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Mirror von https://github.com/GeyserMC/Geyser.git synchronisiert 2024-11-20 06:50:09 +01:00

Keep cache of surrounding blocks

Dieser Commit ist enthalten in:
AJ Ferguson 2024-05-21 21:28:24 -04:00
Ursprung de5b1a2c31
Commit 62822e0a2d
4 geänderte Dateien mit 153 neuen und 98 gelöschten Zeilen

Datei anzeigen

@ -56,6 +56,7 @@ public class BoostableVehicleComponent<T extends LivingEntity & ClientVehicle> e
public boolean tickVehicle() { public boolean tickVehicle() {
boolean clientControlled = super.tickVehicle(); boolean clientControlled = super.tickVehicle();
if (clientControlled && isBoosting()) { if (clientControlled && isBoosting()) {
// TODO: the client ticks boost if any player is controlling
boostTicks++; boostTicks++;
} }

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@ -78,22 +78,22 @@ public class CamelVehicleComponent extends VehicleComponent<CamelEntity> {
} }
@Override @Override
protected boolean travel(float speed) { protected boolean travel(VehicleContext ctx, float speed) {
if (vehicle.isOnGround() && isStationary()) { if (vehicle.isOnGround() && isStationary()) {
vehicle.setMotion(vehicle.getMotion().mul(0, 1, 0)); vehicle.setMotion(vehicle.getMotion().mul(0, 1, 0));
} }
return super.travel(speed); return super.travel(ctx, speed);
} }
@Override @Override
protected Vector3f getInputVelocity(float speed) { protected Vector3f getInputVelocity(VehicleContext ctx, float speed) {
if (isStationary()) { if (isStationary()) {
return Vector3f.ZERO; return Vector3f.ZERO;
} }
SessionPlayerEntity player = vehicle.getSession().getPlayerEntity(); SessionPlayerEntity player = vehicle.getSession().getPlayerEntity();
Vector3f inputVelocity = super.getInputVelocity(speed); Vector3f inputVelocity = super.getInputVelocity(ctx, speed);
float jumpStrength = player.getVehicleJumpStrength(); float jumpStrength = player.getVehicleJumpStrength();
if (jumpStrength > 0) { if (jumpStrength > 0) {
@ -106,8 +106,8 @@ public class CamelVehicleComponent extends VehicleComponent<CamelEntity> {
} }
return inputVelocity.add(Vector3f.createDirectionDeg(0, -player.getYaw()) return inputVelocity.add(Vector3f.createDirectionDeg(0, -player.getYaw())
.mul(22.2222f * jumpStrength * this.moveSpeed * getVelocityMultiplier()) .mul(22.2222f * jumpStrength * this.moveSpeed * getVelocityMultiplier(ctx))
.up(1.4285f * jumpStrength * (this.horseJumpStrength * getJumpVelocityMultiplier() + (this.jumpBoost * 0.1f)))); .up(1.4285f * jumpStrength * (this.horseJumpStrength * getJumpVelocityMultiplier(ctx) + (this.jumpBoost * 0.1f))));
} }
return inputVelocity; return inputVelocity;

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@ -152,23 +152,26 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
return false; return false;
} }
ObjectDoublePair<Fluid> fluidHeight = updateFluidMovement(); VehicleContext ctx = new VehicleContext();
ctx.loadSurroundingBlocks();
ObjectDoublePair<Fluid> fluidHeight = updateFluidMovement(ctx);
switch (fluidHeight.left()) { switch (fluidHeight.left()) {
case WATER -> waterMovement(); case WATER -> waterMovement(ctx);
case LAVA -> { case LAVA -> {
if (vehicle.canWalkOnLava() && getBlock(boundingBox.getBottomCenter().toInt()) == Blocks.LAVA) { if (vehicle.canWalkOnLava() && ctx.centerBlock().is(Blocks.LAVA)) {
landMovement(); landMovement(ctx);
} else { } else {
lavaMovement(fluidHeight.rightDouble()); lavaMovement(ctx, fluidHeight.rightDouble());
} }
} }
case EMPTY -> landMovement(); case EMPTY -> landMovement(ctx);
} }
return true; return true;
} }
protected ObjectDoublePair<Fluid> updateFluidMovement() { protected ObjectDoublePair<Fluid> updateFluidMovement(VehicleContext ctx) {
BoundingBox box = boundingBox.clone(); BoundingBox box = boundingBox.clone();
box.expand(-0.001); box.expand(-0.001);
@ -176,14 +179,14 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
Vector3d max = box.getMax(); Vector3d max = box.getMax();
BlockPositionIterator iter = BlockPositionIterator.fromMinMax(min.getFloorX(), min.getFloorY(), min.getFloorZ(), max.getFloorX(), max.getFloorY(), max.getFloorZ()); BlockPositionIterator iter = BlockPositionIterator.fromMinMax(min.getFloorX(), min.getFloorY(), min.getFloorZ(), max.getFloorX(), max.getFloorY(), max.getFloorZ());
int[] blocks = vehicle.getSession().getGeyser().getWorldManager().getBlocksAt(vehicle.getSession(), iter);
double waterHeight = getFluidHeightAndApplyMovement(Fluid.WATER, 0.014, min.getY(), iter, blocks); double waterHeight = getFluidHeightAndApplyMovement(ctx, iter, Fluid.WATER, 0.014, min.getY());
double lavaHeight = getFluidHeightAndApplyMovement(Fluid.LAVA, vehicle.getSession().getDimensionType().ultrawarm() ? 0.007 : 0.007 / 3, min.getY(), iter, blocks); double lavaHeight = getFluidHeightAndApplyMovement(ctx, iter, Fluid.LAVA, vehicle.getSession().getDimensionType().ultrawarm() ? 0.007 : 0.007 / 3, min.getY());
if (lavaHeight > 0 && vehicle.getDefinition().entityType() == EntityType.STRIDER) { if (lavaHeight > 0 && vehicle.getDefinition().entityType() == EntityType.STRIDER) {
Vector3i blockPos = boundingBox.getBottomCenter().toInt(); Vector3i blockPos = ctx.centerPos().toInt();
if (!CollisionManager.FLUID_COLLISION.isBelow(blockPos.getY(), boundingBox) || getBlock(blockPos.up()) == Blocks.LAVA) { if (!CollisionManager.FLUID_COLLISION.isBelow(blockPos.getY(), boundingBox)
|| ctx.getBlock(blockPos.up()).is(Blocks.LAVA)) {
vehicle.setMotion(vehicle.getMotion().mul(0.5f).add(0, 0.05f, 0)); vehicle.setMotion(vehicle.getMotion().mul(0.5f).add(0, 0.05f, 0));
} else { } else {
vehicle.setOnGround(true); vehicle.setOnGround(true);
@ -202,13 +205,13 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
return EMPTY_FLUID_PAIR; return EMPTY_FLUID_PAIR;
} }
protected double getFluidHeightAndApplyMovement(Fluid fluid, double speed, double minY, BlockPositionIterator iter, int[] blocks) { protected double getFluidHeightAndApplyMovement(VehicleContext ctx, BlockPositionIterator iter, Fluid fluid, double speed, double minY) {
Vector3d totalVelocity = Vector3d.ZERO; Vector3d totalVelocity = Vector3d.ZERO;
double maxFluidHeight = 0; double maxFluidHeight = 0;
int fluidBlocks = 0; int fluidBlocks = 0;
for (iter.reset(); iter.hasNext(); iter.next()) { for (iter.reset(); iter.hasNext(); iter.next()) {
int blockId = blocks[iter.getIteration()]; int blockId = ctx.getBlockId(iter);
if (BlockStateValues.getFluid(blockId) != fluid) { if (BlockStateValues.getFluid(blockId) != fluid) {
continue; continue;
} }
@ -225,7 +228,7 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
Vector3d velocity = Vector3d.ZERO; Vector3d velocity = Vector3d.ZERO;
for (Direction direction : Direction.HORIZONTAL) { for (Direction direction : Direction.HORIZONTAL) {
Vector3i adjacentBlockPos = blockPos.add(direction.getUnitVector()); Vector3i adjacentBlockPos = blockPos.add(direction.getUnitVector());
int adjacentBlockId = getBlockId(adjacentBlockPos); int adjacentBlockId = ctx.getBlockId(adjacentBlockPos);
Fluid adjacentFluid = BlockStateValues.getFluid(adjacentBlockId); Fluid adjacentFluid = BlockStateValues.getFluid(adjacentBlockId);
float fluidHeightDiff = 0; float fluidHeightDiff = 0;
@ -236,7 +239,7 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
// check if there is a fluid under it // check if there is a fluid under it
BlockCollision adjacentBlockCollision = BlockUtils.getCollision(adjacentBlockId); BlockCollision adjacentBlockCollision = BlockUtils.getCollision(adjacentBlockId);
if (adjacentBlockCollision == null) { if (adjacentBlockCollision == null) {
float adjacentFluidHeight = getLogicalFluidHeight(fluid, getBlockId(adjacentBlockPos.add(Direction.DOWN.getUnitVector()))); float adjacentFluidHeight = getLogicalFluidHeight(fluid, ctx.getBlockId(adjacentBlockPos.add(Direction.DOWN.getUnitVector())));
if (adjacentFluidHeight != -1) { // Only care about same type of fluid if (adjacentFluidHeight != -1) { // Only care about same type of fluid
fluidHeightDiff = getLogicalFluidHeight(fluid, blockId) - (adjacentFluidHeight - MAX_LOGICAL_FLUID_HEIGHT); fluidHeightDiff = getLogicalFluidHeight(fluid, blockId) - (adjacentFluidHeight - MAX_LOGICAL_FLUID_HEIGHT);
} }
@ -255,7 +258,7 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
if (!flowBlocked) { if (!flowBlocked) {
Vector3i blockPosUp = blockPos.up(); Vector3i blockPosUp = blockPos.up();
for (Direction direction : Direction.HORIZONTAL) { for (Direction direction : Direction.HORIZONTAL) {
flowBlocked = isFlowBlocked(fluid, getBlockId(blockPosUp.add(direction.getUnitVector()))); flowBlocked = isFlowBlocked(fluid, ctx.getBlockId(blockPosUp.add(direction.getUnitVector())));
if (flowBlocked) { if (flowBlocked) {
break; break;
} }
@ -302,18 +305,6 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
return len < 1.0E-4 ? Vector3d.ZERO : Vector3d.from(vec.getX() / len, vec.getY() / len, vec.getZ() / len); return len < 1.0E-4 ? Vector3d.ZERO : Vector3d.from(vec.getX() / len, vec.getY() / len, vec.getZ() / len);
} }
protected int getBlockId(Vector3i blockPos) {
return vehicle.getSession().getGeyser().getWorldManager().getBlockAt(vehicle.getSession(), blockPos);
}
protected BlockState getBlockState(Vector3i blockPos) {
return BlockState.of(getBlockId(blockPos));
}
protected Block getBlock(Vector3i blockPos) {
return getBlockState(blockPos).block();
}
protected float getWorldFluidHeight(Fluid fluidType, int blockId) { protected float getWorldFluidHeight(Fluid fluidType, int blockId) {
return (float) switch (fluidType) { return (float) switch (fluidType) {
case WATER -> BlockStateValues.getWaterHeight(blockId); case WATER -> BlockStateValues.getWaterHeight(blockId);
@ -339,33 +330,34 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
return BlockUtils.getCollision(adjacentBlockId) instanceof SolidCollision; return BlockUtils.getCollision(adjacentBlockId) instanceof SolidCollision;
} }
protected void waterMovement() { protected void waterMovement(VehicleContext ctx) {
float gravity = getGravity(); float gravity = getGravity();
float drag = vehicle.getFlag(EntityFlag.SPRINTING) ? 0.9f : 0.8f; // 0.8f: getBaseMovementSpeedMultiplier float drag = vehicle.getFlag(EntityFlag.SPRINTING) ? 0.9f : 0.8f; // 0.8f: getBaseMovementSpeedMultiplier
double originalY = boundingBox.getBottomCenter().getY(); double originalY = ctx.centerPos().getY();
boolean falling = vehicle.getMotion().getY() <= 0; boolean falling = vehicle.getMotion().getY() <= 0;
// NOT IMPLEMENTED: depth strider and dolphins grace // NOT IMPLEMENTED: depth strider and dolphins grace
boolean horizontalCollision = travel(0.02f); boolean horizontalCollision = travel(ctx, 0.02f);
if (horizontalCollision && isClimbing()) {
if (horizontalCollision && isClimbing(ctx)) {
vehicle.setMotion(Vector3f.from(vehicle.getMotion().getX(), 0.2f, vehicle.getMotion().getZ())); vehicle.setMotion(Vector3f.from(vehicle.getMotion().getX(), 0.2f, vehicle.getMotion().getZ()));
} }
vehicle.setMotion(vehicle.getMotion().mul(drag, 0.8f, drag)); vehicle.setMotion(vehicle.getMotion().mul(drag, 0.8f, drag));
vehicle.setMotion(getFluidGravity(gravity, falling)); vehicle.setMotion(getFluidGravity(gravity, falling));
if (horizontalCollision && shouldApplyFluidJumpBoost(originalY)) { if (horizontalCollision && shouldApplyFluidJumpBoost(ctx, originalY)) {
vehicle.setMotion(Vector3f.from(vehicle.getMotion().getX(), 0.3f, vehicle.getMotion().getZ())); vehicle.setMotion(Vector3f.from(vehicle.getMotion().getX(), 0.3f, vehicle.getMotion().getZ()));
} }
} }
protected void lavaMovement(double lavaHeight) { protected void lavaMovement(VehicleContext ctx, double lavaHeight) {
float gravity = getGravity(); float gravity = getGravity();
double originalY = boundingBox.getBottomCenter().getY(); double originalY = ctx.centerPos().getY();
boolean falling = vehicle.getMotion().getY() <= 0; boolean falling = vehicle.getMotion().getY() <= 0;
boolean horizontalCollision = travel(0.02f); boolean horizontalCollision = travel(ctx, 0.02f);
if (lavaHeight <= (boundingBox.getSizeY() * 0.85 < 0.4 ? 0.0 : 0.4)) { // Swim height if (lavaHeight <= (boundingBox.getSizeY() * 0.85 < 0.4 ? 0.0 : 0.4)) { // Swim height
vehicle.setMotion(vehicle.getMotion().mul(0.5f, 0.8f, 0.5f)); vehicle.setMotion(vehicle.getMotion().mul(0.5f, 0.8f, 0.5f));
@ -376,19 +368,20 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
vehicle.setMotion(vehicle.getMotion().down(gravity / 4.0f)); vehicle.setMotion(vehicle.getMotion().down(gravity / 4.0f));
if (horizontalCollision && shouldApplyFluidJumpBoost(originalY)) { if (horizontalCollision && shouldApplyFluidJumpBoost(ctx, originalY)) {
vehicle.setMotion(Vector3f.from(vehicle.getMotion().getX(), 0.3f, vehicle.getMotion().getZ())); vehicle.setMotion(Vector3f.from(vehicle.getMotion().getX(), 0.3f, vehicle.getMotion().getZ()));
} }
} }
protected void landMovement() { protected void landMovement(VehicleContext ctx) {
float gravity = getGravity(); float gravity = getGravity();
float slipperiness = BlockStateValues.getSlipperiness(getBlockState(getVelocityAffectingPos())); float slipperiness = BlockStateValues.getSlipperiness(ctx.velocityAffectingBlock());
float drag = vehicle.isOnGround() ? 0.91f * slipperiness : 0.91f; float drag = vehicle.isOnGround() ? 0.91f * slipperiness : 0.91f;
float speed = vehicle.getVehicleSpeed() * (vehicle.isOnGround() ? BASE_SLIPPERINESS_CUBED / (slipperiness * slipperiness * slipperiness) : 0.1f); float speed = vehicle.getVehicleSpeed() * (vehicle.isOnGround() ? BASE_SLIPPERINESS_CUBED / (slipperiness * slipperiness * slipperiness) : 0.1f);
boolean horizontalCollision = travel(speed); boolean horizontalCollision = travel(ctx, speed);
if (isClimbing()) {
if (isClimbing(ctx)) {
vehicle.setMotion(getClimbingSpeed(horizontalCollision)); vehicle.setMotion(getClimbingSpeed(horizontalCollision));
// NOT IMPLEMENTED: climbing in powdered snow // NOT IMPLEMENTED: climbing in powdered snow
} }
@ -403,16 +396,14 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
vehicle.setMotion(vehicle.getMotion().mul(drag, 0.98f, drag)); vehicle.setMotion(vehicle.getMotion().mul(drag, 0.98f, drag));
} }
protected boolean shouldApplyFluidJumpBoost(double originalY) { protected boolean shouldApplyFluidJumpBoost(VehicleContext ctx, double originalY) {
BoundingBox box = boundingBox.clone(); BoundingBox box = boundingBox.clone();
