Mirror von
https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-12-26 16:12:46 +01:00
Fix bedrock clients not able to connect when the client thinks the server is full
Dieser Commit ist enthalten in:
Ursprung
e67ed6dc8d
Commit
95e1eb2a63
@ -80,6 +80,13 @@ public class ConnectorServerEventHandler implements BedrockServerEventHandler {
|
|||||||
pong.setMotd(config.getBedrock().getMotd1());
|
pong.setMotd(config.getBedrock().getMotd1());
|
||||||
pong.setMotd(config.getBedrock().getMotd2());
|
pong.setMotd(config.getBedrock().getMotd2());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//Bedrock will not even attempt a connection if the client thinks the server is full
|
||||||
|
//so we have to fake it not being full
|
||||||
|
if (pong.getPlayerCount() >= pong.getMaximumPlayerCount()) {
|
||||||
|
pong.setMaximumPlayerCount(pong.getPlayerCount() + 1);
|
||||||
|
}
|
||||||
|
|
||||||
return pong;
|
return pong;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren