Mirror von
https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-11-19 22:40:18 +01:00
Add config options for custom blocks and custom skull blocks
Dieser Commit ist enthalten in:
Ursprung
9e0af6e098
Commit
774b300f8d
@ -91,6 +91,13 @@ public interface GeyserConfiguration {
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boolean isAddNonBedrockItems();
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boolean isAddCustomBlocks();
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boolean isAddCustomSkullBlocks();
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// TODO this should probably go in a different file?
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List<String> getCustomSkullProfiles();
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boolean isAboveBedrockNetherBuilding();
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boolean isForceResourcePacks();
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@ -142,6 +142,15 @@ public abstract class GeyserJacksonConfiguration implements GeyserConfiguration
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@JsonProperty("above-bedrock-nether-building")
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private boolean aboveBedrockNetherBuilding = false;
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@JsonProperty("add-custom-blocks")
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boolean addCustomBlocks = true;
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@JsonProperty("add-custom-skull-blocks")
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boolean addCustomSkullBlocks = false;
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@JsonProperty("custom-skull-profiles")
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List<String> customSkullProfiles = Collections.emptyList();
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@JsonProperty("force-resource-packs")
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private boolean forceResourcePacks = true;
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@ -278,6 +287,10 @@ public abstract class GeyserJacksonConfiguration implements GeyserConfiguration
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@JsonProperty("config-version")
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private int configVersion = 0;
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public boolean isAddCustomSkullBlocks() {
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return addCustomBlocks && addCustomSkullBlocks;
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}
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/**
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* Ensure that the port deserializes in the config as a number no matter what.
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*/
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@ -108,7 +108,7 @@ public class UpstreamPacketHandler extends LoggingPacketHandler {
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header.getUuid().toString(), header.getVersionString(), resourcePack.getFile().length(),
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"", "", "", false, false));
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}
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resourcePacksInfo.setForcedToAccept(GeyserImpl.getInstance().getConfig().isForceResourcePacks());
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resourcePacksInfo.setForcedToAccept(GeyserImpl.getInstance().getConfig().isForceResourcePacks() || GeyserImpl.getInstance().getConfig().isAddCustomSkullBlocks());
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session.sendUpstreamPacket(resourcePacksInfo);
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GeyserLocale.loadGeyserLocale(session.locale());
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@ -85,7 +85,7 @@ public class ResourcePack {
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return;
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}
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Path skullResourcePack = SkullResourcePackManager.createResourcePack(BlockRegistries.CUSTOM_SKULLS.get().keySet());
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Path skullResourcePack = SkullResourcePackManager.createResourcePack();
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if (skullResourcePack != null) {
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resourcePacks.add(skullResourcePack);
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}
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@ -26,11 +26,14 @@
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package org.geysermc.geyser.pack;
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import it.unimi.dsi.fastutil.Pair;
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import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
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import org.geysermc.geyser.GeyserImpl;
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import org.geysermc.geyser.registry.BlockRegistries;
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import org.geysermc.geyser.skin.SkinProvider;
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import org.geysermc.geyser.util.FileUtils;
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import javax.imageio.ImageIO;
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import java.awt.*;
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import java.awt.image.BufferedImage;
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import java.io.*;
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import java.nio.ByteBuffer;
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@ -40,26 +43,40 @@ import java.nio.file.Path;
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import java.nio.file.StandardOpenOption;
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import java.security.MessageDigest;
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import java.security.NoSuchAlgorithmException;
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import java.util.List;
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import java.util.*;
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import java.util.function.UnaryOperator;
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import java.util.stream.Stream;
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import java.util.zip.ZipEntry;
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import java.util.zip.ZipFile;
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import java.util.zip.ZipOutputStream;
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public class SkullResourcePackManager {
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private static final long RESOURCE_PACK_VERSION = 4;
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private static final long RESOURCE_PACK_VERSION = 5;
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private static final Path SKULL_SKIN_CACHE_PATH = GeyserImpl.getInstance().getBootstrap().getConfigFolder().resolve("cache").resolve("player_skulls");
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public static final Map<String, Path> SKULL_SKINS = new Object2ObjectOpenHashMap<>();
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@SuppressWarnings("ResultOfMethodCallIgnored")
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public static Path createResourcePack(Set<String> skins) {
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Path packPath = GeyserImpl.getInstance().getBootstrap().getConfigFolder().resolve("cache").resolve("player_skulls.mcpack");
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File packFile = packPath.toFile();
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if (skins.isEmpty()) {
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packFile.delete(); // No need to keep resource pack
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GeyserImpl.getInstance().getLogger().debug("No skins to create player skull resource pack.");
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public static Path createResourcePack() {
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Path cachePath = GeyserImpl.getInstance().getBootstrap().getConfigFolder().resolve("cache");
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try {
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Files.createDirectories(cachePath);
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} catch (IOException e) {
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GeyserImpl.getInstance().getLogger().severe("Unable to create directories for player skull resource pack!", e);
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return null;
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}
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if (packFile.exists() && canReusePack(skins, packFile)) {
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cleanSkullSkinCache();
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Path packPath = cachePath.resolve("player_skulls.mcpack");
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File packFile = packPath.toFile();
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if (BlockRegistries.CUSTOM_SKULLS.get().isEmpty() || !GeyserImpl.getInstance().getConfig().isAddCustomSkullBlocks()) {
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packFile.delete(); // No need to keep resource pack
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return null;
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}
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if (packFile.exists() && canReusePack(packFile)) {
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GeyserImpl.getInstance().getLogger().info("Reusing cached player skull resource pack.");
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return packPath;
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}
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@ -68,19 +85,74 @@ public class SkullResourcePackManager {
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GeyserImpl.getInstance().getLogger().info("Creating skull resource pack.");
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packFile.delete();
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try (ZipOutputStream zipOS = new ZipOutputStream(Files.newOutputStream(packPath, StandardOpenOption.WRITE, StandardOpenOption.CREATE))) {
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addBaseResources(zipOS, skins);
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addSkinTextures(zipOS, skins);
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addAttachables(zipOS, skins);
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addBaseResources(zipOS);
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addSkinTextures(zipOS);
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addAttachables(zipOS);
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GeyserImpl.getInstance().getLogger().info("Finished creating skull resource pack.");
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return packPath;
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} catch (IOException e) {
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GeyserImpl.getInstance().getLogger().error("Unable to create player skull resource pack!", e);
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GeyserImpl.getInstance().getLogger().severe("Unable to create player skull resource pack!", e);
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GeyserImpl.getInstance().getLogger().severe("Bedrock players will see dirt blocks instead of custom skull blocks.");
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packFile.delete();
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}
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return null;
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}
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private static void addBaseResources(ZipOutputStream zipOS, Set<String> skins) throws IOException {
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public static void cacheSkullSkin(String skinUrl, String skinHash) throws IOException {
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Path skinPath = SKULL_SKINS.get(skinHash);
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if (skinPath != null) {
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return;
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}
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Files.createDirectories(SKULL_SKIN_CACHE_PATH);
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skinPath = SKULL_SKIN_CACHE_PATH.resolve(skinHash + ".png");
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if (Files.exists(skinPath)) {
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SKULL_SKINS.put(skinHash, skinPath);
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return;
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}
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BufferedImage image = SkinProvider.requestImage(skinUrl, null);
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if (image.getHeight() != 64) {
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// We have to resize legacy skins to 64x64 for them to be displayed properly
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BufferedImage modernSkin = new BufferedImage(64, 64, image.getType());
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Graphics g = modernSkin.createGraphics();
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g.drawImage(image, 0, 0, null);
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g.setColor(new Color(0, 0, 0, 0));
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g.fillRect(0, 32, 64, 32);
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g.dispose();
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image.flush();
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image = modernSkin;
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}
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ImageIO.write(image, "png", skinPath.toFile());
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SKULL_SKINS.put(skinHash, skinPath);
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GeyserImpl.getInstance().getLogger().debug("Cached player skull to " + skinPath + " for " + skinHash);
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}
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public static void cleanSkullSkinCache() {
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try (Stream<Path> stream = Files.list(SKULL_SKIN_CACHE_PATH)) {
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int removeCount = 0;
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for (Path path : stream.toList()) {
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String skinHash = path.getFileName().toString();
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skinHash = skinHash.substring(0, skinHash.length() - ".png".length());
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if (!SKULL_SKINS.containsKey(skinHash) && path.toFile().delete()) {
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removeCount++;
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}
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}
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if (removeCount != 0) {
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GeyserImpl.getInstance().getLogger().debug("Removed " + removeCount + " unnecessary skull skins.");
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}
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} catch (IOException e) {
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GeyserImpl.getInstance().getLogger().debug("Unable to clean up skull skin cache.");
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if (GeyserImpl.getInstance().getConfig().isDebugMode()) {
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e.printStackTrace();
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}
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}
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}
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private static void addBaseResources(ZipOutputStream zipOS) throws IOException {
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try (BufferedReader reader = new BufferedReader(new InputStreamReader(GeyserImpl.getInstance().getBootstrap().getResource("bedrock/skull_resource_pack_files.txt")))) {
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List<String> lines = reader.lines().toList();
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for (String path : lines) {
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@ -90,9 +162,9 @@ public class SkullResourcePackManager {
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String resourcePath = "bedrock/" + path;
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switch (path) {
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case "skull_resource_pack/manifest.json" ->
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fillTemplate(zipOS, resourcePath, template -> fillManifestJson(template, skins));
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fillTemplate(zipOS, resourcePath, SkullResourcePackManager::fillManifestJson);
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case "skull_resource_pack/textures/terrain_texture.json" ->
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fillTemplate(zipOS, resourcePath, template -> fillTerrainTextureJson(template, skins));
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fillTemplate(zipOS, resourcePath, SkullResourcePackManager::fillTerrainTextureJson);
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default -> zipOS.write(FileUtils.readAllBytes(resourcePath));
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}
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zipOS.closeEntry();
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@ -100,9 +172,9 @@ public class SkullResourcePackManager {
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}
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}
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private static void addAttachables(ZipOutputStream zipOS, Set<String> skins) throws IOException {
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private static void addAttachables(ZipOutputStream zipOS) throws IOException {
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String template = new String(FileUtils.readAllBytes("bedrock/skull_resource_pack/attachables/template_attachable.json"), StandardCharsets.UTF_8);
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for (String skinHash : skins) {
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for (String skinHash : SKULL_SKINS.keySet()) {
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ZipEntry entry = new ZipEntry("skull_resource_pack/attachables/" + skinHash + ".json");
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zipOS.putNextEntry(entry);
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zipOS.write(fillAttachableJson(template, skinHash).getBytes(StandardCharsets.UTF_8));
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@ -110,22 +182,13 @@ public class SkullResourcePackManager {
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}
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}
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private static void addSkinTextures(ZipOutputStream zipOS, Set<String> skins) throws IOException {
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Path skullSkinCache = GeyserImpl.getInstance().getBootstrap().getConfigFolder().resolve("cache").resolve("player_skulls");
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Files.createDirectories(skullSkinCache);
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for (String skin : skins) {
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Path skinPath = skullSkinCache.resolve(skin + ".png");
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if (!Files.exists(skinPath)) {
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// TODO this should go somewhere else and be async somehow
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BufferedImage image = SkinProvider.requestImage("http://textures.minecraft.net/texture/" + skin, null);
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ImageIO.write(image, "png", skinPath.toFile());
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GeyserImpl.getInstance().getLogger().debug("Cached player skull to file " + skinPath + " for " + skin);
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}
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ZipEntry entry = new ZipEntry("skull_resource_pack/textures/blocks/" + skin + ".png");
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private static void addSkinTextures(ZipOutputStream zipOS) throws IOException {
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for (Path skinPath : SKULL_SKINS.values()) {
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ZipEntry entry = new ZipEntry("skull_resource_pack/textures/blocks/" + skinPath.getFileName());
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zipOS.putNextEntry(entry);
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zipOS.write(FileUtils.readAllBytes(skinPath.toFile()));
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try (InputStream stream = Files.newInputStream(skinPath)) {
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stream.transferTo(zipOS);
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}
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zipOS.closeEntry();
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}
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}
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@ -141,26 +204,26 @@ public class SkullResourcePackManager {
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.replace("${texture}", skinHash);
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}
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private static String fillManifestJson(String template, Set<String> skins) {
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Pair<UUID, UUID> uuids = generatePackUUIDs(skins);
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private static String fillManifestJson(String template) {
