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https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-11-04 23:30:17 +01:00
Prevent double placement for custom block items (#3399)
Dieser Commit ist enthalten in:
Ursprung
37931e4996
Commit
7171ade0bd
@ -124,6 +124,10 @@ public class CustomItemRegistryPopulator {
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computeArmorProperties(mapping.getArmorType(), mapping.getProtectionValue(), componentBuilder);
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}
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if (mapping.getFirstBlockRuntimeId() != null) {
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computeBlockItemProperties(mapping.getBedrockIdentifier(), componentBuilder);
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}
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computeRenderOffsets(false, customItemData, componentBuilder);
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componentBuilder.putCompound("item_properties", itemProperties.build());
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@ -260,6 +264,15 @@ public class CustomItemRegistryPopulator {
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}
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}
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private static void computeBlockItemProperties(String blockItem, NbtMapBuilder componentBuilder) {
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// carved pumpkin should be able to be worn and for that we would need to add wearable and armor with protection 0 here
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// however this would have the side effect of preventing carved pumpkins from working as an attachable on the RP side outside the head slot
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// it also causes the item to glitch when right clicked to "equip" so this should only be added here later if these issues can be overcome
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// all block items registered should be given this component to prevent double placement
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componentBuilder.putCompound("minecraft:block_placer", NbtMap.builder().putString("block", blockItem).build());
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}
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private static void computeRenderOffsets(boolean isHat, CustomItemData customItemData, NbtMapBuilder componentBuilder) {
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if (isHat) {
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componentBuilder.remove("minecraft:render_offsets");
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