Mirror von
https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-11-20 06:50:09 +01:00
Keep cache of surrounding blocks
Dieser Commit ist enthalten in:
Ursprung
de5b1a2c31
Commit
62822e0a2d
@ -56,6 +56,7 @@ public class BoostableVehicleComponent<T extends LivingEntity & ClientVehicle> e
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public boolean tickVehicle() {
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boolean clientControlled = super.tickVehicle();
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if (clientControlled && isBoosting()) {
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// TODO: the client ticks boost if any player is controlling
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boostTicks++;
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}
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@ -78,22 +78,22 @@ public class CamelVehicleComponent extends VehicleComponent<CamelEntity> {
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}
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@Override
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protected boolean travel(float speed) {
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protected boolean travel(VehicleContext ctx, float speed) {
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if (vehicle.isOnGround() && isStationary()) {
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vehicle.setMotion(vehicle.getMotion().mul(0, 1, 0));
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}
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return super.travel(speed);
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return super.travel(ctx, speed);
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}
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@Override
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protected Vector3f getInputVelocity(float speed) {
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protected Vector3f getInputVelocity(VehicleContext ctx, float speed) {
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if (isStationary()) {
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return Vector3f.ZERO;
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}
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SessionPlayerEntity player = vehicle.getSession().getPlayerEntity();
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Vector3f inputVelocity = super.getInputVelocity(speed);
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Vector3f inputVelocity = super.getInputVelocity(ctx, speed);
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float jumpStrength = player.getVehicleJumpStrength();
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if (jumpStrength > 0) {
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@ -106,8 +106,8 @@ public class CamelVehicleComponent extends VehicleComponent<CamelEntity> {
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}
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return inputVelocity.add(Vector3f.createDirectionDeg(0, -player.getYaw())
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.mul(22.2222f * jumpStrength * this.moveSpeed * getVelocityMultiplier())
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.up(1.4285f * jumpStrength * (this.horseJumpStrength * getJumpVelocityMultiplier() + (this.jumpBoost * 0.1f))));
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.mul(22.2222f * jumpStrength * this.moveSpeed * getVelocityMultiplier(ctx))
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.up(1.4285f * jumpStrength * (this.horseJumpStrength * getJumpVelocityMultiplier(ctx) + (this.jumpBoost * 0.1f))));
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}
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return inputVelocity;
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@ -152,23 +152,26 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
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return false;
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}
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ObjectDoublePair<Fluid> fluidHeight = updateFluidMovement();
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VehicleContext ctx = new VehicleContext();
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ctx.loadSurroundingBlocks();
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ObjectDoublePair<Fluid> fluidHeight = updateFluidMovement(ctx);
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switch (fluidHeight.left()) {
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case WATER -> waterMovement();
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case WATER -> waterMovement(ctx);
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case LAVA -> {
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if (vehicle.canWalkOnLava() && getBlock(boundingBox.getBottomCenter().toInt()) == Blocks.LAVA) {
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landMovement();
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if (vehicle.canWalkOnLava() && ctx.centerBlock().is(Blocks.LAVA)) {
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landMovement(ctx);
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} else {
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lavaMovement(fluidHeight.rightDouble());
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lavaMovement(ctx, fluidHeight.rightDouble());
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}
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}
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case EMPTY -> landMovement();
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case EMPTY -> landMovement(ctx);
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}
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return true;
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}
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protected ObjectDoublePair<Fluid> updateFluidMovement() {
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protected ObjectDoublePair<Fluid> updateFluidMovement(VehicleContext ctx) {
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BoundingBox box = boundingBox.clone();
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box.expand(-0.001);
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@ -176,14 +179,14 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
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Vector3d max = box.getMax();
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BlockPositionIterator iter = BlockPositionIterator.fromMinMax(min.getFloorX(), min.getFloorY(), min.getFloorZ(), max.getFloorX(), max.getFloorY(), max.getFloorZ());
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int[] blocks = vehicle.getSession().getGeyser().getWorldManager().getBlocksAt(vehicle.getSession(), iter);
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double waterHeight = getFluidHeightAndApplyMovement(Fluid.WATER, 0.014, min.getY(), iter, blocks);
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double lavaHeight = getFluidHeightAndApplyMovement(Fluid.LAVA, vehicle.getSession().getDimensionType().ultrawarm() ? 0.007 : 0.007 / 3, min.getY(), iter, blocks);
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double waterHeight = getFluidHeightAndApplyMovement(ctx, iter, Fluid.WATER, 0.014, min.getY());
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double lavaHeight = getFluidHeightAndApplyMovement(ctx, iter, Fluid.LAVA, vehicle.getSession().getDimensionType().ultrawarm() ? 0.007 : 0.007 / 3, min.getY());
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if (lavaHeight > 0 && vehicle.getDefinition().entityType() == EntityType.STRIDER) {
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Vector3i blockPos = boundingBox.getBottomCenter().toInt();
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if (!CollisionManager.FLUID_COLLISION.isBelow(blockPos.getY(), boundingBox) || getBlock(blockPos.up()) == Blocks.LAVA) {
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Vector3i blockPos = ctx.centerPos().toInt();
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if (!CollisionManager.FLUID_COLLISION.isBelow(blockPos.getY(), boundingBox)
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|| ctx.getBlock(blockPos.up()).is(Blocks.LAVA)) {
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vehicle.setMotion(vehicle.getMotion().mul(0.5f).add(0, 0.05f, 0));
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} else {
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vehicle.setOnGround(true);
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@ -202,13 +205,13 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
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return EMPTY_FLUID_PAIR;
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}
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protected double getFluidHeightAndApplyMovement(Fluid fluid, double speed, double minY, BlockPositionIterator iter, int[] blocks) {
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protected double getFluidHeightAndApplyMovement(VehicleContext ctx, BlockPositionIterator iter, Fluid fluid, double speed, double minY) {
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Vector3d totalVelocity = Vector3d.ZERO;
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double maxFluidHeight = 0;
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int fluidBlocks = 0;
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for (iter.reset(); iter.hasNext(); iter.next()) {
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int blockId = blocks[iter.getIteration()];
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int blockId = ctx.getBlockId(iter);
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if (BlockStateValues.getFluid(blockId) != fluid) {
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continue;
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}
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@ -225,7 +228,7 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
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Vector3d velocity = Vector3d.ZERO;
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for (Direction direction : Direction.HORIZONTAL) {
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Vector3i adjacentBlockPos = blockPos.add(direction.getUnitVector());
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int adjacentBlockId = getBlockId(adjacentBlockPos);
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int adjacentBlockId = ctx.getBlockId(adjacentBlockPos);
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Fluid adjacentFluid = BlockStateValues.getFluid(adjacentBlockId);
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float fluidHeightDiff = 0;
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@ -236,7 +239,7 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
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// check if there is a fluid under it
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BlockCollision adjacentBlockCollision = BlockUtils.getCollision(adjacentBlockId);
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if (adjacentBlockCollision == null) {
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float adjacentFluidHeight = getLogicalFluidHeight(fluid, getBlockId(adjacentBlockPos.add(Direction.DOWN.getUnitVector())));
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float adjacentFluidHeight = getLogicalFluidHeight(fluid, ctx.getBlockId(adjacentBlockPos.add(Direction.DOWN.getUnitVector())));
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if (adjacentFluidHeight != -1) { // Only care about same type of fluid
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fluidHeightDiff = getLogicalFluidHeight(fluid, blockId) - (adjacentFluidHeight - MAX_LOGICAL_FLUID_HEIGHT);
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}
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@ -255,7 +258,7 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
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if (!flowBlocked) {
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Vector3i blockPosUp = blockPos.up();
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for (Direction direction : Direction.HORIZONTAL) {
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flowBlocked = isFlowBlocked(fluid, getBlockId(blockPosUp.add(direction.getUnitVector())));
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flowBlocked = isFlowBlocked(fluid, ctx.getBlockId(blockPosUp.add(direction.getUnitVector())));
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if (flowBlocked) {
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break;
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}
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@ -302,18 +305,6 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
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return len < 1.0E-4 ? Vector3d.ZERO : Vector3d.from(vec.getX() / len, vec.getY() / len, vec.getZ() / len);
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}
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protected int getBlockId(Vector3i blockPos) {
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return vehicle.getSession().getGeyser().getWorldManager().getBlockAt(vehicle.getSession(), blockPos);
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}
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protected BlockState getBlockState(Vector3i blockPos) {
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return BlockState.of(getBlockId(blockPos));
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}
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protected Block getBlock(Vector3i blockPos) {
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return getBlockState(blockPos).block();
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}
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protected float getWorldFluidHeight(Fluid fluidType, int blockId) {
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return (float) switch (fluidType) {
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case WATER -> BlockStateValues.getWaterHeight(blockId);
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@ -339,33 +330,34 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
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return BlockUtils.getCollision(adjacentBlockId) instanceof SolidCollision;
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}
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protected void waterMovement() {
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protected void waterMovement(VehicleContext ctx) {
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float gravity = getGravity();
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float drag = vehicle.getFlag(EntityFlag.SPRINTING) ? 0.9f : 0.8f; // 0.8f: getBaseMovementSpeedMultiplier
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double originalY = boundingBox.getBottomCenter().getY();
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double originalY = ctx.centerPos().getY();
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boolean falling = vehicle.getMotion().getY() <= 0;
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// NOT IMPLEMENTED: depth strider and dolphins grace
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boolean horizontalCollision = travel(0.02f);
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if (horizontalCollision && isClimbing()) {
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boolean horizontalCollision = travel(ctx, 0.02f);
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if (horizontalCollision && isClimbing(ctx)) {
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vehicle.setMotion(Vector3f.from(vehicle.getMotion().getX(), 0.2f, vehicle.getMotion().getZ()));
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}
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vehicle.setMotion(vehicle.getMotion().mul(drag, 0.8f, drag));
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vehicle.setMotion(getFluidGravity(gravity, falling));
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if (horizontalCollision && shouldApplyFluidJumpBoost(originalY)) {
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if (horizontalCollision && shouldApplyFluidJumpBoost(ctx, originalY)) {
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vehicle.setMotion(Vector3f.from(vehicle.getMotion().getX(), 0.3f, vehicle.getMotion().getZ()));
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}
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}
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protected void lavaMovement(double lavaHeight) {
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protected void lavaMovement(VehicleContext ctx, double lavaHeight) {
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float gravity = getGravity();
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double originalY = boundingBox.getBottomCenter().getY();
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double originalY = ctx.centerPos().getY();
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boolean falling = vehicle.getMotion().getY() <= 0;
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boolean horizontalCollision = travel(0.02f);
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boolean horizontalCollision = travel(ctx, 0.02f);
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if (lavaHeight <= (boundingBox.getSizeY() * 0.85 < 0.4 ? 0.0 : 0.4)) { // Swim height
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vehicle.setMotion(vehicle.getMotion().mul(0.5f, 0.8f, 0.5f));
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@ -376,19 +368,20 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
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vehicle.setMotion(vehicle.getMotion().down(gravity / 4.0f));
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if (horizontalCollision && shouldApplyFluidJumpBoost(originalY)) {
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if (horizontalCollision && shouldApplyFluidJumpBoost(ctx, originalY)) {
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vehicle.setMotion(Vector3f.from(vehicle.getMotion().getX(), 0.3f, vehicle.getMotion().getZ()));
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}
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}
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protected void landMovement() {
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protected void landMovement(VehicleContext ctx) {
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float gravity = getGravity();
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float slipperiness = BlockStateValues.getSlipperiness(getBlockState(getVelocityAffectingPos()));
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float slipperiness = BlockStateValues.getSlipperiness(ctx.velocityAffectingBlock());
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float drag = vehicle.isOnGround() ? 0.91f * slipperiness : 0.91f;
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float speed = vehicle.getVehicleSpeed() * (vehicle.isOnGround() ? BASE_SLIPPERINESS_CUBED / (slipperiness * slipperiness * slipperiness) : 0.1f);
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boolean horizontalCollision = travel(speed);
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if (isClimbing()) {
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boolean horizontalCollision = travel(ctx, speed);
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if (isClimbing(ctx)) {
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vehicle.setMotion(getClimbingSpeed(horizontalCollision));
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// NOT IMPLEMENTED: climbing in powdered snow
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}
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@ -403,16 +396,14 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
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vehicle.setMotion(vehicle.getMotion().mul(drag, 0.98f, drag));
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}
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protected boolean shouldApplyFluidJumpBoost(double originalY) {
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protected boolean shouldApplyFluidJumpBoost(VehicleContext ctx, double originalY) {
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BoundingBox box = boundingBox.clone();
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box.translate(vehicle.getMotion().toDouble().up(0.6f - boundingBox.getBottomCenter().getY() + originalY));
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box.translate(vehicle.getMotion().toDouble().up(0.6f - ctx.centerPos().getY() + originalY));
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box.expand(-1.0E-7);
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BlockPositionIterator iter = vehicle.getSession().getCollisionManager().collidableBlocksIterator(box);
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int[] blocks = vehicle.getSession().getGeyser().getWorldManager().getBlocksAt(vehicle.getSession(), iter);
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for (iter.reset(); iter.hasNext(); iter.next()) {
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int blockId = blocks[iter.getIteration()];
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int blockId = ctx.getBlockId(iter);
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// Also check for fluids
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BlockCollision blockCollision = BlockUtils.getCollision(blockId);
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@ -449,29 +440,31 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
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return motion;
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}
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protected @Nullable Vector3f getBlockMovementMultiplier() {
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protected @Nullable Vector3f getBlockMovementMultiplier(VehicleContext ctx) {
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BoundingBox box = boundingBox.clone();
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box.expand(-1.0E-7);
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Vector3i min = box.getMin().toInt();
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Vector3i max = box.getMax().toInt();
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BlockPositionIterator iter = BlockPositionIterator.fromMinMax(min.getX(), min.getY(), min.getZ(), max.getX(), max.getY(), max.getZ());
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int[] blocks = vehicle.getSession().getGeyser().getWorldManager().getBlocksAt(vehicle.getSession(), iter);
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// Iterate xyz backwards
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for (int x = max.getX(); x >= min.getX(); x--) {
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for (int y = max.getY(); y >= min.getY(); y--) {
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for (int z = max.getZ(); z >= min.getZ(); z--) {
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Block block = ctx.getBlock(x, y, z).block();
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Vector3f multiplier = MOVEMENT_MULTIPLIERS.get(block);
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// Iterate backwards
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for (int i = blocks.length - 1; i >= 0; i--) {
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Vector3f multiplier = MOVEMENT_MULTIPLIERS.get(BlockState.of(blocks[i]).block());
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if (multiplier != null) {
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return multiplier;
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if (multiplier != null) {
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return multiplier;
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}
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}
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}
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}
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return null;
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}
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protected void applyBlockCollisionEffects() {
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protected void applyBlockCollisionEffects(VehicleContext ctx) {
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BoundingBox box = boundingBox.clone();
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box.expand(-1.0E-7);
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@ -479,10 +472,8 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
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Vector3i max = box.getMax().toInt();
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BlockPositionIterator iter = BlockPositionIterator.fromMinMax(min.getX(), min.getY(), min.getZ(), max.getX(), max.getY(), max.getZ());
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int[] blocks = vehicle.getSession().getGeyser().getWorldManager().getBlocksAt(vehicle.getSession(), iter);
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for (iter.reset(); iter.hasNext(); iter.next()) {
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BlockState blockState = BlockState.of(blocks[iter.getIteration()]);
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BlockState blockState = ctx.getBlock(iter);
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if (blockState.is(Blocks.HONEY_BLOCK)) {
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onHoneyBlockCollision();
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@ -515,7 +506,7 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
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/**
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* @return True if there was a horizontal collision
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*/
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protected boolean travel(float speed) {
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protected boolean travel(VehicleContext ctx, float speed) {
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Vector3f motion = vehicle.getMotion();
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// Java only does this client side
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@ -529,9 +520,9 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
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// TODO: isImmobile? set input to 0 and jump to false
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motion = motion.add(getInputVelocity(speed));
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motion = motion.add(getInputVelocity(ctx, speed));
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Vector3f movementMultiplier = getBlockMovementMultiplier();
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Vector3f movementMultiplier = getBlockMovementMultiplier(ctx);
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if (movementMultiplier != null) {
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motion = motion.mul(movementMultiplier);
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}
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@ -541,7 +532,7 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
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);
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boundingBox.translate(correctedMovement);
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Vector3d newPos = boundingBox.getBottomCenter();
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ctx.loadSurroundingBlocks();