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Pair<UUID, UUID> uuids = generatePackUUIDs();
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return template.replace("${uuid1}", uuids.first().toString())
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.replace("${uuid2}", uuids.second().toString());
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}
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private static String fillTerrainTextureJson(String template, Set<String> skins) {
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private static String fillTerrainTextureJson(String template) {
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StringBuilder textures = new StringBuilder();
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for (String skinHash : skins) {
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String texture = String.format("\"geyser.%s_player_skin\":{\"textures\":\"textures/blocks/%s\"},", skinHash, skinHash);
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for (String skinHash : SKULL_SKINS.keySet()) {
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String texture = String.format("\"geyser.%s_player_skin\":{\"textures\":\"textures/blocks/%s\"},\n", skinHash, skinHash);
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textures.append(texture);
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}
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if (textures.length() != 0) {
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// Remove trailing comma
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textures.deleteCharAt(textures.length() - 1);
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textures.delete(textures.length() - 2, textures.length());
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}
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return template.replace("${texture_data}", textures);
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}
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private static Pair<UUID, UUID> generatePackUUIDs(Set<String> skins) {
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private static Pair<UUID, UUID> generatePackUUIDs() {
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UUID uuid1 = UUID.randomUUID();
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UUID uuid2 = UUID.randomUUID();
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try {
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@ -168,7 +231,7 @@ public class SkullResourcePackManager {
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for (int i = 0; i < 8; i++) {
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md.update((byte) ((RESOURCE_PACK_VERSION >> (i * 8)) & 0xFF));
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}
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skins.stream()
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SKULL_SKINS.keySet().stream()
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.sorted()
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.map(hash -> hash.getBytes(StandardCharsets.UTF_8))
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.forEach(md::update);
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@ -183,8 +246,8 @@ public class SkullResourcePackManager {
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return Pair.of(uuid1, uuid2);
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}
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private static boolean canReusePack(Set<String> skins, File packFile) {
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Pair<UUID, UUID> uuids = generatePackUUIDs(skins);
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private static boolean canReusePack(File packFile) {
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Pair<UUID, UUID> uuids = generatePackUUIDs();
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try (ZipFile zipFile = new ZipFile(packFile)) {
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Optional<? extends ZipEntry> manifestEntry = zipFile.stream()
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.filter(entry -> entry.getName().contains("manifest.json"))
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@ -32,6 +32,7 @@ import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
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import org.geysermc.geyser.api.block.custom.CustomBlockData;
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import org.geysermc.geyser.registry.loader.RegistryLoaders;
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import org.geysermc.geyser.registry.populator.BlockRegistryPopulator;
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import org.geysermc.geyser.registry.populator.CustomSkullRegistryPopulator;
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import org.geysermc.geyser.registry.type.BlockMapping;
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import org.geysermc.geyser.registry.type.BlockMappings;
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import org.geysermc.geyser.registry.type.CustomSkull;
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@ -81,11 +82,11 @@ public class BlockRegistries {
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/**
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* A registry which stores skin texture hashes to custom skull blocks.
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* TODO add loader/populator
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*/
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public static final SimpleMappedRegistry<String, CustomSkull> CUSTOM_SKULLS = SimpleMappedRegistry.create(RegistryLoaders.empty(Object2ObjectOpenHashMap::new));
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static {
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CustomSkullRegistryPopulator.populate();
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BlockRegistryPopulator.populate();
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}
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@ -86,7 +86,11 @@ public class BlockRegistryPopulator {
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BLOCKS_JSON = null;
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}
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private static void registerCustomBedrockBlocks() {
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if (!GeyserImpl.getInstance().getConfig().isAddCustomBlocks()) {
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return;
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}
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List<CustomBlockData> customBlocks = new ArrayList<>();
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GeyserImpl.getInstance().getEventBus().fire(new GeyserDefineCustomBlocksEvent() {
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@Override
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@ -0,0 +1,71 @@
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/*
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* Copyright (c) 2019-2022 GeyserMC. http://geysermc.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
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* in the Software without restriction, including without limitation the rights
|
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
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* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
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* THE SOFTWARE.
