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Mirror von https://github.com/GeyserMC/Geyser.git synchronisiert 2024-10-02 08:00:07 +02:00

API event for skull blocks & let register via URL

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
Dieser Commit ist enthalten in:
Joshua Castle 2023-01-21 22:44:47 -08:00
Ursprung 1e75b88215
Commit 9007ee4630
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: F674F38216C35D5D
6 geänderte Dateien mit 144 neuen und 57 gelöschten Zeilen

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@ -33,7 +33,7 @@ import org.geysermc.event.Event;
/**
* Called on Geyser's startup when looking for custom blocks. Custom blocks must be registered through this event.
*
* This event will not be called if the "add-custom-blocks" setting is disabled in the Geyser config.
* This event will not be called if the "add-non-bedrock-items" setting is disabled in the Geyser config.
*/
public abstract class GeyserDefineCustomBlocksEvent implements Event {

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@ -0,0 +1,28 @@
package org.geysermc.geyser.api.event.lifecycle;
import lombok.NonNull;
import org.geysermc.event.Event;
/**
* Called on Geyser's startup when looking for custom skulls. Custom skulls must be registered through this event.
*
* This event will not be called if the "add-non-bedrock-items" setting is disabled in the Geyser config.
*/
public abstract class GeyserDefineCustomSkullsEvent implements Event {
/**
* The type of texture provided
*/
public enum SkullTextureType {
USERNAME,
UUID,
PROFILE,
SKIN_URL
}
/**
* Registers the given username, UUID, or base64 encoded profile as a custom skull blocks
* @param texture the username, UUID, or base64 encoded profile
* @param type the type of texture provided
*/
public abstract void registerCustomSkull(@NonNull String texture, @NonNull SkullTextureType type);
}

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@ -41,8 +41,11 @@ public class GeyserCustomSkullConfiguration {
@JsonProperty("player-uuids")
private List<String> playerUUIDs;
@JsonProperty("textures")
private List<String> textures;
@JsonProperty("player-profiles")
private List<String> playerProfiles;
@JsonProperty("skin-urls")
private List<String> skinUrls;
public List<String> getPlayerUsernames() {
return Objects.requireNonNullElse(playerUsernames, Collections.emptyList());
@ -52,7 +55,11 @@ public class GeyserCustomSkullConfiguration {
return Objects.requireNonNullElse(playerUUIDs, Collections.emptyList());
}
public List<String> getTextures() {
return Objects.requireNonNullElse(textures, Collections.emptyList());
public List<String> getPlayerProfiles() {
return Objects.requireNonNullElse(playerProfiles, Collections.emptyList());
}
public List<String> getPlayerSkinUrls() {
return Objects.requireNonNullElse(skinUrls, Collections.emptyList());
}
}

