Mirror von
https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-11-20 06:50:09 +01:00
Fix missed swing on 1.20.10
Dieser Commit ist enthalten in:
Ursprung
ea2bac40c1
Commit
966270d3c8
@ -31,21 +31,14 @@ import com.github.steveice10.mc.protocol.data.game.entity.player.Hand;
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import com.github.steveice10.mc.protocol.data.game.entity.player.InteractAction;
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import com.github.steveice10.mc.protocol.data.game.entity.player.PlayerAction;
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import com.github.steveice10.mc.protocol.data.game.entity.player.PlayerState;
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import com.github.steveice10.mc.protocol.packet.ingame.serverbound.player.ServerboundInteractPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.serverbound.player.ServerboundPlayerAbilitiesPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.serverbound.player.ServerboundPlayerActionPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.serverbound.player.ServerboundPlayerCommandPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.serverbound.player.*;
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import org.cloudburstmc.math.vector.Vector3f;
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import org.cloudburstmc.math.vector.Vector3i;
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import org.cloudburstmc.protocol.bedrock.data.LevelEvent;
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import org.cloudburstmc.protocol.bedrock.data.PlayerActionType;
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import org.cloudburstmc.protocol.bedrock.data.entity.EntityEventType;
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import org.cloudburstmc.protocol.bedrock.data.entity.EntityFlag;
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import org.cloudburstmc.protocol.bedrock.packet.EntityEventPacket;
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import org.cloudburstmc.protocol.bedrock.packet.LevelEventPacket;
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import org.cloudburstmc.protocol.bedrock.packet.PlayStatusPacket;
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import org.cloudburstmc.protocol.bedrock.packet.PlayerActionPacket;
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import org.cloudburstmc.protocol.bedrock.packet.UpdateAttributesPacket;
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import org.cloudburstmc.protocol.bedrock.packet.*;
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import org.geysermc.geyser.entity.type.Entity;
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import org.geysermc.geyser.entity.type.ItemFrameEntity;
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import org.geysermc.geyser.entity.type.player.SessionPlayerEntity;
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@ -244,6 +237,19 @@ public class BedrockActionTranslator extends PacketTranslator<PlayerActionPacket
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case JUMP:
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entity.setOnGround(false); // Increase block break time while jumping
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break;
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case MISSED_SWING:
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// TODO Re-evaluate after pre-1.20.10 is supported?
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if (session.getArmAnimationTicks() == -1) {
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session.sendDownstreamPacket(new ServerboundSwingPacket(Hand.MAIN_HAND));
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session.activateArmAnimationTicking();
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// Send packet to Bedrock so it knows
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AnimatePacket animatePacket = new AnimatePacket();
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animatePacket.setRuntimeEntityId(session.getPlayerEntity().getGeyserId());
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animatePacket.setAction(AnimatePacket.Action.SWING_ARM);
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session.sendUpstreamPacket(animatePacket);
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}
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break;
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}
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}
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}
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