Mirror von
https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-12-28 00:50:20 +01:00
PlayerEntity: despawn even if still on the player list (#1263)
Fixes LibsDisguises not working, as it uses the same entity ID for the disguised entity and player. The player still appears on the player list.
Dieser Commit ist enthalten in:
Ursprung
26802e6dab
Commit
b13f5e900f
@ -86,12 +86,6 @@ public class PlayerEntity extends LivingEntity {
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if (geyserId == 1) valid = true;
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if (geyserId == 1) valid = true;
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}
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}
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@Override
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public boolean despawnEntity(GeyserSession session) {
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super.despawnEntity(session);
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return !playerList; // don't remove from cache when still on playerlist
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}
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@Override
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@Override
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public void spawnEntity(GeyserSession session) {
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public void spawnEntity(GeyserSession session) {
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if (geyserId == 1) return;
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if (geyserId == 1) return;
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