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Mirror von https://github.com/GeyserMC/Geyser.git synchronisiert 2024-09-08 20:43:04 +02:00

More bounding box fixes (#2132)

- Fix decimal formatting error when running Geyser in another region
- Fix sneaking bounding box when flying
Dieser Commit ist enthalten in:
Camotoy 2021-04-12 12:42:42 -04:00 committet von GitHub
Ursprung 120769c7f6
Commit 22c492fda6
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: 4AEE18F83AFDEB23
4 geänderte Dateien mit 27 neuen und 12 gelöschten Zeilen

Datei anzeigen

@ -380,7 +380,6 @@ public class GeyserSession implements CommandSender {
/** /**
* If the current player is flying * If the current player is flying
*/ */
@Setter
private boolean flying = false; private boolean flying = false;
/** /**
@ -862,11 +861,10 @@ public class GeyserSession implements CommandSender {
playerEntity.updateBedrockAttributes(this); playerEntity.updateBedrockAttributes(this);
// the server *should* update our pose once it has returned to normal // the server *should* update our pose once it has returned to normal
} else { } else {
this.pose = sneaking ? Pose.SNEAKING : Pose.STANDING; if (!flying) {
playerEntity.getMetadata().put(EntityData.BOUNDING_BOX_HEIGHT, sneaking ? 1.5f : playerEntity.getEntityType().getHeight()); // The pose and bounding box should not be updated if the player is flying
playerEntity.getMetadata().getFlags().setFlag(EntityFlag.SNEAKING, sneaking); setSneakingPose(sneaking);
}
collisionManager.updatePlayerBoundingBox();
collisionManager.updateScaffoldingFlags(false); collisionManager.updateScaffoldingFlags(false);
} }
@ -878,6 +876,14 @@ public class GeyserSession implements CommandSender {
} }
} }
private void setSneakingPose(boolean sneaking) {
this.pose = sneaking ? Pose.SNEAKING : Pose.STANDING;
playerEntity.getMetadata().put(EntityData.BOUNDING_BOX_HEIGHT, sneaking ? 1.5f : playerEntity.getEntityType().getHeight());
playerEntity.getMetadata().getFlags().setFlag(EntityFlag.SNEAKING, sneaking);
collisionManager.updatePlayerBoundingBox();
}
public void setSwimming(boolean swimming) { public void setSwimming(boolean swimming) {
this.pose = swimming ? Pose.SWIMMING : Pose.STANDING; this.pose = swimming ? Pose.SWIMMING : Pose.STANDING;
playerEntity.getMetadata().put(EntityData.BOUNDING_BOX_HEIGHT, swimming ? 0.6f : playerEntity.getEntityType().getHeight()); playerEntity.getMetadata().put(EntityData.BOUNDING_BOX_HEIGHT, swimming ? 0.6f : playerEntity.getEntityType().getHeight());
@ -885,6 +891,16 @@ public class GeyserSession implements CommandSender {
playerEntity.updateBedrockMetadata(this); playerEntity.updateBedrockMetadata(this);
} }
public void setFlying(boolean flying) {
this.flying = flying;
if (sneaking) {
// update bounding box as it is not reduced when flying
setSneakingPose(!flying);
playerEntity.updateBedrockMetadata(this);
}
}
/** /**
* Adjusts speed if the player is crawling. * Adjusts speed if the player is crawling.
* *

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@ -39,6 +39,7 @@ public class BedrockAdventureSettingsTranslator extends PacketTranslator<Adventu
@Override @Override
public void translate(AdventureSettingsPacket packet, GeyserSession session) { public void translate(AdventureSettingsPacket packet, GeyserSession session) {
boolean isFlying = packet.getSettings().contains(AdventureSetting.FLYING); boolean isFlying = packet.getSettings().contains(AdventureSetting.FLYING);
session.setFlying(isFlying);
ClientPlayerAbilitiesPacket abilitiesPacket = new ClientPlayerAbilitiesPacket(isFlying); ClientPlayerAbilitiesPacket abilitiesPacket = new ClientPlayerAbilitiesPacket(isFlying);
session.sendDownstreamPacket(abilitiesPacket); session.sendDownstreamPacket(abilitiesPacket);

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@ -42,8 +42,10 @@ import org.geysermc.connector.network.translators.collision.translators.BlockCol
import org.geysermc.connector.network.translators.world.block.BlockTranslator; import org.geysermc.connector.network.translators.world.block.BlockTranslator;
import java.text.DecimalFormat; import java.text.DecimalFormat;
import java.text.DecimalFormatSymbols;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
import java.util.Locale;
public class CollisionManager { public class CollisionManager {
@ -71,8 +73,9 @@ public class CollisionManager {
public static final double COLLISION_TOLERANCE = 0.00001; public static final double COLLISION_TOLERANCE = 0.00001;
/** /**
* Trims Y coordinates when jumping to prevent rounding issues being sent to the server. * Trims Y coordinates when jumping to prevent rounding issues being sent to the server.
* The locale used is necessary so other regions don't use <code>,</code> as their decimal separator.
*/ */
private static final DecimalFormat DECIMAL_FORMAT = new DecimalFormat("#.#####"); private static final DecimalFormat DECIMAL_FORMAT = new DecimalFormat("#.#####", new DecimalFormatSymbols(Locale.ENGLISH));
public CollisionManager(GeyserSession session) { public CollisionManager(GeyserSession session) {
this.session = session; this.session = session;

Datei anzeigen

@ -26,7 +26,6 @@
package org.geysermc.connector.network.translators.java.entity.player; package org.geysermc.connector.network.translators.java.entity.player;
import com.github.steveice10.mc.protocol.packet.ingame.server.entity.player.ServerPlayerAbilitiesPacket; import com.github.steveice10.mc.protocol.packet.ingame.server.entity.player.ServerPlayerAbilitiesPacket;
import org.geysermc.connector.entity.player.PlayerEntity;
import org.geysermc.connector.network.session.GeyserSession; import org.geysermc.connector.network.session.GeyserSession;
import org.geysermc.connector.network.translators.PacketTranslator; import org.geysermc.connector.network.translators.PacketTranslator;
import org.geysermc.connector.network.translators.Translator; import org.geysermc.connector.network.translators.Translator;
@ -36,10 +35,6 @@ public class JavaPlayerAbilitiesTranslator extends PacketTranslator<ServerPlayer
@Override @Override
public void translate(ServerPlayerAbilitiesPacket packet, GeyserSession session) { public void translate(ServerPlayerAbilitiesPacket packet, GeyserSession session) {
PlayerEntity entity = session.getPlayerEntity();
if (entity == null)
return;
session.setCanFly(packet.isCanFly()); session.setCanFly(packet.isCanFly());
session.setFlying(packet.isFlying()); session.setFlying(packet.isFlying());
session.sendAdventureSettings(); session.sendAdventureSettings();