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// Non-zero values indicate a collision on that axis
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Vector3d moveDiff = motion.toDouble().sub(correctedMovement);
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@ -551,8 +542,8 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
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boolean bounced = false;
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if (onGround) {
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Vector3i landingPos = newPos.sub(0, 0.2f, 0).toInt();
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Block landingBlock = getBlock(landingPos);
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Vector3i landingPos = ctx.centerPos().sub(0, 0.2f, 0).toInt();
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Block landingBlock = ctx.getBlock(landingPos).block();
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if (landingBlock == Blocks.SLIME_BLOCK) {
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motion = Vector3f.from(motion.getX(), -motion.getY(), motion.getZ());
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@ -582,32 +573,30 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
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}
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// Send the new position to the bedrock client and java server
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moveVehicle(newPos, onGround);
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moveVehicle(ctx.centerPos(), onGround);
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vehicle.setMotion(motion);
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applyBlockCollisionEffects();
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applyBlockCollisionEffects(ctx);
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float velocityMultiplier = getVelocityMultiplier();
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float velocityMultiplier = getVelocityMultiplier(ctx);
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vehicle.setMotion(vehicle.getMotion().mul(velocityMultiplier, 1.0f, velocityMultiplier));
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return horizontalCollision;
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}
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protected boolean isClimbing() {
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protected boolean isClimbing(VehicleContext ctx) {
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if (!vehicle.canClimb()) {
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return false;
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}
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Vector3i blockPos = boundingBox.getBottomCenter().toInt();
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BlockState blockState = getBlockState(blockPos);
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BlockState blockState = ctx.centerBlock();
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if (vehicle.getSession().getTagCache().is(BlockTag.CLIMBABLE, blockState.block())) {
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return true;
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}
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// Check if the vehicle is in an open trapdoor with a ladder of the same direction under it
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if (blockState.block() instanceof TrapDoorBlock && blockState.getValue(Properties.OPEN)) {
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BlockState ladderState = getBlockState(blockPos.down());
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BlockState ladderState = ctx.getBlock(ctx.centerPos().toInt().down());
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return ladderState.is(Blocks.LADDER) &&
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ladderState.getValue(Properties.HORIZONTAL_FACING) == blockState.getValue(Properties.HORIZONTAL_FACING);
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}
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@ -625,7 +614,7 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
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return input;
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}
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protected Vector3f getInputVelocity(float speed) {
|
||||
protected Vector3f getInputVelocity(VehicleContext ctx, float speed) {
|
||||
Vector2f input = vehicle.getSession().getPlayerEntity().getVehicleInput();
|
||||
input = input.mul(0.98f);
|
||||
input = vehicle.getAdjustedInput(input);
|
||||
@ -706,12 +695,10 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
|
||||
return 0.08f;
|
||||
}
|
||||
|
||||
protected @Nullable Vector3i getSupportingBlockPos() {
|
||||
protected @Nullable Vector3i getSupportingBlockPos(VehicleContext ctx) {
|
||||
Vector3i result = null;
|
||||
|
||||
if (vehicle.isOnGround()) {
|
||||
Vector3d bottomCenter = boundingBox.getBottomCenter();
|
||||
|
||||
BoundingBox box = boundingBox.clone();
|
||||
box.extend(0, -1.0E-6, 0); // Extend slightly down
|
||||
|
||||
@ -720,12 +707,11 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
|
||||
|
||||
// Use minY as maxY
|
||||
BlockPositionIterator iter = BlockPositionIterator.fromMinMax(min.getX(), min.getY(), min.getZ(), max.getX(), min.getY(), max.getZ());
|
||||
int[] blocks = vehicle.getSession().getGeyser().getWorldManager().getBlocksAt(vehicle.getSession(), iter);
|
||||
|
||||
double minDistance = Double.MAX_VALUE;
|
||||
for (iter.reset(); iter.hasNext(); iter.next()) {
|
||||
Vector3i blockPos = Vector3i.from(iter.getX(), iter.getY(), iter.getZ());
|
||||
int blockId = blocks[iter.getIteration()];
|
||||
int blockId = ctx.getBlockId(iter);
|
||||
|
||||
BlockCollision blockCollision;
|
||||
if (vehicle.canWalkOnLava()) {
|
||||
@ -735,7 +721,7 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
|
||||
}
|
||||
|
||||
if (blockCollision != null && blockCollision.checkIntersection(blockPos, box)) {
|
||||
double distance = bottomCenter.distanceSquared(blockPos.toDouble().add(0.5f, 0.5f, 0.5f));
|
||||
double distance = ctx.centerPos().distanceSquared(blockPos.toDouble().add(0.5f, 0.5f, 0.5f));
|
||||
if (distance <= minDistance) {
|
||||
minDistance = distance;
|
||||
result = blockPos;
|
||||
@ -747,17 +733,17 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
|
||||
return result;
|
||||
}
|
||||
|
||||
protected Vector3i getVelocityAffectingPos() {
|
||||
Vector3i blockPos = getSupportingBlockPos();
|
||||
protected Vector3i getVelocityAffectingPos(VehicleContext ctx) {
|
||||
Vector3i blockPos = getSupportingBlockPos(ctx);
|
||||
if (blockPos != null) {
|
||||
return Vector3i.from(blockPos.getX(), Math.floor(boundingBox.getBottomCenter().getY() - 0.500001f), blockPos.getZ());
|
||||
return Vector3i.from(blockPos.getX(), Math.floor(ctx.centerPos().getY() - 0.500001f), blockPos.getZ());
|
||||
} else {
|
||||
return vehicle.getPosition().sub(0, 0.500001f, 0).toInt();
|
||||
return ctx.centerPos().sub(0, 0.500001f, 0).toInt();
|
||||
}
|
||||
}
|
||||
|
||||
protected float getVelocityMultiplier() {
|
||||
Block block = getBlock(boundingBox.getBottomCenter().toInt());
|
||||
protected float getVelocityMultiplier(VehicleContext ctx) {
|
||||
Block block = ctx.centerBlock().block();
|
||||
if (block == Blocks.WATER || block == Blocks.BUBBLE_COLUMN) {
|
||||
return 1.0f;
|
||||
}
|
||||
@ -766,7 +752,7 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
|
||||
return 0.4f;
|
||||
}
|
||||
|
||||
block = getBlock(getVelocityAffectingPos());
|
||||
block = ctx.velocityAffectingBlock().block();
|
||||
if (block == Blocks.SOUL_SAND || block == Blocks.HONEY_BLOCK) {
|
||||
return 0.4f;
|
||||
}
|
||||
@ -774,17 +760,85 @@ public class VehicleComponent<T extends LivingEntity & ClientVehicle> {
|
||||
return 1.0f;
|
||||
}
|
||||
|
||||
protected float getJumpVelocityMultiplier() {
|
||||
Block block = getBlock(boundingBox.getBottomCenter().toInt());
|
||||
protected float getJumpVelocityMultiplier(VehicleContext ctx) {
|
||||
Block block = ctx.centerBlock().block();
|
||||
if (block == Blocks.HONEY_BLOCK) {
|
||||
return 0.5f;
|
||||
}
|
||||
|
||||
block = getBlock(getVelocityAffectingPos());
|
||||
block = ctx.velocityAffectingBlock().block();
|
||||
if (block == Blocks.HONEY_BLOCK) {
|
||||
return 0.5f;
|
||||
}
|
||||
|
||||
return 1.0f;
|
||||
}
|
||||
|
||||
protected class VehicleContext {
|
||||
private Vector3d centerPos;
|
||||
private BlockState centerBlock;
|
||||
private BlockState velocityAffectingBlock;
|
||||
private BlockPositionIterator blockIter;
|
||||
private int[] blocks;
|
||||
|
||||
protected void loadSurroundingBlocks() {
|
||||
BoundingBox box = boundingBox.clone();
|
||||
box.expand(2);
|
||||
|
||||
Vector3i min = box.getMin().toInt();
|
||||
Vector3i max = box.getMax().toInt();
|
||||
this.blockIter = BlockPositionIterator.fromMinMax(min.getX(), min.getY(), min.getZ(), max.getX(), max.getY(), max.getZ());
|
||||
this.blocks = vehicle.getSession().getGeyser().getWorldManager().getBlocksAt(vehicle.getSession(), this.blockIter);
|
||||
|
||||
this.centerPos = boundingBox.getBottomCenter();
|
||||
this.centerBlock = getBlock(this.centerPos.toInt());
|
||||
this.velocityAffectingBlock = null;
|
||||
}
|
||||
|
||||
protected Vector3d centerPos() {
|
||||
return this.centerPos;
|
||||
}
|
||||
|
||||
protected BlockState centerBlock() {
|
||||
return this.centerBlock;
|
||||
}
|
||||
|
||||
protected BlockState velocityAffectingBlock() {
|
||||
if (this.velocityAffectingBlock == null) {
|
||||
this.velocityAffectingBlock = getBlock(getVelocityAffectingPos(this));
|
||||
}
|
||||
|
||||
return this.velocityAffectingBlock;
|
||||
}
|
||||
|
||||
protected int getBlockId(int x, int y, int z) {
|
||||
int index = this.blockIter.getIndex(x, y, z);
|
||||
if (index == -1) {
|
||||
vehicle.getSession().getGeyser().getLogger().debug("[client-vehicle] Block cache miss");
|
||||
return vehicle.getSession().getGeyser().getWorldManager().getBlockAt(vehicle.getSession(), x, y, z);
|
||||
}
|
||||
|
||||
return blocks[index];
|
||||
}
|
||||
|
||||
protected int getBlockId(Vector3i pos) {
|
||||
return getBlockId(pos.getX(), pos.getY(), pos.getZ());
|
||||
}
|
||||
|
||||
protected int getBlockId(BlockPositionIterator iter) {
|
||||
return getBlockId(iter.getX(), iter.getY(), iter.getZ());
|
||||
}
|
||||
|
||||
protected BlockState getBlock(int x, int y, int z) {
|
||||
return BlockState.of(getBlockId(x, y, z));
|
||||
}
|
||||
|
||||
protected BlockState getBlock(Vector3i pos) {
|
||||
return BlockState.of(getBlockId(pos.getX(), pos.getY(), pos.getZ()));
|
||||
}
|
||||
|
||||
protected BlockState getBlock(BlockPositionIterator iter) {
|
||||
return BlockState.of(getBlockId(iter.getX(), iter.getY(), iter.getZ()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
[versions]
|
||||
base-api = "1.0.0-SNAPSHOT"
|
||||
cumulus = "1.1.2"
|
||||
erosion = "1.1-20240515.191456-1"
|
||||
erosion = "1.1-20240521.000109-3"
|
||||
events = "1.1-SNAPSHOT"
|
||||
jackson = "2.17.0"
|
||||
fastutil = "8.5.2"
|
||||
|
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