Mirror von
https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-12-26 16:12:46 +01:00
Don't send the SetHealthPacket clientbound
Seems like this can cause the client to break in 1.18.30, and we already send the health as an attribute.
Dieser Commit ist enthalten in:
Ursprung
5a94bdae5a
Commit
7ea14c1a03
@ -27,7 +27,6 @@ package org.geysermc.geyser.translator.protocol.java.entity.player;
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import com.github.steveice10.mc.protocol.packet.ingame.clientbound.entity.player.ClientboundSetHealthPacket;
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import com.nukkitx.protocol.bedrock.data.AttributeData;
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import com.nukkitx.protocol.bedrock.packet.SetHealthPacket;
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import com.nukkitx.protocol.bedrock.packet.UpdateAttributesPacket;
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import org.geysermc.geyser.entity.attribute.GeyserAttributeType;
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import org.geysermc.geyser.entity.type.player.SessionPlayerEntity;
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@ -44,11 +43,6 @@ public class JavaSetHealthTranslator extends PacketTranslator<ClientboundSetHeal
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public void translate(GeyserSession session, ClientboundSetHealthPacket packet) {
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SessionPlayerEntity entity = session.getPlayerEntity();
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int health = (int) Math.ceil(packet.getHealth());
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SetHealthPacket setHealthPacket = new SetHealthPacket();
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setHealthPacket.setHealth(health);
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session.sendUpstreamPacket(setHealthPacket);
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entity.setHealth(packet.getHealth());
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UpdateAttributesPacket attributesPacket = new UpdateAttributesPacket();
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