|
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*
|
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* @author GeyserMC
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* @link https://github.com/GeyserMC/Geyser
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*/
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package org.geysermc.geyser.registry.populator;
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import it.unimi.dsi.fastutil.objects.Object2ObjectMaps;
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import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
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import org.geysermc.geyser.GeyserImpl;
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import org.geysermc.geyser.pack.SkullResourcePackManager;
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import org.geysermc.geyser.registry.BlockRegistries;
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import org.geysermc.geyser.registry.type.CustomSkull;
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import org.geysermc.geyser.skin.SkinManager;
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import java.io.IOException;
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import java.util.Map;
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public class CustomSkullRegistryPopulator {
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public static void populate() {
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SkullResourcePackManager.SKULL_SKINS.clear(); // Remove skins after reloading
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if (!GeyserImpl.getInstance().getConfig().isAddCustomSkullBlocks()) {
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BlockRegistries.CUSTOM_SKULLS.set(Object2ObjectMaps.emptyMap());
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return;
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}
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Map<String, CustomSkull> customSkulls = new Object2ObjectOpenHashMap<>();
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for (String skullProfile : GeyserImpl.getInstance().getConfig().getCustomSkullProfiles()) {
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try {
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SkinManager.GameProfileData profileData = SkinManager.GameProfileData.loadFromJson(skullProfile);
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if (profileData == null) {
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GeyserImpl.getInstance().getLogger().warning("Skull profile " + skullProfile + " contained no skins and will not be added as a custom block.");
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continue;
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}
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try {
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String skinUrl = profileData.skinUrl();
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String skinHash = skinUrl.substring(skinUrl.lastIndexOf("/") + 1);
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SkullResourcePackManager.cacheSkullSkin(skinUrl, skinHash);
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customSkulls.put(skinHash, new CustomSkull(skinHash));
|
||||
} catch (IOException e) {
|
||||
GeyserImpl.getInstance().getLogger().error("Failed to cache skin for skull profile " + skullProfile + " This skull will not be added as a custom block.", e);
|
||||
}
|
||||
} catch (IOException e) {
|
||||
GeyserImpl.getInstance().getLogger().error("Skull profile " + skullProfile + " is invalid and will not be added as a custom block.", e);
|
||||
}
|
||||
}
|
||||
GeyserImpl.getInstance().getLogger().debug("Registered " + customSkulls.size() + " custom skulls as custom blocks.");
|
||||
BlockRegistries.CUSTOM_SKULLS.set(customSkulls);
|
||||
}
|
||||
}
|
@ -161,6 +161,19 @@ custom-skull-render-distance: 32
|
||||
# This option requires a restart of Geyser in order to change its setting.
|
||||
add-non-bedrock-items: true
|
||||
|
||||
# Whether to allow custom blocks to be added.
|
||||
# This should only need to be disabled if using a proxy that does not use the "transfer packet" style of server switching.
|
||||
add-custom-blocks: true
|
||||
|
||||
# Whether to allow some custom skulls to be translated as custom blocks. This requires `add-custom-blocks` and `allow-custom-skulls` to be
|
||||
# enabled. This will generate a resource pack for Bedrock players and enables `force-resource-packs`
|
||||
add-custom-skull-blocks: true
|
||||
|
||||
# List of custom skull profiles to translate as custom blocks. This requires `add-custom-skull-blocks` to be enabled.
|
||||
# This is the Value stored in the SkullOwner of the custom skull
|
||||
custom-skull-profiles:
|
||||
- ewogICJ0aW1lc3RhbXAiIDogMTY1NzMyMjIzOTgzMywKICAicHJvZmlsZUlkIiA6ICJjZGRiZTUyMGQwNDM0YThiYTFjYzlmYzkyZmRlMmJjZiIsCiAgInByb2ZpbGVOYW1lIiA6ICJkYXZjaG9vIiwKICAidGV4dHVyZXMiIDogewogICAgIlNLSU4iIDogewogICAgICAidXJsIiA6ICJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlL2E5MDc5MGM1N2UxODFlZDEzYWRlZDE0YzQ3ZWUyZjdjOGRlMzUzM2UwMTdiYTk1N2FmN2JkZjlkZjFiZGU5NGYiLAogICAgICAibWV0YWRhdGEiIDogewogICAgICAgICJtb2RlbCIgOiAic2xpbSIKICAgICAgfQogICAgfQogIH0KfQ
|
||||
|
||||
# Bedrock prevents building and displaying blocks above Y127 in the Nether.
|
||||
# This config option works around that by changing the Nether dimension ID to the End ID.
|
||||
# The main downside to this is that the entire Nether will have the same red fog rather than having different fog for each biome.
|
||||
|
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