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Mirror von https://github.com/GeyserMC/Geyser.git synchronisiert 2024-11-03 14:50:19 +01:00
Dieser Commit ist enthalten in:
Tim203 2019-10-05 00:29:33 +02:00
Ursprung 89550a5ecb
Commit a7bd9da644
8 geänderte Dateien mit 43 neuen und 7 gelöschten Zeilen

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@ -137,7 +137,7 @@ public class Entity {
public EntityDataDictionary getMetadata() { public EntityDataDictionary getMetadata() {
EntityFlags flags = new EntityFlags(); EntityFlags flags = new EntityFlags();
flags.setFlag(EntityFlag.HAS_GRAVITY, true); flags.setFlag(EntityFlag.HAS_GRAVITY, !is(PlayerEntity.class) || as(PlayerEntity.class).isGravity());
flags.setFlag(EntityFlag.HAS_COLLISION, true); flags.setFlag(EntityFlag.HAS_COLLISION, true);
flags.setFlag(EntityFlag.CAN_SHOW_NAME, true); flags.setFlag(EntityFlag.CAN_SHOW_NAME, true);
flags.setFlag(EntityFlag.CAN_CLIMB, true); flags.setFlag(EntityFlag.CAN_CLIMB, true);

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@ -30,6 +30,7 @@ import com.github.steveice10.mc.auth.data.GameProfile;
import com.nukkitx.protocol.bedrock.data.ItemData; import com.nukkitx.protocol.bedrock.data.ItemData;
import com.nukkitx.protocol.bedrock.packet.AddPlayerPacket; import com.nukkitx.protocol.bedrock.packet.AddPlayerPacket;
import com.nukkitx.protocol.bedrock.packet.MobArmorEquipmentPacket; import com.nukkitx.protocol.bedrock.packet.MobArmorEquipmentPacket;
import com.nukkitx.protocol.bedrock.packet.SetEntityDataPacket;
import lombok.Getter; import lombok.Getter;
import lombok.Setter; import lombok.Setter;
import org.geysermc.connector.entity.type.EntityType; import org.geysermc.connector.entity.type.EntityType;
@ -44,6 +45,7 @@ public class PlayerEntity extends Entity {
private String username; private String username;
private long lastSkinUpdate = -1; private long lastSkinUpdate = -1;
private boolean playerList = true; private boolean playerList = true;
private boolean gravity = false;
private ItemData helmet; private ItemData helmet;
private ItemData chestplate; private ItemData chestplate;
@ -74,6 +76,17 @@ public class PlayerEntity extends Entity {
session.getUpstream().sendPacket(armorEquipmentPacket); session.getUpstream().sendPacket(armorEquipmentPacket);
} }
public void enableGravity(GeyserSession session) {
if (!gravity && session.getPlayerEntity().getGeyserId() == getGeyserId()) {
gravity = true;
SetEntityDataPacket entityDataPacket = new SetEntityDataPacket();
entityDataPacket.setRuntimeEntityId(geyserId);
entityDataPacket.getMetadata().putAll(getMetadata());
session.getUpstream().sendPacket(entityDataPacket);
}
}
@Override @Override
public boolean despawnEntity(GeyserSession session) { public boolean despawnEntity(GeyserSession session) {
super.despawnEntity(session); super.despawnEntity(session);

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@ -16,6 +16,7 @@ public class UpstreamSession {
@Getter private final BedrockServerSession session; @Getter private final BedrockServerSession session;
private Queue<BedrockPacket> packets = new ConcurrentLinkedQueue<>(); private Queue<BedrockPacket> packets = new ConcurrentLinkedQueue<>();
@Getter private boolean frozen = false; @Getter private boolean frozen = false;
private boolean queueCleared = true;
public void sendPacket(@NonNull BedrockPacket packet) { public void sendPacket(@NonNull BedrockPacket packet) {
if (frozen || !packets.isEmpty()) { if (frozen || !packets.isEmpty()) {
@ -55,4 +56,20 @@ public class UpstreamSession {
public InetSocketAddress getAddress() { public InetSocketAddress getAddress() {
return session.getAddress(); return session.getAddress();
} }
public boolean hasQueue() {
return !packets.isEmpty();
}
/**
* @return true the first time this method is called after the queue is empty.<br>
* This will enable gravity because now the client is ready to explore
*/
public boolean isQueueCleared() {
if (!hasQueue() && queueCleared) {
queueCleared = false;
return true;
}
return false;
}
} }

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@ -153,7 +153,7 @@ public class TranslatorsInit {
Registry.registerBedrock(MobEquipmentPacket.class, new BedrockMobEquipmentTranslator()); Registry.registerBedrock(MobEquipmentPacket.class, new BedrockMobEquipmentTranslator());
Registry.registerBedrock(MovePlayerPacket.class, new BedrockMovePlayerTranslator()); Registry.registerBedrock(MovePlayerPacket.class, new BedrockMovePlayerTranslator());
Registry.registerBedrock(PlayerActionPacket.class, new BedrockActionTranslator()); Registry.registerBedrock(PlayerActionPacket.class, new BedrockActionTranslator());
Registry.registerBedrock(SetLocalPlayerAsInitializedPacket.class, new BedrockPlayerInitialized()); Registry.registerBedrock(SetLocalPlayerAsInitializedPacket.class, new BedrockPlayerInitializedTranslator());
Registry.registerBedrock(TextPacket.class, new BedrockTextTranslator()); Registry.registerBedrock(TextPacket.class, new BedrockTextTranslator());
itemTranslator = new ItemTranslator(); itemTranslator = new ItemTranslator();