box.translate(vehicle.getMotion().toDouble().up(0.6f - boundingBox.getBottomCenter().getY() + originalY)); box.translate(vehicle.getMotion().toDouble().up(0.6f - ctx.centerPos().getY() + originalY));
box.expand(-1.0E-7); box.expand(-1.0E-7);
BlockPositionIterator iter = vehicle.getSession().getCollisionManager().collidableBlocksIterator(box); BlockPositionIterator iter = vehicle.getSession().getCollisionManager().collidableBlocksIterator(box);
int[] blocks = vehicle.getSession().getGeyser().getWorldManager().getBlocksAt(vehicle.getSession(), iter);
for (iter.reset(); iter.hasNext(); iter.next()) { for (iter.reset(); iter.hasNext(); iter.next()) {
int blockId = blocks[iter.getIteration()]; int blockId = ctx.getBlockId(iter);
// Also check for fluids // Also check for fluids
BlockCollision blockCollision = BlockUtils.getCollision(blockId); BlockCollision blockCollision = BlockUtils.getCollision(blockId);
@ -449,29 +440,31 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
return motion; return motion;
} }
protected @Nullable Vector3f getBlockMovementMultiplier() { protected @Nullable Vector3f getBlockMovementMultiplier(VehicleContext ctx) {
BoundingBox box = boundingBox.clone(); BoundingBox box = boundingBox.clone();
box.expand(-1.0E-7); box.expand(-1.0E-7);
Vector3i min = box.getMin().toInt(); Vector3i min = box.getMin().toInt();
Vector3i max = box.getMax().toInt(); Vector3i max = box.getMax().toInt();
BlockPositionIterator iter = BlockPositionIterator.fromMinMax(min.getX(), min.getY(), min.getZ(), max.getX(), max.getY(), max.getZ()); // Iterate xyz backwards
int[] blocks = vehicle.getSession().getGeyser().getWorldManager().getBlocksAt(vehicle.getSession(), iter); for (int x = max.getX(); x >= min.getX(); x--) {
for (int y = max.getY(); y >= min.getY(); y--) {
// Iterate backwards for (int z = max.getZ(); z >= min.getZ(); z--) {
for (int i = blocks.length - 1; i >= 0; i--) { Block block = ctx.getBlock(x, y, z).block();
Vector3f multiplier = MOVEMENT_MULTIPLIERS.get(BlockState.of(blocks[i]).block()); Vector3f multiplier = MOVEMENT_MULTIPLIERS.get(block);
if (multiplier != null) { if (multiplier != null) {
return multiplier; return multiplier;
} }
} }
}
}
return null; return null;
} }
protected void applyBlockCollisionEffects() { protected void applyBlockCollisionEffects(VehicleContext ctx) {
BoundingBox box = boundingBox.clone(); BoundingBox box = boundingBox.clone();
box.expand(-1.0E-7); box.expand(-1.0E-7);
@ -479,10 +472,8 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
Vector3i max = box.getMax().toInt(); Vector3i max = box.getMax().toInt();
BlockPositionIterator iter = BlockPositionIterator.fromMinMax(min.getX(), min.getY(), min.getZ(), max.getX(), max.getY(), max.getZ()); BlockPositionIterator iter = BlockPositionIterator.fromMinMax(min.getX(), min.getY(), min.getZ(), max.getX(), max.getY(), max.getZ());
int[] blocks = vehicle.getSession().getGeyser().getWorldManager().getBlocksAt(vehicle.getSession(), iter);
for (iter.reset(); iter.hasNext(); iter.next()) { for (iter.reset(); iter.hasNext(); iter.next()) {
BlockState blockState = BlockState.of(blocks[iter.getIteration()]); BlockState blockState = ctx.getBlock(iter);
if (blockState.is(Blocks.HONEY_BLOCK)) { if (blockState.is(Blocks.HONEY_BLOCK)) {
onHoneyBlockCollision(); onHoneyBlockCollision();
@ -515,7 +506,7 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
/** /**
* @return True if there was a horizontal collision * @return True if there was a horizontal collision
*/ */
protected boolean travel(float speed) { protected boolean travel(VehicleContext ctx, float speed) {
Vector3f motion = vehicle.getMotion(); Vector3f motion = vehicle.getMotion();
// Java only does this client side // Java only does this client side
@ -529,9 +520,9 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
// TODO: isImmobile? set input to 0 and jump to false // TODO: isImmobile? set input to 0 and jump to false
motion = motion.add(getInputVelocity(speed)); motion = motion.add(getInputVelocity(ctx, speed));
Vector3f movementMultiplier = getBlockMovementMultiplier(); Vector3f movementMultiplier = getBlockMovementMultiplier(ctx);
if (movementMultiplier != null) { if (movementMultiplier != null) {
motion = motion.mul(movementMultiplier); motion = motion.mul(movementMultiplier);
} }
@ -541,7 +532,7 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
); );
boundingBox.translate(correctedMovement); boundingBox.translate(correctedMovement);
Vector3d newPos = boundingBox.getBottomCenter(); ctx.loadSurroundingBlocks();
// Non-zero values indicate a collision on that axis // Non-zero values indicate a collision on that axis
Vector3d moveDiff = motion.toDouble().sub(correctedMovement); Vector3d moveDiff = motion.toDouble().sub(correctedMovement);
@ -551,8 +542,8 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
boolean bounced = false; boolean bounced = false;
if (onGround) { if (onGround) {
Vector3i landingPos = newPos.sub(0, 0.2f, 0).toInt(); Vector3i landingPos = ctx.centerPos().sub(0, 0.2f, 0).toInt();
Block landingBlock = getBlock(landingPos); Block landingBlock = ctx.getBlock(landingPos).block();
if (landingBlock == Blocks.SLIME_BLOCK) { if (landingBlock == Blocks.SLIME_BLOCK) {
motion = Vector3f.from(motion.getX(), -motion.getY(), motion.getZ()); motion = Vector3f.from(motion.getX(), -motion.getY(), motion.getZ());
@ -582,32 +573,30 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
} }
// Send the new position to the bedrock client and java server // Send the new position to the bedrock client and java server
moveVehicle(newPos, onGround); moveVehicle(ctx.centerPos(), onGround);
vehicle.setMotion(motion); vehicle.setMotion(motion);
applyBlockCollisionEffects(); applyBlockCollisionEffects(ctx);
float velocityMultiplier = getVelocityMultiplier(); float velocityMultiplier = getVelocityMultiplier(ctx);
vehicle.setMotion(vehicle.getMotion().mul(velocityMultiplier, 1.0f, velocityMultiplier)); vehicle.setMotion(vehicle.getMotion().mul(velocityMultiplier, 1.0f, velocityMultiplier));
return horizontalCollision; return horizontalCollision;
} }
protected boolean isClimbing() { protected boolean isClimbing(VehicleContext ctx) {
if (!vehicle.canClimb()) { if (!vehicle.canClimb()) {
return false; return false;
} }
Vector3i blockPos = boundingBox.getBottomCenter().toInt(); BlockState blockState = ctx.centerBlock();
BlockState blockState = getBlockState(blockPos);
if (vehicle.getSession().getTagCache().is(BlockTag.CLIMBABLE, blockState.block())) { if (vehicle.getSession().getTagCache().is(BlockTag.CLIMBABLE, blockState.block())) {
return true; return true;
} }
// Check if the vehicle is in an open trapdoor with a ladder of the same direction under it // Check if the vehicle is in an open trapdoor with a ladder of the same direction under it
if (blockState.block() instanceof TrapDoorBlock && blockState.getValue(Properties.OPEN)) { if (blockState.block() instanceof TrapDoorBlock && blockState.getValue(Properties.OPEN)) {
BlockState ladderState = getBlockState(blockPos.down()); BlockState ladderState = ctx.getBlock(ctx.centerPos().toInt().down());
return ladderState.is(Blocks.LADDER) && return ladderState.is(Blocks.LADDER) &&
