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Mirror von https://github.com/GeyserMC/Geyser.git synchronisiert 2024-12-27 08:30:12 +01:00

Non-working smithing table inventory support

Dieser Commit ist enthalten in:
DoctorMacc 2020-06-28 01:53:35 -04:00
Ursprung e3e8bb2799
Commit 6e94428f60
3 geänderte Dateien mit 73 neuen und 1 gelöschten Zeilen

Datei anzeigen

@ -25,6 +25,7 @@
package org.geysermc.connector.network.translators.inventory; package org.geysermc.connector.network.translators.inventory;
import com.nukkitx.protocol.bedrock.data.inventory.ContainerId;
import com.nukkitx.protocol.bedrock.data.inventory.ContainerType; import com.nukkitx.protocol.bedrock.data.inventory.ContainerType;
import com.nukkitx.protocol.bedrock.data.inventory.InventoryActionData; import com.nukkitx.protocol.bedrock.data.inventory.InventoryActionData;
import org.geysermc.connector.network.translators.inventory.updater.CursorInventoryUpdater; import org.geysermc.connector.network.translators.inventory.updater.CursorInventoryUpdater;
@ -38,7 +39,7 @@ public class GrindstoneInventoryTranslator extends BlockInventoryTranslator {
@Override @Override
public int bedrockSlotToJava(InventoryActionData action) { public int bedrockSlotToJava(InventoryActionData action) {
final int slot = super.bedrockSlotToJava(action); final int slot = super.bedrockSlotToJava(action);
if (action.getSource().getContainerId() == 124) { if (action.getSource().getContainerId() == ContainerId.UI) {
switch (slot) { switch (slot) {
case 16: case 16:
return 0; return 0;

Datei anzeigen

@ -55,6 +55,7 @@ public abstract class InventoryTranslator {
put(WindowType.CRAFTING, new CraftingInventoryTranslator()); put(WindowType.CRAFTING, new CraftingInventoryTranslator());
put(WindowType.GRINDSTONE, new GrindstoneInventoryTranslator()); put(WindowType.GRINDSTONE, new GrindstoneInventoryTranslator());
put(WindowType.MERCHANT, new MerchantInventoryTranslator()); put(WindowType.MERCHANT, new MerchantInventoryTranslator());
put(WindowType.SMITHING, new SmithingInventoryTranslator());
//put(WindowType.ENCHANTMENT, new EnchantmentInventoryTranslator()); //TODO //put(WindowType.ENCHANTMENT, new EnchantmentInventoryTranslator()); //TODO
InventoryTranslator furnace = new FurnaceInventoryTranslator(); InventoryTranslator furnace = new FurnaceInventoryTranslator();

Datei anzeigen

@ -0,0 +1,70 @@
/*
* Copyright (c) 2019-2020 GeyserMC. http://geysermc.org
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* @author GeyserMC
* @link https://github.com/GeyserMC/Geyser
*
*/
package org.geysermc.connector.network.translators.inventory;
import com.nukkitx.protocol.bedrock.data.inventory.ContainerId;
import com.nukkitx.protocol.bedrock.data.inventory.ContainerType;
import com.nukkitx.protocol.bedrock.data.inventory.InventoryActionData;
import org.geysermc.connector.network.translators.inventory.updater.CursorInventoryUpdater;
public class SmithingInventoryTranslator extends BlockInventoryTranslator {
public SmithingInventoryTranslator() {
super(3, "minecraft:smithing_table", ContainerType.SMITHING_TABLE, new CursorInventoryUpdater());
}
@Override
public int bedrockSlotToJava(InventoryActionData action) {
final int slot = super.bedrockSlotToJava(action);
if (action.getSource().getContainerId() == ContainerId.UI) {
switch (slot) {
case 51:
return 0;
case 52:
return 1;
case 50:
return 2;
default:
return slot;
}
} return slot;
}
@Override
public int javaSlotToBedrock(int slot) {
switch (slot) {
case 0:
return 51;
case 1:
return 52;
case 2:
return 50;
}
return super.javaSlotToBedrock(slot);
}
}