAuthData().getXboxUUID().equals(xuid)) {
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@ -97,7 +97,7 @@ public class UpstreamPacketHandler extends LoggingPacketHandler {
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public boolean handle(ResourcePackClientResponsePacket packet) {
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switch (packet.getStatus()) {
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case COMPLETED:
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session.connect(connector.getRemoteServer());
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session.connect();
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connector.getLogger().info(LanguageUtils.getLocaleStringLog("geyser.network.connect", session.getAuthData().getName()));
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break;
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@ -186,7 +186,7 @@ public class UpstreamPacketHandler extends LoggingPacketHandler {
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public boolean handle(SetLocalPlayerAsInitializedPacket packet) {
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LanguageUtils.loadGeyserLocale(session.getLocale());
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if (!session.isLoggedIn() && !session.isLoggingIn() && session.getConnector().getAuthType() == AuthType.ONLINE) {
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if (!session.isLoggedIn() && !session.isLoggingIn() && session.getRemoteAuthType() == AuthType.ONLINE) {
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// TODO it is safer to key authentication on something that won't change (UUID, not username)
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if (!couldLoginUserByName(session.getAuthData().getName())) {
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LoginEncryptionUtils.showLoginWindow(session);
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@ -1,37 +0,0 @@
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/*
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* Copyright (c) 2019-2021 GeyserMC. http://geysermc.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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* @author GeyserMC
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* @link https://github.com/GeyserMC/Geyser
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*/
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package org.geysermc.connector.network.remote;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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@Getter
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@AllArgsConstructor
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public class RemoteServer {
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private String address;
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private int port;
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}
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@ -81,7 +81,6 @@ import org.geysermc.connector.entity.player.SessionPlayerEntity;
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import org.geysermc.connector.entity.player.SkullPlayerEntity;
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import org.geysermc.connector.inventory.Inventory;
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import org.geysermc.connector.inventory.PlayerInventory;
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import org.geysermc.connector.network.remote.RemoteServer;
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import org.geysermc.connector.network.session.auth.AuthData;
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import org.geysermc.connector.network.session.auth.BedrockClientData;
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import org.geysermc.connector.network.session.cache.*;
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@ -113,13 +112,21 @@ public class GeyserSession implements CommandSender {
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private final GeyserConnector connector;
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private final UpstreamSession upstream;
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private RemoteServer remoteServer;
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private Client downstream;
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@Setter
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private AuthData authData;
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@Setter
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private BedrockClientData clientData;
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/* Setter for GeyserConnect */
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@Setter
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private String remoteAddress;
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@Setter
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private int remotePort;
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@Setter
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private AuthType remoteAuthType;
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/* Setter for GeyserConnect */
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@Deprecated
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@Setter
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private boolean microsoftAccount;
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@ -438,9 +445,14 @@ public class GeyserSession implements CommandSender {
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});
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}
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public void connect(RemoteServer remoteServer) {
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/**
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* Send all necessary packets to load Bedrock into the server
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*/
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public void connect() {
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startGame();
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this.remoteServer = remoteServer;
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this.remoteAddress = connector.getConfig().getRemote().getAddress();
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this.remotePort = connector.getConfig().getRemote().getPort();
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this.remoteAuthType = connector.getDefaultAuthType();
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// Set the hardcoded shield ID to the ID we just defined in StartGamePacket
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upstream.getSession().getHardcodedBlockingId().set(ItemRegistry.SHIELD.getBedrockId());
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@ -485,8 +497,8 @@ public class GeyserSession implements CommandSender {
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}
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public void login() {
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if (connector.getAuthType() != AuthType.ONLINE) {
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if (connector.getAuthType() == AuthType.OFFLINE) {
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if (this.remoteAuthType != AuthType.ONLINE) {
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if (this.remoteAuthType == AuthType.OFFLINE) {
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connector.getLogger().info(LanguageUtils.getLocaleStringLog("geyser.auth.login.offline"));
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} else {
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connector.getLogger().info(LanguageUtils.getLocaleStringLog("geyser.auth.login.floodgate"));
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@ -595,7 +607,7 @@ public class GeyserSession implements CommandSender {
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* After getting whatever credentials needed, we attempt to join the Java server.
