Mirror von
https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-12-26 16:12:46 +01:00
Fix forced zoom issue when switching into spectator mode (#4093)
* init: spectator mode support * properly set second abilitylayer for spectator mode * Fixes https://github.com/GeyserMC/Geyser/issues/3318 by not sending changed flags in spectator mode
Dieser Commit ist enthalten in:
Ursprung
54bb1f3d13
Commit
3ec591509c
@ -249,7 +249,7 @@ public class ArmorStandEntity extends LivingEntity {
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@Override
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public InteractionResult interactAt(Hand hand) {
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if (!isMarker && session.getPlayerInventory().getItemInHand(hand).asItem() != Items.NAME_TAG) {
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// Java Edition returns SUCCESS if in spectator mode, but this is overrided with an earlier check on the client
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// Java Edition returns SUCCESS if in spectator mode, but this is overridden with an earlier check on the client
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return InteractionResult.CONSUME;
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} else {
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return InteractionResult.PASS;
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@ -30,6 +30,7 @@ import com.github.steveice10.mc.protocol.data.game.entity.attribute.AttributeTyp
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import com.github.steveice10.mc.protocol.data.game.entity.metadata.GlobalPos;
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import com.github.steveice10.mc.protocol.data.game.entity.metadata.Pose;
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import com.github.steveice10.mc.protocol.data.game.entity.metadata.type.ByteEntityMetadata;
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import com.github.steveice10.mc.protocol.data.game.entity.player.GameMode;
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import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
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import lombok.Getter;
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import org.cloudburstmc.math.vector.Vector3f;
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@ -109,10 +110,17 @@ public class SessionPlayerEntity extends PlayerEntity {
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this.position = position;
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}
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/**
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* Sending any updated flags (sprinting, onFire, etc.) to the client while in spectator is not needed
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* Also "fixes" https://github.com/GeyserMC/Geyser/issues/3318
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*/
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@Override
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public void setFlags(ByteEntityMetadata entityMetadata) {
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super.setFlags(entityMetadata);
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session.setSwimmingInWater((entityMetadata.getPrimitiveValue() & 0x10) == 0x10 && getFlag(EntityFlag.SPRINTING));
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// TODO: proper fix, BDS somehow does it? https://paste.gg/p/anonymous/3adfb7612f1540be80fa03a2281f93dc (BDS 1.20.13)
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if (!this.session.getGameMode().equals(GameMode.SPECTATOR)) {
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super.setFlags(entityMetadata);
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session.setSwimmingInWater((entityMetadata.getPrimitiveValue() & 0x10) == 0x10 && getFlag(EntityFlag.SPRINTING));
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}
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refreshSpeed = true;
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}
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@ -98,20 +98,20 @@ import org.cloudburstmc.protocol.common.util.OptionalBoolean;
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import org.geysermc.api.util.BedrockPlatform;
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import org.geysermc.api.util.InputMode;
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import org.geysermc.api.util.UiProfile;
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import org.geysermc.geyser.api.bedrock.camera.CameraShake;
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import org.geysermc.geyser.api.util.PlatformType;
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import org.geysermc.cumulus.form.Form;
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import org.geysermc.cumulus.form.util.FormBuilder;
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import org.geysermc.floodgate.crypto.FloodgateCipher;
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import org.geysermc.floodgate.util.BedrockData;
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import org.geysermc.geyser.Constants;
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import org.geysermc.geyser.GeyserImpl;
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import org.geysermc.geyser.api.bedrock.camera.CameraShake;
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import org.geysermc.geyser.api.connection.GeyserConnection;
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import org.geysermc.geyser.api.entity.type.GeyserEntity;
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import org.geysermc.geyser.api.entity.type.player.GeyserPlayerEntity;
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import org.geysermc.geyser.api.event.bedrock.SessionLoginEvent;
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import org.geysermc.geyser.api.network.AuthType;
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import org.geysermc.geyser.api.network.RemoteServer;
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import org.geysermc.geyser.api.util.PlatformType;
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import org.geysermc.geyser.command.GeyserCommandSource;
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import org.geysermc.geyser.configuration.EmoteOffhandWorkaroundOption;
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import org.geysermc.geyser.configuration.GeyserConfiguration;
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@ -131,7 +131,6 @@ import org.geysermc.geyser.item.Items;
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import org.geysermc.geyser.level.JavaDimension;
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import org.geysermc.geyser.level.WorldManager;
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import org.geysermc.geyser.level.physics.CollisionManager;