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@ -27,8 +27,10 @@ package org.geysermc.geyser.registry.populator;
import it.unimi.dsi.fastutil.objects.Object2ObjectMaps;
import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
import lombok.NonNull;
import org.geysermc.geyser.GeyserBootstrap;
import org.geysermc.geyser.GeyserImpl;
import org.geysermc.geyser.api.event.lifecycle.GeyserDefineCustomSkullsEvent;
import org.geysermc.geyser.configuration.GeyserCustomSkullConfiguration;
import org.geysermc.geyser.pack.SkullResourcePackManager;
import org.geysermc.geyser.registry.BlockRegistries;
@ -69,58 +71,114 @@ public class CustomSkullRegistryPopulator {
BlockRegistries.CUSTOM_SKULLS.set(new Object2ObjectOpenHashMap<>());
List<String> textures = new ArrayList<>(skullConfig.getTextures());
// TODO see if this can be cleaned up any better
for (String username : skullConfig.getPlayerUsernames()) {
try {
String texture = SkinProvider.requestTexturesFromUsername(username).get();
if (texture == null) {
GeyserImpl.getInstance().getLogger().error("Unable to request skull textures for " + username + " This skull will not be added as a custom block.");
continue;
List<String> profiles = new ArrayList<>(skullConfig.getPlayerProfiles());
List<String> usernames = new ArrayList<>(skullConfig.getPlayerUsernames());
List<String> uuids = new ArrayList<>(skullConfig.getPlayerUUIDs());
List<String> skinUrls = new ArrayList<>(skullConfig.getPlayerSkinUrls());
GeyserImpl.getInstance().getEventBus().fire(new GeyserDefineCustomSkullsEvent() {
@Override
public void registerCustomSkull(@NonNull String texture, @NonNull SkullTextureType type) {
switch (type) {
case USERNAME -> usernames.add(texture);
case UUID -> uuids.add(texture);
case PROFILE -> profiles.add(texture);
case SKIN_URL -> skinUrls.add(texture);
}
}
});
for (String username : usernames) {
String profile = getProfileFromUsername(username);
if (profile != null) {
String skinUrl = getSkinUrl(profile);
if (skinUrl != null) {
skinUrls.add(skinUrl);
}
textures.add(texture);
} catch (InterruptedException | ExecutionException e) {
GeyserImpl.getInstance().getLogger().error("Unable to request skull textures for " + username + " This skull will not be added as a custom block.", e);
}
}
for (String uuid : skullConfig.getPlayerUUIDs()) {
try {
String uuidDigits = uuid.replace("-", "");
if (uuidDigits.length() != 32) {
GeyserImpl.getInstance().getLogger().error("Invalid skull uuid " + uuid + " This skull will not be added as a custom block.");
continue;
for (String uuid : uuids) {
String profile = getProfileFromUuid(uuid);
if (profile != null) {
String skinUrl = getSkinUrl(profile);
if (skinUrl != null) {
skinUrls.add(skinUrl);
}
String texture = SkinProvider.requestTexturesFromUUID(uuid).get();
if (texture == null) {
GeyserImpl.getInstance().getLogger().error("Unable to request skull textures for " + uuid + " This skull will not be added as a custom block.");
continue;
}
textures.add(texture);
} catch (InterruptedException | ExecutionException e) {
GeyserImpl.getInstance().getLogger().error("Unable to request skull textures for " + uuid + " This skull will not be added as a custom block.", e);
}
}
for (String texture : textures) {
for (String profile : profiles) {
String skinUrl = getSkinUrl(profile);
if (skinUrl != null) {
skinUrls.add(skinUrl);
}
}
for (String skinUrl : skinUrls) {
try {
SkinManager.GameProfileData profileData = SkinManager.GameProfileData.loadFromJson(texture);
if (profileData == null) {
GeyserImpl.getInstance().getLogger().warning("Skull texture " + texture + " contained no skins and will not be added as a custom block.");
continue;
}
try {
String skinUrl = profileData.skinUrl();
String skinHash = skinUrl.substring(skinUrl.lastIndexOf("/") + 1);
SkullResourcePackManager.cacheSkullSkin(skinUrl, skinHash);
BlockRegistries.CUSTOM_SKULLS.register(skinHash, new CustomSkull(skinHash));
} catch (IOException e) {
GeyserImpl.getInstance().getLogger().error("Failed to cache skin for skull texture " + texture + " This skull will not be added as a custom block.", e);
}
String skinHash = skinUrl.substring(skinUrl.lastIndexOf("/") + 1);
SkullResourcePackManager.cacheSkullSkin(skinUrl, skinHash);
BlockRegistries.CUSTOM_SKULLS.register(skinHash, new CustomSkull(skinHash));
} catch (IOException e) {
GeyserImpl.getInstance().getLogger().error("Skull texture " + texture + " is invalid and will not be added as a custom block.", e);
GeyserImpl.getInstance().getLogger().error("Failed to cache skin for skull texture " + skinUrl + " This skull will not be added as a custom block.", e);
}
}
GeyserImpl.getInstance().getLogger().debug("Registered " + BlockRegistries.CUSTOM_SKULLS.get().size() + " custom skulls as custom blocks.");
GeyserImpl.getInstance().getLogger().info("Registered " + BlockRegistries.CUSTOM_SKULLS.get().size() + " custom skulls as custom blocks.");
}
/**
* Gets the skin URL from a base64 encoded profile
* @param profile the base64 encoded profile
* @return the skin URL or null if the profile is invalid
*/
private static String getSkinUrl(String profile) {
try {
SkinManager.GameProfileData profileData = SkinManager.GameProfileData.loadFromJson(profile);
if (profileData == null) {
GeyserImpl.getInstance().getLogger().warning("Skull texture " + profile + " contained no skins and will not be added as a custom block.");
return null;
}
return profileData.skinUrl();
} catch (IOException e) {
GeyserImpl.getInstance().getLogger().error("Skull texture " + profile + " is invalid and will not be added as a custom block.", e);
return null;
}
}
/**
* Gets the base64 encoded profile from a player's username
* @param username the player username
* @return the base64 encoded profile or null if the request failed
*/
private static String getProfileFromUsername(String username) {
try {
return SkinProvider.requestTexturesFromUsername(username).get();
} catch (InterruptedException | ExecutionException e) {
GeyserImpl.getInstance().getLogger().error("Unable to request skull textures for " + username + " This skull will not be added as a custom block.", e);
return null;
}
}
/**
* Gets the base64 encoded profile from a player's UUID
* @param uuid the player UUID
* @return the base64 encoded profile or null if the request failed
*/
private static String getProfileFromUuid(String uuid) {
try {
String uuidDigits = uuid.replace("-", "");
if (uuidDigits.length() != 32) {
GeyserImpl.getInstance().getLogger().error("Invalid skull uuid " + uuid + " This skull will not be added as a custom block.");
return null;
}
return SkinProvider.requestTexturesFromUUID(uuid).get();
} catch (InterruptedException | ExecutionException e) {
GeyserImpl.getInstance().getLogger().error("Unable to request skull textures for " + uuid + " This skull will not be added as a custom block.", e);
return null;
}
}
}