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*/
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private void connectDownstream() {
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boolean floodgate = connector.getAuthType() == AuthType.FLOODGATE;
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boolean floodgate = this.remoteAuthType == AuthType.FLOODGATE;
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final PublicKey publicKey;
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if (floodgate) {
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@ -618,7 +630,8 @@ public class GeyserSession implements CommandSender {
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// Start ticking
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tickThread = connector.getGeneralThreadPool().scheduleAtFixedRate(this::tick, 50, 50, TimeUnit.MILLISECONDS);
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downstream = new Client(remoteServer.getAddress(), remoteServer.getPort(), protocol, new TcpSessionFactory());
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downstream = new Client(this.remoteAddress, this.remotePort, protocol, new TcpSessionFactory());
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disableSrvResolving();
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if (connector.getConfig().getRemote().isUseProxyProtocol()) {
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downstream.getSession().setFlag(BuiltinFlags.ENABLE_CLIENT_PROXY_PROTOCOL, true);
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downstream.getSession().setFlag(BuiltinFlags.CLIENT_PROXIED_ADDRESS, upstream.getAddress());
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@ -666,7 +679,7 @@ public class GeyserSession implements CommandSender {
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disconnect(LanguageUtils.getPlayerLocaleString("geyser.network.remote.invalid_account", clientData.getLanguageCode()));
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return;
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}
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connector.getLogger().info(LanguageUtils.getLocaleStringLog("geyser.network.remote.connect", authData.getName(), protocol.getProfile().getName(), remoteServer.getAddress()));
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connector.getLogger().info(LanguageUtils.getLocaleStringLog("geyser.network.remote.connect", authData.getName(), protocol.getProfile().getName(), remoteAddress));
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playerEntity.setUuid(protocol.getProfile().getId());
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playerEntity.setUsername(protocol.getProfile().getName());
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@ -687,7 +700,7 @@ public class GeyserSession implements CommandSender {
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public void disconnected(DisconnectedEvent event) {
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loggingIn = false;
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loggedIn = false;
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connector.getLogger().info(LanguageUtils.getLocaleStringLog("geyser.network.remote.disconnect", authData.getName(), remoteServer.getAddress(), event.getReason()));
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connector.getLogger().info(LanguageUtils.getLocaleStringLog("geyser.network.remote.disconnect", authData.getName(), remoteAddress, event.getReason()));
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if (event.getCause() != null) {
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event.getCause().printStackTrace();
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}
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@ -705,7 +718,7 @@ public class GeyserSession implements CommandSender {
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playerEntity.setUuid(profile.getId());
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// Check if they are not using a linked account
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if (connector.getAuthType() == AuthType.OFFLINE || playerEntity.getUuid().getMostSignificantBits() == 0) {
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if (remoteAuthType == AuthType.OFFLINE || playerEntity.getUuid().getMostSignificantBits() == 0) {
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SkinManager.handleBedrockSkin(playerEntity, clientData);
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}
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}
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@ -793,6 +806,13 @@ public class GeyserSession implements CommandSender {
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collisionManager.updateScaffoldingFlags();
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}
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/**
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* Will be overwritten for GeyserConnect.
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*/
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protected void disableSrvResolving() {
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this.downstream.getSession().setFlag(BuiltinFlags.ATTEMPT_SRV_RESOLVE, false);
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}
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@Override
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public String getName() {
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return authData.getName();
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@ -286,7 +286,7 @@ public class SkinManager {
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String skinUrl = isAlex ? SkinProvider.EMPTY_SKIN_ALEX.getTextureUrl() : SkinProvider.EMPTY_SKIN.getTextureUrl();
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String capeUrl = SkinProvider.EMPTY_CAPE.getTextureUrl();
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if (("steve".equals(skinUrl) || "alex".equals(skinUrl)) && GeyserConnector.getInstance().getAuthType() != AuthType.ONLINE) {
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if (("steve".equals(skinUrl) || "alex".equals(skinUrl)) && GeyserConnector.getInstance().getDefaultAuthType() != AuthType.ONLINE) {
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GeyserSession session = GeyserConnector.getInstance().getPlayerByUuid(profile.getId());
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if (session != null) {
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