ladderState.getValue(Properties.HORIZONTAL_FACING) == blockState.getValue(Properties.HORIZONTAL_FACING); ladderState.getValue(Properties.HORIZONTAL_FACING) == blockState.getValue(Properties.HORIZONTAL_FACING);
} }
@ -625,7 +614,7 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
return input; return input;
} }
protected Vector3f getInputVelocity(float speed) { protected Vector3f getInputVelocity(VehicleContext ctx, float speed) {
Vector2f input = vehicle.getSession().getPlayerEntity().getVehicleInput(); Vector2f input = vehicle.getSession().getPlayerEntity().getVehicleInput();
input = input.mul(0.98f); input = input.mul(0.98f);
input = vehicle.getAdjustedInput(input); input = vehicle.getAdjustedInput(input);
@ -706,12 +695,10 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
return 0.08f; return 0.08f;
} }
protected @Nullable Vector3i getSupportingBlockPos() { protected @Nullable Vector3i getSupportingBlockPos(VehicleContext ctx) {
Vector3i result = null; Vector3i result = null;
if (vehicle.isOnGround()) { if (vehicle.isOnGround()) {
Vector3d bottomCenter = boundingBox.getBottomCenter();
BoundingBox box = boundingBox.clone(); BoundingBox box = boundingBox.clone();
box.extend(0, -1.0E-6, 0); // Extend slightly down box.extend(0, -1.0E-6, 0); // Extend slightly down
@ -720,12 +707,11 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
// Use minY as maxY // Use minY as maxY
BlockPositionIterator iter = BlockPositionIterator.fromMinMax(min.getX(), min.getY(), min.getZ(), max.getX(), min.getY(), max.getZ()); BlockPositionIterator iter = BlockPositionIterator.fromMinMax(min.getX(), min.getY(), min.getZ(), max.getX(), min.getY(), max.getZ());
int[] blocks = vehicle.getSession().getGeyser().getWorldManager().getBlocksAt(vehicle.getSession(), iter);
double minDistance = Double.MAX_VALUE; double minDistance = Double.MAX_VALUE;
for (iter.reset(); iter.hasNext(); iter.next()) { for (iter.reset(); iter.hasNext(); iter.next()) {
Vector3i blockPos = Vector3i.from(iter.getX(), iter.getY(), iter.getZ()); Vector3i blockPos = Vector3i.from(iter.getX(), iter.getY(), iter.getZ());
int blockId = blocks[iter.getIteration()]; int blockId = ctx.getBlockId(iter);
BlockCollision blockCollision; BlockCollision blockCollision;
if (vehicle.canWalkOnLava()) { if (vehicle.canWalkOnLava()) {
@ -735,7 +721,7 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
} }
if (blockCollision != null && blockCollision.checkIntersection(blockPos, box)) { if (blockCollision != null && blockCollision.checkIntersection(blockPos, box)) {
double distance = bottomCenter.distanceSquared(blockPos.toDouble().add(0.5f, 0.5f, 0.5f)); double distance = ctx.centerPos().distanceSquared(blockPos.toDouble().add(0.5f, 0.5f, 0.5f));
if (distance <= minDistance) { if (distance <= minDistance) {
minDistance = distance; minDistance = distance;
result = blockPos; result = blockPos;
@ -747,17 +733,17 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
return result; return result;
} }
protected Vector3i getVelocityAffectingPos() { protected Vector3i getVelocityAffectingPos(VehicleContext ctx) {
Vector3i blockPos = getSupportingBlockPos(); Vector3i blockPos = getSupportingBlockPos(ctx);
if (blockPos != null) { if (blockPos != null) {
return Vector3i.from(blockPos.getX(), Math.floor(boundingBox.getBottomCenter().getY() - 0.500001f), blockPos.getZ()); return Vector3i.from(blockPos.getX(), Math.floor(ctx.centerPos().getY() - 0.500001f), blockPos.getZ());
} else { } else {
return vehicle.getPosition().sub(0, 0.500001f, 0).toInt(); return ctx.centerPos().sub(0, 0.500001f, 0).toInt();
} }
} }
protected float getVelocityMultiplier() { protected float getVelocityMultiplier(VehicleContext ctx) {
