Mirror von
https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-12-26 00:00:41 +01:00
Fix air bubbles for Bedrock 1.21
Dieser Commit ist enthalten in:
Ursprung
0ca42308eb
Commit
42ae9eba55
@ -31,9 +31,11 @@ import org.checkerframework.checker.nullness.qual.Nullable;
|
|||||||
import org.cloudburstmc.math.vector.Vector3f;
|
import org.cloudburstmc.math.vector.Vector3f;
|
||||||
import org.cloudburstmc.protocol.bedrock.data.AttributeData;
|
import org.cloudburstmc.protocol.bedrock.data.AttributeData;
|
||||||
import org.cloudburstmc.protocol.bedrock.data.entity.EntityDataTypes;
|
import org.cloudburstmc.protocol.bedrock.data.entity.EntityDataTypes;
|
||||||
|
import org.cloudburstmc.protocol.bedrock.data.entity.EntityFlag;
|
||||||
import org.cloudburstmc.protocol.bedrock.packet.UpdateAttributesPacket;
|
import org.cloudburstmc.protocol.bedrock.packet.UpdateAttributesPacket;
|
||||||
import org.geysermc.geyser.entity.attribute.GeyserAttributeType;
|
import org.geysermc.geyser.entity.attribute.GeyserAttributeType;
|
||||||
import org.geysermc.geyser.item.Items;
|
import org.geysermc.geyser.item.Items;
|
||||||
|
import org.geysermc.geyser.network.GameProtocol;
|
||||||
import org.geysermc.geyser.session.GeyserSession;
|
import org.geysermc.geyser.session.GeyserSession;
|
||||||
import org.geysermc.geyser.util.AttributeUtils;
|
import org.geysermc.geyser.util.AttributeUtils;
|
||||||
import org.geysermc.geyser.util.DimensionUtils;
|
import org.geysermc.geyser.util.DimensionUtils;
|
||||||
@ -65,6 +67,8 @@ public class SessionPlayerEntity extends PlayerEntity {
|
|||||||
@Getter
|
@Getter
|
||||||
private boolean isRidingInFront;
|
private boolean isRidingInFront;
|
||||||
|
|
||||||
|
private int lastAirSupply = getMaxAir();
|
||||||
|
|
||||||
public SessionPlayerEntity(GeyserSession session) {
|
public SessionPlayerEntity(GeyserSession session) {
|
||||||
super(session, -1, 1, null, Vector3f.ZERO, Vector3f.ZERO, 0, 0, 0, null, null);
|
super(session, -1, 1, null, Vector3f.ZERO, Vector3f.ZERO, 0, 0, 0, null, null);
|
||||||
|
|
||||||
@ -159,7 +163,13 @@ public class SessionPlayerEntity extends PlayerEntity {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void setAirSupply(int amount) {
|
protected void setAirSupply(int amount) {
|
||||||
if (amount == getMaxAir()) {
|
// Seemingly required to be sent as of Bedrock 1.21. Otherwise, bubbles will appear as empty
|
||||||
|
// Also, this changes how the air bubble graphics/sounds are presented. Breathing on means sound effects and
|
||||||
|
// the bubbles visually pop
|
||||||
|
setFlag(EntityFlag.BREATHING, amount >= this.lastAirSupply);
|
||||||
|
this.lastAirSupply = amount;
|
||||||
|
|
||||||
|
if (amount == getMaxAir() && GameProtocol.isPre1_21_0(session)) {
|
||||||
super.setAirSupply(0); // Hide the bubble counter from the UI for the player
|
super.setAirSupply(0); // Hide the bubble counter from the UI for the player
|
||||||
} else {
|
} else {
|
||||||
super.setAirSupply(amount);
|
super.setAirSupply(amount);
|
||||||
|
@ -132,6 +132,8 @@ public class UpstreamPacketHandler extends LoggingPacketHandler {
|
|||||||
}
|
}
|
||||||
|
|
||||||
session.getUpstream().getSession().setCodec(packetCodec);
|
session.getUpstream().getSession().setCodec(packetCodec);
|
||||||
|
// FIXME temporary until 1.20.80 is dropped
|
||||||
|
session.getPlayerEntity().resetAir();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren