Mirror von
https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-12-26 16:12:46 +01:00
Merge pull request #68 from AJ-Ferguson/master
Fix block breaking in creative
Dieser Commit ist enthalten in:
Commit
7ce4b22693
@ -28,6 +28,7 @@ package org.geysermc.connector.network.session;
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import com.github.steveice10.mc.auth.data.GameProfile;
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import com.github.steveice10.mc.auth.data.GameProfile;
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import com.github.steveice10.mc.auth.exception.request.RequestException;
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import com.github.steveice10.mc.auth.exception.request.RequestException;
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import com.github.steveice10.mc.protocol.MinecraftProtocol;
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import com.github.steveice10.mc.protocol.MinecraftProtocol;
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import com.github.steveice10.mc.protocol.data.game.entity.player.GameMode;
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import com.github.steveice10.mc.protocol.data.game.world.block.BlockFace;
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import com.github.steveice10.mc.protocol.data.game.world.block.BlockFace;
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import com.github.steveice10.packetlib.Client;
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import com.github.steveice10.packetlib.Client;
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import com.github.steveice10.packetlib.event.session.ConnectedEvent;
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import com.github.steveice10.packetlib.event.session.ConnectedEvent;
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@ -95,9 +96,7 @@ public class GeyserSession implements Player {
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private boolean closed;
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private boolean closed;
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@Setter
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@Setter
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private Vector3i blockDiggingPos = Vector3i.ZERO;
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private GameMode gameMode = GameMode.SURVIVAL;
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@Setter
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private BlockFace blockDiggingFace = BlockFace.DOWN;
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public GeyserSession(GeyserConnector connector, BedrockServerSession bedrockServerSession) {
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public GeyserSession(GeyserConnector connector, BedrockServerSession bedrockServerSession) {
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this.connector = connector;
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this.connector = connector;
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@ -93,12 +93,9 @@ public class BedrockActionTranslator extends PacketTranslator<PlayerActionPacket
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case START_BREAK:
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case START_BREAK:
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ClientPlayerActionPacket startBreakingPacket = new ClientPlayerActionPacket(PlayerAction.START_DIGGING, new Position(packet.getBlockPosition().getX(),
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ClientPlayerActionPacket startBreakingPacket = new ClientPlayerActionPacket(PlayerAction.START_DIGGING, new Position(packet.getBlockPosition().getX(),
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packet.getBlockPosition().getY(), packet.getBlockPosition().getZ()), BlockFace.values()[packet.getFace()]);
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packet.getBlockPosition().getY(), packet.getBlockPosition().getZ()), BlockFace.values()[packet.getFace()]);
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session.setBlockDiggingPos(packet.getBlockPosition());
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session.setBlockDiggingFace(BlockFace.values()[packet.getFace()]);
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session.getDownstream().getSession().send(startBreakingPacket);
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session.getDownstream().getSession().send(startBreakingPacket);
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break;
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break;
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case CONTINUE_BREAK:
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case CONTINUE_BREAK:
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session.setBlockDiggingFace(BlockFace.values()[packet.getFace()]);
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break;
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break;
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case ABORT_BREAK:
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case ABORT_BREAK:
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ClientPlayerActionPacket abortBreakingPacket = new ClientPlayerActionPacket(PlayerAction.CANCEL_DIGGING, new Position(packet.getBlockPosition().getX(),
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ClientPlayerActionPacket abortBreakingPacket = new ClientPlayerActionPacket(PlayerAction.CANCEL_DIGGING, new Position(packet.getBlockPosition().getX(),
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@ -106,10 +103,7 @@ public class BedrockActionTranslator extends PacketTranslator<PlayerActionPacket
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session.getDownstream().getSession().send(abortBreakingPacket);
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session.getDownstream().getSession().send(abortBreakingPacket);
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break;
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break;
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case STOP_BREAK:
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case STOP_BREAK:
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Vector3i pos = session.getBlockDiggingPos();
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// Handled in BedrockInventoryTransactionTranslator
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ClientPlayerActionPacket stopBreakingPacket = new ClientPlayerActionPacket(PlayerAction.FINISH_DIGGING, new Position(pos.getX(),
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pos.getY(), pos.getZ()), session.getBlockDiggingFace());
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session.getDownstream().getSession().send(stopBreakingPacket);
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break;
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break;
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}
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}
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}
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}
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@ -26,6 +26,7 @@
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package org.geysermc.connector.network.translators.bedrock;
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package org.geysermc.connector.network.translators.bedrock;
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import com.github.steveice10.mc.protocol.data.game.entity.metadata.Position;
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import com.github.steveice10.mc.protocol.data.game.entity.metadata.Position;
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import com.github.steveice10.mc.protocol.data.game.entity.player.GameMode;
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import com.github.steveice10.mc.protocol.data.game.entity.player.Hand;
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import com.github.steveice10.mc.protocol.data.game.entity.player.Hand;
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import com.github.steveice10.mc.protocol.data.game.entity.player.InteractAction;
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import com.github.steveice10.mc.protocol.data.game.entity.player.InteractAction;
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import com.github.steveice10.mc.protocol.data.game.entity.player.PlayerAction;
