Mirror von
https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-12-25 15:50:14 +01:00
Allow scores and teams to update more than once every millisecond
Dieser Commit ist enthalten in:
Ursprung
11bc083885
Commit
6011520043
@ -59,6 +59,10 @@ public final class Score {
|
||||
return name;
|
||||
}
|
||||
|
||||
public int getScore() {
|
||||
return currentData.getScore();
|
||||
}
|
||||
|
||||
public Score setScore(int score) {
|
||||
currentData.score = score;
|
||||
return this;
|
||||
@ -90,14 +94,14 @@ public final class Score {
|
||||
|
||||
public Score setUpdateType(UpdateType updateType) {
|
||||
if (updateType != UpdateType.NOTHING) {
|
||||
currentData.updateTime = System.currentTimeMillis();
|
||||
currentData.changed = true;
|
||||
}
|
||||
currentData.updateType = updateType;
|
||||
return this;
|
||||
}
|
||||
|
||||
public boolean shouldUpdate() {
|
||||
return cachedData == null || currentData.updateTime > cachedData.updateTime ||
|
||||
return cachedData == null || currentData.changed ||
|
||||
(currentData.team != null && currentData.team.shouldUpdate());
|
||||
}
|
||||
|
||||
@ -112,7 +116,7 @@ public final class Score {
|
||||
cachedData.updateType = currentData.updateType;
|
||||
}
|
||||
|
||||
cachedData.updateTime = currentData.updateTime;
|
||||
currentData.changed = false;
|
||||
cachedData.team = currentData.team;
|
||||
cachedData.score = currentData.score;
|
||||
|
||||
@ -127,7 +131,7 @@ public final class Score {
|
||||
@Getter
|
||||
public static final class ScoreData {
|
||||
private UpdateType updateType;
|
||||
private long updateTime;
|
||||
private boolean changed;
|
||||
|
||||
private Team team;
|
||||
private int score;
|
||||
|
@ -135,35 +135,6 @@ public final class Scoreboard {
|
||||
return team;
|
||||
}
|
||||
|
||||
public Objective getObjective(String objectiveName) {
|
||||
return objectives.get(objectiveName);
|
||||
}
|
||||
|
||||
public Collection<Objective> getObjectives() {
|
||||
return objectives.values();
|
||||
}
|
||||
|
||||
public Team getTeam(String teamName) {
|
||||
return teams.get(teamName);
|
||||
}
|
||||
|
||||
public void unregisterObjective(String objectiveName) {
|
||||
Objective objective = getObjective(objectiveName);
|
||||
if (objective != null) {
|
||||
objective.pendingRemove();
|
||||
}
|
||||
}
|
||||
|
||||
public void removeTeam(String teamName) {
|
||||
Team remove = teams.remove(teamName);
|
||||
if (remove != null) {
|
||||
remove.setUpdateType(REMOVE);
|
||||
// We need to use the direct entities list here, so #refreshSessionPlayerDisplays also updates accordingly
|
||||
// With the player's lack of a team in visibility checks
|
||||
updateEntityNames(remove, remove.getEntities(), true);
|
||||
}
|
||||
}
|
||||
|
||||
public void onUpdate() {
|
||||
List<ScoreInfo> addScores = new ArrayList<>(lastAddScoreCount);
|
||||
List<ScoreInfo> removeScores = new ArrayList<>(lastRemoveScoreCount);
|
||||
@ -324,6 +295,29 @@ public final class Scoreboard {
|
||||
session.sendUpstreamPacket(removeObjectivePacket);
|
||||
}
|
||||
|
||||
public Objective getObjective(String objectiveName) {
|
||||
return objectives.get(objectiveName);
|
||||
}
|
||||
|
||||
public Collection<Objective> getObjectives() {
|
||||
return objectives.values();
|
||||
}
|
||||
|
||||
public void unregisterObjective(String objectiveName) {
|
||||
Objective objective = getObjective(objectiveName);
|
||||
if (objective != null) {
|
||||
objective.pendingRemove();
|
||||
}
|
||||
}
|
||||
|
||||
public Objective getSlot(ScoreboardPosition slot) {
|
||||
return objectiveSlots.get(slot);
|
||||
}
|
||||
|
||||
public Team getTeam(String teamName) {
|
||||
return teams.get(teamName);
|
||||
}
|
||||
|
||||
public Team getTeamFor(String entity) {
|
||||
for (Team team : teams.values()) {
|
||||
if (team.hasEntity(entity)) {
|
||||
@ -333,6 +327,16 @@ public final class Scoreboard {
|
||||
return null;
|
||||
}
|
||||
|
||||
public void removeTeam(String teamName) {
|
||||
Team remove = teams.remove(teamName);
|
||||
if (remove != null) {
|
||||
remove.setUpdateType(REMOVE);
|
||||
// We need to use the direct entities list here, so #refreshSessionPlayerDisplays also updates accordingly
|
||||
// With the player's lack of a team in visibility checks
|
||||
updateEntityNames(remove, remove.getEntities(), true);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the display names of all entities in a given team.
|
||||
* @param teamChange the players have either joined or left the team. Used for optimizations when just the display name updated.
|
||||
|
@ -139,7 +139,7 @@ public final class Team {
|
||||
}
|
||||
|
||||
public boolean shouldUpdate() {
|
||||
return updating || cachedData == null || currentData.updateTime > cachedData.updateTime;
|
||||
return updating || cachedData == null || currentData.changed;
|
||||
}
|
||||
|
||||
public void prepareUpdate() {
|
||||
@ -155,7 +155,7 @@ public final class Team {
|
||||
cachedData.updateType = currentData.updateType;
|
||||
}
|
||||
|
||||
cachedData.updateTime = currentData.updateTime;
|
||||
cachedData.changed = currentData.changed;
|
||||
cachedData.name = currentData.name;
|
||||
cachedData.prefix = currentData.prefix;
|
||||
cachedData.suffix = currentData.suffix;
|
||||
@ -171,7 +171,7 @@ public final class Team {
|
||||
|
||||
public Team setUpdateType(UpdateType updateType) {
|
||||
if (updateType != UpdateType.NOTHING) {
|
||||
currentData.updateTime = System.currentTimeMillis();
|
||||
currentData.changed = true;
|
||||
}
|
||||
currentData.updateType = updateType;
|
||||
return this;
|
||||
@ -198,7 +198,7 @@ public final class Team {
|
||||
@Getter
|
||||
public static final class TeamData {
|
||||
private UpdateType updateType;
|
||||
private long updateTime;
|
||||
private boolean changed;
|
||||
|
||||
private String name;
|
||||
private String prefix;
|
||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren