Mirror von
https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-11-20 06:50:09 +01:00
Fix gamemode changing
Dieser Commit ist enthalten in:
Ursprung
fac7093bff
Commit
4b3dfc09f9
@ -30,6 +30,8 @@ import com.github.steveice10.mc.protocol.data.game.entity.player.GameMode;
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import com.github.steveice10.mc.protocol.packet.ingame.server.world.ServerNotifyClientPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.server.world.ServerNotifyClientPacket;
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import com.nukkitx.protocol.bedrock.packet.LevelEventPacket;
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import com.nukkitx.protocol.bedrock.packet.LevelEventPacket;
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import com.nukkitx.protocol.bedrock.packet.SetPlayerGameTypePacket;
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import com.nukkitx.protocol.bedrock.packet.SetPlayerGameTypePacket;
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import com.nukkitx.protocol.bedrock.packet.ShowCreditsPacket;
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import org.geysermc.connector.entity.Entity;
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import org.geysermc.connector.network.session.GeyserSession;
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import org.geysermc.connector.network.session.GeyserSession;
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import org.geysermc.connector.network.translators.PacketTranslator;
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import org.geysermc.connector.network.translators.PacketTranslator;
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@ -45,7 +47,6 @@ public class JavaNotifyClientTranslator extends PacketTranslator<ServerNotifyCli
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startRainPacket.setEvent(LevelEventPacket.Event.START_RAIN);
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startRainPacket.setEvent(LevelEventPacket.Event.START_RAIN);
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startRainPacket.setData(ThreadLocalRandom.current().nextInt(50000) + 10000);
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startRainPacket.setData(ThreadLocalRandom.current().nextInt(50000) + 10000);
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startRainPacket.setPosition(new Vector3f(0, 0, 0));
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startRainPacket.setPosition(new Vector3f(0, 0, 0));
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session.getUpstream().sendPacket(startRainPacket);
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session.getUpstream().sendPacket(startRainPacket);
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break;
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break;
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case STOP_RAIN:
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case STOP_RAIN:
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@ -53,19 +54,23 @@ public class JavaNotifyClientTranslator extends PacketTranslator<ServerNotifyCli
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stopRainPacket.setEvent(LevelEventPacket.Event.STOP_RAIN);
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stopRainPacket.setEvent(LevelEventPacket.Event.STOP_RAIN);
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stopRainPacket.setData(ThreadLocalRandom.current().nextInt(50000) + 10000);
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stopRainPacket.setData(ThreadLocalRandom.current().nextInt(50000) + 10000);
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stopRainPacket.setPosition(new Vector3f(0, 0, 0));
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stopRainPacket.setPosition(new Vector3f(0, 0, 0));
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session.getUpstream().sendPacket(stopRainPacket);
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session.getUpstream().sendPacket(stopRainPacket);
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break;
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break;
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case CHANGE_GAMEMODE:
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case CHANGE_GAMEMODE:
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int gamemode = ((GameMode) packet.getValue()).ordinal();
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int gamemode = ((GameMode) packet.getValue()).ordinal();
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SetPlayerGameTypePacket playerGameTypePacket = new SetPlayerGameTypePacket();
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SetPlayerGameTypePacket playerGameTypePacket = new SetPlayerGameTypePacket();
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playerGameTypePacket.setGamemode(gamemode);
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playerGameTypePacket.setGamemode(gamemode);
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session.getUpstream().sendPacket(playerGameTypePacket);
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break;
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break;
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case ENTER_CREDITS:
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case ENTER_CREDITS:
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// ShowCreditsPacket showCreditsPacket = new ShowCreditsPacket();
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Entity entity = session.getPlayerEntity();
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// showCreditsPacket.setStatus(ShowCreditsPacket.Status.START_CREDITS);
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if (entity == null)
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// showCreditsPacket.setRuntimeEntityId(runtimeEntityId);
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return;
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// session.getUpstream().sendPacket(showCreditsPacket);
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ShowCreditsPacket showCreditsPacket = new ShowCreditsPacket();
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showCreditsPacket.setStatus(ShowCreditsPacket.Status.START_CREDITS);
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showCreditsPacket.setRuntimeEntityId(entity.getGeyserId());
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session.getUpstream().sendPacket(showCreditsPacket);
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break;
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break;
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default:
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default:
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break;
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break;
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