Block block = getBlock(boundingBox.getBottomCenter().toInt()); Block block = ctx.centerBlock().block();
if (block == Blocks.WATER || block == Blocks.BUBBLE_COLUMN) { if (block == Blocks.WATER || block == Blocks.BUBBLE_COLUMN) {
return 1.0f; return 1.0f;
} }
@ -766,7 +752,7 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
return 0.4f; return 0.4f;
} }
block = getBlock(getVelocityAffectingPos()); block = ctx.velocityAffectingBlock().block();
if (block == Blocks.SOUL_SAND || block == Blocks.HONEY_BLOCK) { if (block == Blocks.SOUL_SAND || block == Blocks.HONEY_BLOCK) {
return 0.4f; return 0.4f;
} }
@ -774,17 +760,85 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
return 1.0f; return 1.0f;
} }
protected float getJumpVelocityMultiplier() { protected float getJumpVelocityMultiplier(VehicleContext ctx) {
Block block = getBlock(boundingBox.getBottomCenter().toInt()); Block block = ctx.centerBlock().block();
if (block == Blocks.HONEY_BLOCK) { if (block == Blocks.HONEY_BLOCK) {
return 0.5f; return 0.5f;
} }
block = getBlock(getVelocityAffectingPos()); block = ctx.velocityAffectingBlock().block();
if (block == Blocks.HONEY_BLOCK) { if (block == Blocks.HONEY_BLOCK) {
return 0.5f; return 0.5f;
} }
return 1.0f; return 1.0f;
} }
protected class VehicleContext {
private Vector3d centerPos;
private BlockState centerBlock;
private BlockState velocityAffectingBlock;
private BlockPositionIterator blockIter;
private int[] blocks;
protected void loadSurroundingBlocks() {
BoundingBox box = boundingBox.clone();
box.expand(2);
Vector3i min = box.getMin().toInt();
Vector3i max = box.getMax().toInt();
this.blockIter = BlockPositionIterator.fromMinMax(min.getX(), min.getY(), min.getZ(), max.getX(), max.getY(), max.getZ());
this.blocks = vehicle.getSession().getGeyser().getWorldManager().getBlocksAt(vehicle.getSession(), this.blockIter);
this.centerPos = boundingBox.getBottomCenter();
this.centerBlock = getBlock(this.centerPos.toInt());
this.velocityAffectingBlock = null;
}
protected Vector3d centerPos() {
return this.centerPos;
}
protected BlockState centerBlock() {
return this.centerBlock;
}
protected BlockState velocityAffectingBlock() {
if (this.velocityAffectingBlock == null) {
this.velocityAffectingBlock = getBlock(getVelocityAffectingPos(this));
}
return this.velocityAffectingBlock;
}
protected int getBlockId(int x, int y, int z) {
int index = this.blockIter.getIndex(x, y, z);
if (index == -1) {
vehicle.getSession().getGeyser().getLogger().debug("[client-vehicle] Block cache miss");
return vehicle.getSession().getGeyser().getWorldManager().getBlockAt(vehicle.getSession(), x, y, z);
}
return blocks[index];
}
protected int getBlockId(Vector3i pos) {
return getBlockId(pos.getX(), pos.getY(), pos.getZ());
}
protected int getBlockId(BlockPositionIterator iter) {
return getBlockId(iter.getX(), iter.getY(), iter.getZ());
}
protected BlockState getBlock(int x, int y, int z) {
return BlockState.of(getBlockId(x, y, z));
}
protected BlockState getBlock(Vector3i pos) {
return BlockState.of(getBlockId(pos.getX(), pos.getY(), pos.getZ()));
}
protected BlockState getBlock(BlockPositionIterator iter) {
return BlockState.of(getBlockId(iter.getX(), iter.getY(), iter.getZ()));
}
}
} }

Datei anzeigen

@ -1,7 +1,7 @@
[versions] [versions]
base-api = "1.0.0-SNAPSHOT" base-api = "1.0.0-SNAPSHOT"
cumulus = "1.1.2" cumulus = "1.1.2"
erosion = "1.1-20240515.191456-1" erosion = "1.1-20240521.000109-3"
events = "1.1-SNAPSHOT" events = "1.1-SNAPSHOT"
jackson = "2.17.0" jackson = "2.17.0"
fastutil = "8.5.2" fastutil = "8.5.2"