Mirror von
https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-12-26 16:12:46 +01:00
Use authData UUID when sending playerlist packets to the client (#654)
Bedrock knows its own UUID and when it receives the Java uuid it will either crash (MCEE) or add a ghost player onto the playerlist (Bedrock). This change will check if an entity is the client and if so replace the entities UUID with the AuthData UUID. A refactor of JavaPlayerListEntryTranslator was also done as I got confused each time what it was doing so it is now hopefully a bit clearer and also fixes the case where an entity is removed but still exists on the server (Vanished).
Dieser Commit ist enthalten in:
Ursprung
cc6c7fe78d
Commit
a929c411d2
@ -42,47 +42,77 @@ import com.nukkitx.protocol.bedrock.packet.PlayerListPacket;
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public class JavaPlayerListEntryTranslator extends PacketTranslator<ServerPlayerListEntryPacket> {
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@Override
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public void translate(ServerPlayerListEntryPacket packet, GeyserSession session) {
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if (packet.getAction() != PlayerListEntryAction.ADD_PLAYER && packet.getAction() != PlayerListEntryAction.REMOVE_PLAYER) return;
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if (packet.getAction() != PlayerListEntryAction.ADD_PLAYER && packet.getAction() != PlayerListEntryAction.REMOVE_PLAYER)
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return;
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PlayerListPacket translate = new PlayerListPacket();
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translate.setAction(packet.getAction() == PlayerListEntryAction.ADD_PLAYER ? PlayerListPacket.Action.ADD : PlayerListPacket.Action.REMOVE);
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for (PlayerListEntry entry : packet.getEntries()) {
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if (packet.getAction() == PlayerListEntryAction.ADD_PLAYER) {
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boolean self = entry.getProfile().getId().equals(session.getPlayerEntity().getUuid());
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switch (packet.getAction()) {
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case ADD_PLAYER:
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PlayerEntity playerEntity;
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boolean self = entry.getProfile().getId().equals(session.getPlayerEntity().getUuid());
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if (self) {
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// Entity is ourself
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playerEntity = session.getPlayerEntity();
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SkinUtils.requestAndHandleSkinAndCape(playerEntity, session, skinAndCape -> {
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GeyserConnector.getInstance().getLogger().debug("Loading Local Bedrock Java Skin Data");
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});
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} else {
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playerEntity = session.getEntityCache().getPlayerEntity(entry.getProfile().getId());
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}
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if (playerEntity == null) {
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// It's a new player
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playerEntity = new PlayerEntity(
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entry.getProfile(),
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-1,
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session.getEntityCache().getNextEntityId().incrementAndGet(),
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Vector3f.ZERO,
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Vector3f.ZERO,
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Vector3f.ZERO
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);
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}
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session.getEntityCache().addPlayerEntity(playerEntity);
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PlayerEntity playerEntity = session.getPlayerEntity();
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if (self) {
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playerEntity.setProfile(entry.getProfile());
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SkinUtils.requestAndHandleSkinAndCape(playerEntity, session, skinAndCape -> {
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GeyserConnector.getInstance().getLogger().debug("Loading Local Bedrock Java Skin Data");
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});
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} else {
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playerEntity = new PlayerEntity(
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entry.getProfile(),
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-1,
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session.getEntityCache().getNextEntityId().incrementAndGet(),
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Vector3f.ZERO,
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Vector3f.ZERO,
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Vector3f.ZERO
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);
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}
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playerEntity.setPlayerList(true);
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playerEntity.setValid(true);
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playerEntity.setPlayerList(true);
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playerEntity.setValid(true);
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session.getEntityCache().addPlayerEntity(playerEntity);
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PlayerListPacket.Entry playerListEntry = SkinUtils.buildCachedEntry(entry.getProfile(), playerEntity.getGeyserId());
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if (self) {
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// Copy the entry with our identity instead.
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PlayerListPacket.Entry copy = new PlayerListPacket.Entry(session.getAuthData().getUUID());
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copy.setName(playerListEntry.getName());
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copy.setEntityId(playerListEntry.getEntityId());
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copy.setSkin(playerListEntry.getSkin());
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copy.setXuid(playerListEntry.getXuid());
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copy.setPlatformChatId(playerListEntry.getPlatformChatId());
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copy.setTeacher(playerListEntry.isTeacher());
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playerListEntry = copy;
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}
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translate.getEntries().add(SkinUtils.buildCachedEntry(entry.getProfile(), playerEntity.getGeyserId()));
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} else {
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PlayerEntity entity = session.getEntityCache().getPlayerEntity(entry.getProfile().getId());
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if (entity != null && entity.isValid()) {
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// remove from tablist but player entity is still there
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entity.setPlayerList(false);
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} else {
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// just remove it from caching
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session.getEntityCache().removePlayerEntity(entry.getProfile().getId());
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}
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translate.getEntries().add(new PlayerListPacket.Entry(entry.getProfile().getId()));
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translate.getEntries().add(playerListEntry);
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break;
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case REMOVE_PLAYER:
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PlayerEntity entity = session.getEntityCache().getPlayerEntity(entry.getProfile().getId());
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if (entity != null && entity.isValid()) {
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// remove from tablist but player entity is still there
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entity.setPlayerList(false);
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} else {
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// just remove it from caching
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if (entity == null) {
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session.getEntityCache().removePlayerEntity(entry.getProfile().getId());
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} else {
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entity.setPlayerList(false);
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session.getEntityCache().removeEntity(entity, false);
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}
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}
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translate.getEntries().add(new PlayerListPacket.Entry(entry.getProfile().getId()));
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break;
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}
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}
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@ -218,6 +218,19 @@ public class SkinUtils {
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geometry.getGeometryData()
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);
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// If it is our skin we replace the UUID with the authdata UUID
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if (session.getPlayerEntity() == entity) {
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// Copy the entry with our identity instead.
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PlayerListPacket.Entry copy = new PlayerListPacket.Entry(session.getAuthData().getUUID());
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copy.setName(updatedEntry.getName());
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copy.setEntityId(updatedEntry.getEntityId());
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copy.setSkin(updatedEntry.getSkin());
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copy.setXuid(updatedEntry.getXuid());
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copy.setPlatformChatId(updatedEntry.getPlatformChatId());
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copy.setTeacher(updatedEntry.isTeacher());
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updatedEntry = copy;
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}
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PlayerListPacket playerRemovePacket = new PlayerListPacket();
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playerRemovePacket.setAction(PlayerListPacket.Action.REMOVE);
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playerRemovePacket.getEntries().add(updatedEntry);
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