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https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-11-19 14:30:17 +01:00
Merge pull request #1 from davchoo/feature/blocky
Fix light components and overriding inventory blocks
Dieser Commit ist enthalten in:
Commit
1e75b88215
@ -76,7 +76,9 @@ public class BlockInventoryHolder extends InventoryHolder {
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// (This could be a virtual inventory that the player is opening)
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if (checkInteractionPosition(session)) {
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// Then, check to see if the interacted block is valid for this inventory by ensuring the block state identifier is valid
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// and the bedrock block is vanilla
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int javaBlockId = session.getGeyser().getWorldManager().getBlockAt(session, session.getLastInteractionBlockPosition());
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if (!BlockRegistries.CUSTOM_BLOCK_STATE_OVERRIDES.get().containsKey(javaBlockId)) {
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String[] javaBlockString = BlockRegistries.JAVA_IDENTIFIERS.get().getOrDefault(javaBlockId, "minecraft:air").split("\\[");
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if (isValidBlock(javaBlockString)) {
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// We can safely use this block
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@ -87,6 +89,7 @@ public class BlockInventoryHolder extends InventoryHolder {
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return true;
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}
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}
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}
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Vector3i position = InventoryUtils.findAvailableWorldSpace(session);
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if (position == null) {
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@ -96,7 +99,7 @@ public class BlockInventoryHolder extends InventoryHolder {
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UpdateBlockPacket blockPacket = new UpdateBlockPacket();
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blockPacket.setDataLayer(0);
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blockPacket.setBlockPosition(position);
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blockPacket.setRuntimeId(session.getBlockMappings().getBedrockBlockId(defaultJavaBlockState));
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blockPacket.setRuntimeId(session.getBlockMappings().getVanillaBedrockBlockId(defaultJavaBlockState));
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blockPacket.getFlags().addAll(UpdateBlockPacket.FLAG_ALL_PRIORITY);
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session.sendUpstreamPacket(blockPacket);
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inventory.setHolderPosition(position);
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@ -118,7 +118,7 @@ public class BlockRegistries {
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static {
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CustomSkullRegistryPopulator.populate();
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BlockRegistryPopulator.populate();
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BlockRegistryPopulator.registerJavaBlocks();
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COLLISIONS = IntMappedRegistry.create(Pair.of("org.geysermc.geyser.translator.collision.CollisionRemapper", "mappings/collision.json"), CollisionRegistryLoader::new);
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CustomBlockRegistryPopulator.registerCustomBedrockBlocks();
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BlockRegistryPopulator.registerBedrockBlocks();
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@ -74,14 +74,6 @@ public final class BlockRegistryPopulator {
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*/
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private static JsonNode BLOCKS_JSON;
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public static void populate() {
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registerJavaBlocks();
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// CustomBlockRegistryPopulator.registerCustomBedrockBlocks() and registerBedrockBlocks() moved to BlockRegistries to ensure correct load order
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// Needs to be placed somewhere at some point
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//BLOCKS_JSON = null;
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}
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public static void registerBedrockBlocks() {
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BiFunction<String, NbtMapBuilder, String> emptyMapper = (bedrockIdentifier, statesBuilder) -> null;
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ImmutableMap<ObjectIntPair<String>, BiFunction<String, NbtMapBuilder, String>> blockMappers = ImmutableMap.<ObjectIntPair<String>, BiFunction<String, NbtMapBuilder, String>>builder()
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@ -262,9 +254,11 @@ public final class BlockRegistryPopulator {
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.customBlockStateIds(customBlockStateIds)
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.build());
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}
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BLOCKS_JSON = null;
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}
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private static void registerJavaBlocks() {
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public static void registerJavaBlocks() {
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JsonNode blocksJson;
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try (InputStream stream = GeyserImpl.getInstance().getBootstrap().getResource("mappings/blocks.json")) {
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blocksJson = GeyserImpl.JSON_MAPPER.readTree(stream);
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@ -254,15 +254,12 @@ public class CustomBlockRegistryPopulator {
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}
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if (components.lightEmission() != null) {
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builder.putCompound("minecraft:light_emission", NbtMap.builder()
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.putInt("value", components.lightEmission())
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.putByte("emission", components.lightEmission().byteValue())
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.build());
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}
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// This is supposed to be sent as "light_dampening" since "block_light_filter" is the old value
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// However, it seems they forgot to actually update it on the network despite all the documentation changing
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// So we'll send this for now
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if (components.lightDampening() != null) {
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builder.putCompound("minecraft:block_light_filter", NbtMap.builder()
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.putByte("value", components.lightDampening().byteValue())
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builder.putCompound("minecraft:light_dampening", NbtMap.builder()
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.putByte("lightLevel", components.lightDampening().byteValue())
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.build());
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}
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if (components.rotation() != null) {
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@ -55,6 +55,7 @@ public class DoubleChestInventoryTranslator extends ChestInventoryTranslator {
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// See BlockInventoryHolder - same concept there except we're also dealing with a specific block state
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if (session.getLastInteractionPlayerPosition().equals(session.getPlayerEntity().getPosition())) {
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int javaBlockId = session.getGeyser().getWorldManager().getBlockAt(session, session.getLastInteractionBlockPosition());
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if (!BlockRegistries.CUSTOM_BLOCK_STATE_OVERRIDES.get().containsKey(javaBlockId)) {
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String[] javaBlockString = BlockRegistries.JAVA_IDENTIFIERS.get().getOrDefault(javaBlockId, "minecraft:air").split("\\[");
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if (javaBlockString.length > 1 && (javaBlockString[0].equals("minecraft:chest") || javaBlockString[0].equals("minecraft:trapped_chest"))
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&& !javaBlockString[1].contains("type=single")) {
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@ -81,6 +82,7 @@ public class DoubleChestInventoryTranslator extends ChestInventoryTranslator {
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return true;
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}
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}
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}
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Vector3i position = InventoryUtils.findAvailableWorldSpace(session);
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if (position == null) {
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@ -88,7 +90,7 @@ public class DoubleChestInventoryTranslator extends ChestInventoryTranslator {
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}
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Vector3i pairPosition = position.add(Vector3i.UNIT_X);
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int bedrockBlockId = session.getBlockMappings().getBedrockBlockId(defaultJavaBlockState);
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int bedrockBlockId = session.getBlockMappings().getVanillaBedrockBlockId(defaultJavaBlockState);
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UpdateBlockPacket blockPacket = new UpdateBlockPacket();
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blockPacket.setDataLayer(0);
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