Mirror von
https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-12-26 00:00:41 +01:00
Remove legacy 1.19.2x Bedrock code
Dieser Commit ist enthalten in:
Ursprung
d7c6865912
Commit
acb25b0c99
@ -96,10 +96,6 @@ public final class GameProtocol {
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/* Bedrock convenience methods to gatekeep features and easily remove the check on version removal */
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public static boolean supports1_19_30(GeyserSession session) {
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return session.getUpstream().getProtocolVersion() >= Bedrock_v554.V554_CODEC.getProtocolVersion();
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}
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public static boolean supports1_19_50(GeyserSession session) {
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return session.getUpstream().getProtocolVersion() >= Bedrock_v560.V560_CODEC.getProtocolVersion();
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}
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@ -1,42 +0,0 @@
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/*
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* Copyright (c) 2019-2022 GeyserMC. http://geysermc.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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* @author GeyserMC
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* @link https://github.com/GeyserMC/Geyser
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*/
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package org.geysermc.geyser.translator.protocol.bedrock;
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import com.nukkitx.protocol.bedrock.data.AdventureSetting;
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import com.nukkitx.protocol.bedrock.packet.AdventureSettingsPacket;
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import org.geysermc.geyser.session.GeyserSession;
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import org.geysermc.geyser.translator.protocol.PacketTranslator;
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import org.geysermc.geyser.translator.protocol.Translator;
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@Translator(packet = AdventureSettingsPacket.class)
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public class BedrockAdventureSettingsTranslator extends PacketTranslator<AdventureSettingsPacket> {
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@Override
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public void translate(GeyserSession session, AdventureSettingsPacket packet) {
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boolean isFlying = packet.getSettings().contains(AdventureSetting.FLYING);
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BedrockRequestAbilityTranslator.handle(session, isFlying);
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}
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}
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@ -30,7 +30,6 @@ import com.github.steveice10.mc.protocol.packet.ingame.serverbound.player.Server
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import com.nukkitx.protocol.bedrock.data.Ability;
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import com.nukkitx.protocol.bedrock.data.entity.EntityFlag;
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import com.nukkitx.protocol.bedrock.packet.RequestAbilityPacket;
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import org.geysermc.geyser.network.GameProtocol;
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import org.geysermc.geyser.session.GeyserSession;
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import org.geysermc.geyser.translator.protocol.PacketTranslator;
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import org.geysermc.geyser.translator.protocol.Translator;
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@ -43,31 +42,22 @@ public class BedrockRequestAbilityTranslator extends PacketTranslator<RequestAbi
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@Override
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public void translate(GeyserSession session, RequestAbilityPacket packet) {
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// Gatekeep to 1.19.30 so older versions don't fire twice
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if (!GameProtocol.supports1_19_30(session)) {
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return;
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}
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if (packet.getAbility() == Ability.FLYING) {
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handle(session, packet.isBoolValue());
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}
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}
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boolean isFlying = packet.isBoolValue();
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if (!isFlying && session.getGameMode() == GameMode.SPECTATOR) {
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// We should always be flying in spectator mode
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session.sendAdventureSettings();
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return;
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} else if (isFlying && session.getPlayerEntity().getFlag(EntityFlag.SWIMMING) && session.getCollisionManager().isPlayerInWater()) {
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// As of 1.18.1, Java Edition cannot fly while in water, but it can fly while crawling
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// If this isn't present, swimming on a 1.13.2 server and then attempting to fly will put you into a flying/swimming state that is invalid on JE
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session.sendAdventureSettings();
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return;
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}
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//FIXME remove after pre-1.19.30 support is dropped and merge into main method
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static void handle(GeyserSession session, boolean isFlying) {
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if (!isFlying && session.getGameMode() == GameMode.SPECTATOR) {
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// We should always be flying in spectator mode
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session.sendAdventureSettings();
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return;
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} else if (isFlying && session.getPlayerEntity().getFlag(EntityFlag.SWIMMING) && session.getCollisionManager().isPlayerInWater()) {
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// As of 1.18.1, Java Edition cannot fly while in water, but it can fly while crawling
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// If this isn't present, swimming on a 1.13.2 server and then attempting to fly will put you into a flying/swimming state that is invalid on JE
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session.sendAdventureSettings();
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return;
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session.setFlying(isFlying);
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ServerboundPlayerAbilitiesPacket abilitiesPacket = new ServerboundPlayerAbilitiesPacket(isFlying);
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session.sendDownstreamPacket(abilitiesPacket);
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}
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session.setFlying(isFlying);
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ServerboundPlayerAbilitiesPacket abilitiesPacket = new ServerboundPlayerAbilitiesPacket(isFlying);
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session.sendDownstreamPacket(abilitiesPacket);
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}
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}
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@ -47,4 +47,9 @@ public class JavaKeepAliveTranslator extends PacketTranslator<ClientboundKeepAli
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latencyPacket.setTimestamp(packet.getPingId() * 1000);
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session.sendUpstreamPacket(latencyPacket);
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}
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@Override
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public boolean shouldExecuteInEventLoop() {
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return false;
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}
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}
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@ -30,8 +30,6 @@ import com.github.steveice10.mc.protocol.packet.ingame.serverbound.ServerboundCu
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import com.github.steveice10.opennbt.tag.builtin.CompoundTag;
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import com.github.steveice10.opennbt.tag.builtin.IntTag;
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import com.nukkitx.protocol.bedrock.data.GameRuleData;
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import com.nukkitx.protocol.bedrock.data.PlayerPermission;
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import com.nukkitx.protocol.bedrock.packet.AdventureSettingsPacket;
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import com.nukkitx.protocol.bedrock.packet.GameRulesChangedPacket;
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import com.nukkitx.protocol.bedrock.packet.SetPlayerGameTypePacket;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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@ -107,11 +105,6 @@ public class JavaLoginTranslator extends PacketTranslator<ClientboundLoginPacket
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session.getUpstream().sendPostStartGamePackets();
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}
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AdventureSettingsPacket bedrockPacket = new AdventureSettingsPacket();
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bedrockPacket.setUniqueEntityId(session.getPlayerEntity().getGeyserId());
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bedrockPacket.setPlayerPermission(PlayerPermission.MEMBER);
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session.sendUpstreamPacket(bedrockPacket);
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if (!needsSpawnPacket) {
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SetPlayerGameTypePacket playerGameTypePacket = new SetPlayerGameTypePacket();
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playerGameTypePacket.setGamemode(packet.getGameMode().ordinal());
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