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import com.github.steveice10.mc.protocol.data.game.entity.player.PlayerAction;
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@ -36,7 +37,6 @@ import com.github.steveice10.mc.protocol.packet.ingame.client.player.ClientPlaye
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import com.nukkitx.math.vector.Vector3f;
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import com.nukkitx.math.vector.Vector3f;
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import com.nukkitx.protocol.bedrock.packet.InventoryTransactionPacket;
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import com.nukkitx.protocol.bedrock.packet.InventoryTransactionPacket;
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import org.geysermc.connector.entity.Entity;
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import org.geysermc.connector.entity.Entity;
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import org.geysermc.connector.entity.PlayerEntity;
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import org.geysermc.connector.network.session.GeyserSession;
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import org.geysermc.connector.network.session.GeyserSession;
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import org.geysermc.connector.network.translators.PacketTranslator;
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import org.geysermc.connector.network.translators.PacketTranslator;
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@ -49,6 +49,11 @@ public class BedrockInventoryTransactionTranslator extends PacketTranslator<Inve
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if (packet.getActionType() == 1) {
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if (packet.getActionType() == 1) {
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ClientPlayerUseItemPacket useItemPacket = new ClientPlayerUseItemPacket(Hand.MAIN_HAND);
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ClientPlayerUseItemPacket useItemPacket = new ClientPlayerUseItemPacket(Hand.MAIN_HAND);
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session.getDownstream().getSession().send(useItemPacket);
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session.getDownstream().getSession().send(useItemPacket);
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} else if (packet.getActionType() == 2) {
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PlayerAction action = session.getGameMode() == GameMode.CREATIVE ? PlayerAction.START_DIGGING : PlayerAction.FINISH_DIGGING;
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Position pos = new Position(packet.getBlockPosition().getX(), packet.getBlockPosition().getY(), packet.getBlockPosition().getZ());
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ClientPlayerActionPacket breakPacket = new ClientPlayerActionPacket(action, pos, BlockFace.values()[packet.getFace()]);
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session.getDownstream().getSession().send(breakPacket);
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}
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}
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break;
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break;
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case ITEM_RELEASE:
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case ITEM_RELEASE:
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@ -52,6 +52,7 @@ public class JavaJoinGameTranslator extends PacketTranslator<ServerJoinGamePacke
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SetPlayerGameTypePacket playerGameTypePacket = new SetPlayerGameTypePacket();
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SetPlayerGameTypePacket playerGameTypePacket = new SetPlayerGameTypePacket();
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playerGameTypePacket.setGamemode(packet.getGameMode().ordinal());
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playerGameTypePacket.setGamemode(packet.getGameMode().ordinal());
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session.getUpstream().sendPacket(playerGameTypePacket);
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session.getUpstream().sendPacket(playerGameTypePacket);
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session.setGameMode(packet.getGameMode());
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SetEntityDataPacket entityDataPacket = new SetEntityDataPacket();
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SetEntityDataPacket entityDataPacket = new SetEntityDataPacket();
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entityDataPacket.setRuntimeEntityId(entity.getGeyserId());
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entityDataPacket.setRuntimeEntityId(entity.getGeyserId());
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@ -55,6 +55,7 @@ public class JavaRespawnTranslator extends PacketTranslator<ServerRespawnPacket>
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SetPlayerGameTypePacket playerGameTypePacket = new SetPlayerGameTypePacket();
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SetPlayerGameTypePacket playerGameTypePacket = new SetPlayerGameTypePacket();
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playerGameTypePacket.setGamemode(packet.getGamemode().ordinal());
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playerGameTypePacket.setGamemode(packet.getGamemode().ordinal());
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session.getUpstream().sendPacket(playerGameTypePacket);
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session.getUpstream().sendPacket(playerGameTypePacket);
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session.setGameMode(packet.getGamemode());
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PlayStatusPacket playStatusPacket = new PlayStatusPacket();
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PlayStatusPacket playStatusPacket = new PlayStatusPacket();
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playStatusPacket.setStatus(PlayStatusPacket.Status.PLAYER_SPAWN);
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playStatusPacket.setStatus(PlayStatusPacket.Status.PLAYER_SPAWN);
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@ -57,10 +57,11 @@ public class JavaNotifyClientTranslator extends PacketTranslator<ServerNotifyCli
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session.getUpstream().sendPacket(stopRainPacket);
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session.getUpstream().sendPacket(stopRainPacket);
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break;
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break;
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case CHANGE_GAMEMODE:
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case CHANGE_GAMEMODE:
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int gamemode = ((GameMode) packet.getValue()).ordinal();
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GameMode gameMode = (GameMode) packet.getValue();
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SetPlayerGameTypePacket playerGameTypePacket = new SetPlayerGameTypePacket();
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SetPlayerGameTypePacket playerGameTypePacket = new SetPlayerGameTypePacket();
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playerGameTypePacket.setGamemode(gamemode);
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playerGameTypePacket.setGamemode(gameMode.ordinal());
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session.getUpstream().sendPacket(playerGameTypePacket);
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session.getUpstream().sendPacket(playerGameTypePacket);
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session.setGameMode(gameMode);
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break;
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break;
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case ENTER_CREDITS:
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case ENTER_CREDITS:
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Entity entity = session.getPlayerEntity();
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Entity entity = session.getPlayerEntity();
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