Mirror von
https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-11-03 14:50:19 +01:00
Cleanup some code
Dieser Commit ist enthalten in:
Ursprung
87e372ce21
Commit
9bd1c0fc70
@ -151,13 +151,13 @@ public class BlockTranslator {
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JsonNode skullVariation = entry.getValue().get("variation");
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if(skullVariation != null) {
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SKULL_VARIANTS.put(javaBlockState, (byte) skullVariation.intValue());
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}
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if(skullVariation != null) {
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SKULL_VARIANTS.put(javaBlockState, (byte) skullVariation.intValue());
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}
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JsonNode skullRotation = entry.getValue().get("skull_rotation");
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if (skullRotation != null) {
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SKULL_ROTATIONS.put(javaBlockState, (byte) skullRotation.intValue());
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if (skullRotation != null) {
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SKULL_ROTATIONS.put(javaBlockState, (byte) skullRotation.intValue());
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}
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// If the Java ID is bed, signal that it needs a tag to show color
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@ -2,19 +2,13 @@ package org.geysermc.connector.network.translators.block.entity;
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import com.github.steveice10.mc.protocol.data.game.entity.metadata.Position;
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import com.github.steveice10.mc.protocol.data.game.world.block.BlockState;
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import com.github.steveice10.mc.protocol.data.message.Message;
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import com.github.steveice10.opennbt.tag.builtin.CompoundTag;
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import com.nukkitx.math.vector.Vector3i;
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import com.nukkitx.nbt.CompoundTagBuilder;
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import com.nukkitx.nbt.tag.StringTag;
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import com.nukkitx.nbt.tag.Tag;
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import com.nukkitx.nbt.tag.CompoundTag;
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import org.geysermc.connector.network.session.GeyserSession;
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import org.geysermc.connector.network.translators.block.BlockTranslator;
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import org.geysermc.connector.utils.BlockEntityUtils;
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import org.geysermc.connector.utils.MessageUtils;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.concurrent.TimeUnit;
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public class SkullBlockEntityTranslator {
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@ -24,7 +18,7 @@ public class SkullBlockEntityTranslator {
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byte rotation = BlockTranslator.getSkullRotation(blockState);
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if (skullVariant > -1) {
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Position pos = new Position(position.getX(), position.getY(), position.getZ());
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com.nukkitx.nbt.tag.CompoundTag finalSkullTag = getSkullTag(skullVariant, pos, rotation);
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CompoundTag finalSkullTag = getSkullTag(skullVariant, pos, rotation);
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// Delay needed, otherwise newly placed skulls will not appear
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// Delay is not needed for skulls already placed on login
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session.getConnector().getGeneralThreadPool().schedule(() ->
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@ -35,7 +29,7 @@ public class SkullBlockEntityTranslator {
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}
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}
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public static com.nukkitx.nbt.tag.CompoundTag getSkullTag(byte skullvariant, Position pos, byte rotation) {
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public static CompoundTag getSkullTag(byte skullvariant, Position pos, byte rotation) {
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CompoundTagBuilder tagBuilder = CompoundTagBuilder.builder()
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.intTag("x", pos.getX())
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.intTag("y", pos.getY())
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