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PlayerEntity: despawn even if still on the player list (#1263)

Fixes LibsDisguises not working, as it uses the same entity ID for the disguised entity and player. The player still appears on the player list.
Dieser Commit ist enthalten in:
Camotoy 2020-09-14 20:50:21 -04:00 committet von GitHub
Ursprung 26802e6dab
Commit b13f5e900f
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: 4AEE18F83AFDEB23

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@ -86,12 +86,6 @@ public class PlayerEntity extends LivingEntity {
if (geyserId == 1) valid = true;
}
@Override
public boolean despawnEntity(GeyserSession session) {
super.despawnEntity(session);
return !playerList; // don't remove from cache when still on playerlist
}
@Override
public void spawnEntity(GeyserSession session) {
if (geyserId == 1) return;