From 9b46bf8bc9f08315bf2a8241857a3cfc5d955b54 Mon Sep 17 00:00:00 2001 From: Camotoy <20743703+DoctorMacc@users.noreply.github.com> Date: Thu, 29 Oct 2020 16:44:45 -0400 Subject: [PATCH] BedrockActionTranslator: Fix occasional death stall (#1432) Usually this happened when joining from another dimension after the player exited to the main menu on the death screen. The player would not realize that they are dead. --- .../bedrock/entity/player/BedrockActionTranslator.java | 2 ++ 1 file changed, 2 insertions(+) diff --git a/connector/src/main/java/org/geysermc/connector/network/translators/bedrock/entity/player/BedrockActionTranslator.java b/connector/src/main/java/org/geysermc/connector/network/translators/bedrock/entity/player/BedrockActionTranslator.java index 91caf8d1c..e3bcbce9f 100644 --- a/connector/src/main/java/org/geysermc/connector/network/translators/bedrock/entity/player/BedrockActionTranslator.java +++ b/connector/src/main/java/org/geysermc/connector/network/translators/bedrock/entity/player/BedrockActionTranslator.java @@ -68,6 +68,8 @@ public class BedrockActionTranslator extends PacketTranslator