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@ -165,16 +165,6 @@ custom-skull-render-distance: 32
# This option requires a restart of Geyser in order to change its setting.
add-non-bedrock-items: true
# Whether to allow custom blocks to be added.
# This should only need to be disabled if using a proxy that does not use the "transfer packet" style of server switching.
add-custom-blocks: true
# Whether to allow some custom skulls to be translated as custom blocks and displayed in the inventory and on entities.
# This requires `add-custom-blocks` and `allow-custom-skulls` to be enabled.
# This will generate a resource pack for Bedrock players and enables `force-resource-packs`.
# Custom skulls can be added in `custom-skulls.yml`
add-custom-skull-blocks: false
# Bedrock prevents building and displaying blocks above Y127 in the Nether.
# This config option works around that by changing the Nether dimension ID to the End ID.
# The main downside to this is that the entire Nether will have the same red fog rather than having different fog for each biome.

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@ -21,5 +21,9 @@ player-uuids:
# - 8b8d8e8f-2759-47c6-acb5-5827de8a72b8
# The long string of characters found in the NBT of custom player heads
textures:
player-profiles:
# - ewogICJ0aW1lc3RhbXAiIDogMTY1NzMyMjIzOTgzMywKICAicHJvZmlsZUlkIiA6ICJjZGRiZTUyMGQwNDM0YThiYTFjYzlmYzkyZmRlMmJjZiIsCiAgInByb2ZpbGVOYW1lIiA6ICJBbWJlcmljaHUiLAogICJ0ZXh0dXJlcyIgOiB7CiAgICAiU0tJTiIgOiB7CiAgICAgICJ1cmwiIDogImh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYTkwNzkwYzU3ZTE4MWVkMTNhZGVkMTRjNDdlZTJmN2M4ZGUzNTMzZTAxN2JhOTU3YWY3YmRmOWRmMWJkZTk0ZiIsCiAgICAgICJtZXRhZGF0YSIgOiB7CiAgICAgICAgIm1vZGVsIiA6ICJzbGltIgogICAgICB9CiAgICB9CiAgfQp9
# The URL of the skin on Minecraft's skin server
skin-urls:
# - http://textures.minecraft.net/texture/a90790c57e181ed13aded14c47ee2f7c8de3533e017ba957af7bdf9df1bde94f