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import org.geysermc.geyser.network.GameProtocol;
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import org.geysermc.geyser.network.netty.LocalSession;
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import org.geysermc.geyser.registry.Registries;
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import org.geysermc.geyser.registry.type.BlockMappings;
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@ -147,6 +146,7 @@ import org.geysermc.geyser.translator.inventory.InventoryTranslator;
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import org.geysermc.geyser.translator.text.MessageTranslator;
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import org.geysermc.geyser.util.ChunkUtils;
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import org.geysermc.geyser.util.DimensionUtils;
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import org.geysermc.geyser.util.EntityUtils;
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import org.geysermc.geyser.util.LoginEncryptionUtils;
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import org.jetbrains.annotations.NotNull;
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@ -1516,11 +1516,7 @@ public class GeyserSession implements GeyserConnection, GeyserCommandSource {
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StartGamePacket startGamePacket = new StartGamePacket();
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startGamePacket.setUniqueEntityId(playerEntity.getGeyserId());
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startGamePacket.setRuntimeEntityId(playerEntity.getGeyserId());
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startGamePacket.setPlayerGameType(switch (gameMode) {
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case CREATIVE -> GameType.CREATIVE;
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case ADVENTURE -> GameType.ADVENTURE;
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default -> GameType.SURVIVAL;
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});
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startGamePacket.setPlayerGameType(EntityUtils.toBedrockGamemode(gameMode));
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startGamePacket.setPlayerPosition(Vector3f.from(0, 69, 0));
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startGamePacket.setRotation(Vector2f.from(1, 1));
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@ -1756,7 +1752,7 @@ public class GeyserSession implements GeyserConnection, GeyserCommandSource {
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AbilityLayer abilityLayer = new AbilityLayer();
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Set<Ability> abilities = abilityLayer.getAbilityValues();
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if (canFly || spectator) {
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if (canFly) {
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abilities.add(Ability.MAY_FLY);
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}
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@ -1790,15 +1786,31 @@ public class GeyserSession implements GeyserConnection, GeyserCommandSource {
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}
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if (spectator) {
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abilities.add(Ability.NO_CLIP);
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AbilityLayer spectatorLayer = new AbilityLayer();
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spectatorLayer.setLayerType(AbilityLayer.Type.SPECTATOR);
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// Setting all abilitySet causes the zoom issue... BDS only sends these, so ig we will too
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Set<Ability> abilitySet = spectatorLayer.getAbilitiesSet();
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abilitySet.add(Ability.BUILD);
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abilitySet.add(Ability.MINE);
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abilitySet.add(Ability.DOORS_AND_SWITCHES);
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abilitySet.add(Ability.OPEN_CONTAINERS);
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abilitySet.add(Ability.ATTACK_PLAYERS);
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abilitySet.add(Ability.ATTACK_MOBS);
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abilitySet.add(Ability.INVULNERABLE);
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abilitySet.add(Ability.FLYING);
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abilitySet.add(Ability.MAY_FLY);
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abilitySet.add(Ability.INSTABUILD);
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abilitySet.add(Ability.NO_CLIP);
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Set<Ability> abilityValues = spectatorLayer.getAbilityValues();
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abilityValues.add(Ability.INVULNERABLE);
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abilityValues.add(Ability.FLYING);
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abilityValues.add(Ability.NO_CLIP);
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updateAbilitiesPacket.getAbilityLayers().add(spectatorLayer);
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}
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// https://github.com/GeyserMC/Geyser/issues/3769 Setting Spectator mode ability layer
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if (spectator) {
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abilityLayer.setLayerType(AbilityLayer.Type.SPECTATOR);
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} else {
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abilityLayer.setLayerType(AbilityLayer.Type.BASE);
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}
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abilityLayer.setLayerType(AbilityLayer.Type.BASE);
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abilityLayer.setFlySpeed(flySpeed);
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// https://github.com/GeyserMC/Geyser/issues/3139 as of 1.19.10
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abilityLayer.setWalkSpeed(walkSpeed == 0f ? 0.01f : walkSpeed);
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@ -45,6 +45,7 @@ import org.geysermc.geyser.translator.protocol.PacketTranslator;
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import org.geysermc.geyser.translator.protocol.Translator;
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import org.geysermc.geyser.util.ChunkUtils;
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import org.geysermc.geyser.util.DimensionUtils;
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import org.geysermc.geyser.util.EntityUtils;
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import org.geysermc.geyser.util.JavaCodecUtil;
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import org.geysermc.geyser.util.PluginMessageUtils;
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@ -113,7 +114,7 @@ public class JavaLoginTranslator extends PacketTranslator<ClientboundLoginPacket
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if (!needsSpawnPacket) {
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SetPlayerGameTypePacket playerGameTypePacket = new SetPlayerGameTypePacket();
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playerGameTypePacket.setGamemode(packet.getGameMode().ordinal());
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playerGameTypePacket.setGamemode(EntityUtils.toBedrockGamemode(packet.getGameMode()).ordinal());
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session.sendUpstreamPacket(playerGameTypePacket);
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}
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@ -38,6 +38,7 @@ import org.geysermc.geyser.translator.protocol.PacketTranslator;
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import org.geysermc.geyser.translator.protocol.Translator;
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import org.geysermc.geyser.util.ChunkUtils;
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import org.geysermc.geyser.util.DimensionUtils;
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import org.geysermc.geyser.util.EntityUtils;
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@Translator(packet = ClientboundRespawnPacket.class)
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public class JavaRespawnTranslator extends PacketTranslator<ClientboundRespawnPacket> {
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@ -59,7 +60,7 @@ public class JavaRespawnTranslator extends PacketTranslator<ClientboundRespawnPa
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entity.updateBedrockMetadata();
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SetPlayerGameTypePacket playerGameTypePacket = new SetPlayerGameTypePacket();
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playerGameTypePacket.setGamemode(packet.getGamemode().ordinal());
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playerGameTypePacket.setGamemode(EntityUtils.toBedrockGamemode(packet.getGamemode()).ordinal());
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session.sendUpstreamPacket(playerGameTypePacket);
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session.setGameMode(packet.getGamemode());
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@ -44,6 +44,7 @@ import org.geysermc.geyser.text.MinecraftLocale;
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import org.geysermc.geyser.translator.inventory.PlayerInventoryTranslator;
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import org.geysermc.geyser.translator.protocol.PacketTranslator;
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import org.geysermc.geyser.translator.protocol.Translator;
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import org.geysermc.geyser.util.EntityUtils;
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@Translator(packet = ClientboundGameEventPacket.class)
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public class JavaGameEventTranslator extends PacketTranslator<ClientboundGameEventPacket> {
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@ -105,7 +106,7 @@ public class JavaGameEventTranslator extends PacketTranslator<ClientboundGameEve
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GameMode gameMode = (GameMode) packet.getValue();
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SetPlayerGameTypePacket playerGameTypePacket = new SetPlayerGameTypePacket();
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playerGameTypePacket.setGamemode(gameMode.ordinal());
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playerGameTypePacket.setGamemode(EntityUtils.toBedrockGamemode(gameMode).ordinal());
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session.sendUpstreamPacket(playerGameTypePacket);
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session.setGameMode(gameMode);
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@ -26,9 +26,11 @@
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package org.geysermc.geyser.util;
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import com.github.steveice10.mc.protocol.data.game.entity.Effect;
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import com.github.steveice10.mc.protocol.data.game.entity.player.GameMode;
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import com.github.steveice10.mc.protocol.data.game.entity.player.Hand;
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import com.github.steveice10.mc.protocol.data.game.entity.type.EntityType;
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import org.cloudburstmc.math.vector.Vector3f;
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import org.cloudburstmc.protocol.bedrock.data.GameType;
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import org.cloudburstmc.protocol.bedrock.data.entity.EntityDataTypes;
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import org.cloudburstmc.protocol.bedrock.data.entity.EntityFlag;
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import org.geysermc.geyser.entity.EntityDefinitions;
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@ -260,6 +262,19 @@ public final class EntityUtils {
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return InteractionResult.PASS;
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}
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/**
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* Convert Java GameMode to Bedrock GameType
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* Needed to account for ordinal differences (spectator is 3 in Java, 6 in Bedrock)
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*/
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public static GameType toBedrockGamemode(GameMode gamemode) {
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return switch (gamemode) {
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case CREATIVE -> GameType.CREATIVE;
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case ADVENTURE -> GameType.ADVENTURE;
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case SPECTATOR -> GameType.SPECTATOR;
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default -> GameType.SURVIVAL;
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};
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}
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private EntityUtils() {
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}
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}
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