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@ -31,18 +31,24 @@ import com.github.steveice10.mc.protocol.packet.ingame.client.player.ClientPlaye
import com.nukkitx.protocol.bedrock.packet.MovePlayerPacket; import com.nukkitx.protocol.bedrock.packet.MovePlayerPacket;
import com.nukkitx.protocol.bedrock.packet.SetEntityDataPacket; import com.nukkitx.protocol.bedrock.packet.SetEntityDataPacket;
import org.geysermc.connector.entity.Entity; import org.geysermc.connector.entity.Entity;
import org.geysermc.connector.entity.PlayerEntity;
import org.geysermc.connector.entity.type.EntityType; import org.geysermc.connector.entity.type.EntityType;
import org.geysermc.connector.network.session.GeyserSession; import org.geysermc.connector.network.session.GeyserSession;
import org.geysermc.connector.network.translators.PacketTranslator; import org.geysermc.connector.network.translators.PacketTranslator;
import org.geysermc.connector.network.translators.item.BedrockItem; import org.geysermc.connector.network.translators.item.BedrockItem;
public class BedrockMovePlayerTranslator extends PacketTranslator<MovePlayerPacket> { public class BedrockMovePlayerTranslator extends PacketTranslator<MovePlayerPacket> {
@Override @Override
public void translate(MovePlayerPacket packet, GeyserSession session) { public void translate(MovePlayerPacket packet, GeyserSession session) {
Entity entity = session.getPlayerEntity(); PlayerEntity entity = session.getPlayerEntity();
if (entity == null || !session.isSpawned()) return; if (entity == null || !session.isSpawned()) return;
// can cause invalid moves when packet queue is not empty
if (session.getUpstream().hasQueue()) return;
if (session.getUpstream().isQueueCleared()) {
entity.enableGravity(session);
}
if (!isValidMove(session, packet.getMode(), entity.getPosition(), packet.getPosition())) { if (!isValidMove(session, packet.getMode(), entity.getPosition(), packet.getPosition())) {
session.getConnector().getLogger().info("Recalculating position..."); session.getConnector().getLogger().info("Recalculating position...");
recalculatePosition(session, entity, entity.getPosition()); recalculatePosition(session, entity, entity.getPosition());

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@ -4,7 +4,7 @@ import com.nukkitx.protocol.bedrock.packet.SetLocalPlayerAsInitializedPacket;
import org.geysermc.connector.network.session.GeyserSession; import org.geysermc.connector.network.session.GeyserSession;
import org.geysermc.connector.network.translators.PacketTranslator; import org.geysermc.connector.network.translators.PacketTranslator;
public class BedrockPlayerInitialized extends PacketTranslator<SetLocalPlayerAsInitializedPacket> { public class BedrockPlayerInitializedTranslator extends PacketTranslator<SetLocalPlayerAsInitializedPacket> {
@Override @Override
public void translate(SetLocalPlayerAsInitializedPacket packet, GeyserSession session) { public void translate(SetLocalPlayerAsInitializedPacket packet, GeyserSession session) {
if (session.getPlayerEntity().getGeyserId() == packet.getRuntimeEntityId()) { if (session.getPlayerEntity().getGeyserId() == packet.getRuntimeEntityId()) {

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@ -142,7 +142,7 @@ public class Scoreboard {
boolean teamAdd = team != null && (team.getUpdateType() == ADD || team.getUpdateType() == UPDATE); boolean teamAdd = team != null && (team.getUpdateType() == ADD || team.getUpdateType() == UPDATE);
boolean teamRemove = team != null && (team.getUpdateType() == REMOVE || team.getUpdateType() == UPDATE); boolean teamRemove = team != null && (team.getUpdateType() == REMOVE || team.getUpdateType() == UPDATE);
if (team != null && (team.getUpdateType() == REMOVE || inTeam)) score.setTeam(null); if (team != null && (team.getUpdateType() == REMOVE || !inTeam)) score.setTeam(null);
boolean add = (hasUpdate || globalAdd || teamAdd || teamRemove || score.getUpdateType() == ADD || score.getUpdateType() == UPDATE) && (score.getUpdateType() != REMOVE); boolean add = (hasUpdate || globalAdd || teamAdd || teamRemove || score.getUpdateType() == ADD || score.getUpdateType() == UPDATE) && (score.getUpdateType() != REMOVE);
boolean remove = hasUpdate || globalRemove || teamAdd || teamRemove || score.getUpdateType() == REMOVE || score.getUpdateType() == UPDATE; boolean remove = hasUpdate || globalRemove || teamAdd || teamRemove || score.getUpdateType() == REMOVE || score.getUpdateType() == UPDATE;