Mirror von
https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-12-25 15:50:14 +01:00
Fix player nametags always appearing
Dieser Commit ist enthalten in:
Ursprung
acb25b0c99
Commit
147618d5bc
@ -33,9 +33,9 @@ import lombok.Getter;
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import lombok.Setter;
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import lombok.experimental.Accessors;
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import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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import java.util.HashSet;
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import java.util.Objects;
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import java.util.Set;
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@Getter
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@ -46,7 +46,7 @@ public final class Team {
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@Getter(AccessLevel.PACKAGE)
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private final Set<String> entities;
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@Setter @Nullable private NameTagVisibility nameTagVisibility;
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@Nonnull private NameTagVisibility nameTagVisibility = NameTagVisibility.ALWAYS;
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@Setter private TeamColor color;
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private final TeamData currentData;
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@ -189,11 +189,6 @@ public final class Team {
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}
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public boolean isVisibleFor(String entity) {
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if (nameTagVisibility == null) {
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// Null - normal behavior
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return true;
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}
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return switch (nameTagVisibility) {
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case HIDE_FOR_OTHER_TEAMS -> {
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// Player must be in a team in order for HIDE_FOR_OTHER_TEAMS to be triggered
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@ -206,8 +201,12 @@ public final class Team {
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};
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}
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public NameTagVisibility getNameTagVisibility() {
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return Objects.requireNonNullElse(this.nameTagVisibility, NameTagVisibility.ALWAYS);
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public Team setNameTagVisibility(@Nullable NameTagVisibility nameTagVisibility) {
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if (nameTagVisibility != null) {
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// Null check like this (and this.nameTagVisibility defaults to ALWAYS) as of Java 1.19.4
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this.nameTagVisibility = nameTagVisibility;
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}
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return this;
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}
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@Override
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@ -11,7 +11,7 @@ websocket = "1.5.1"
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protocol = "2.9.17-20230217.002312-1"
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raknet = "1.6.28-20220125.214016-6"
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mcauthlib = "d9d773e"
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mcprotocollib = "1.19.4-20230315.153350-3"
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mcprotocollib = "1.19.4-20230317.173631-4"
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adventure = "4.12.0-20220629.025215-9"
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adventure-platform = "4.1.2"
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junit = "5.9.2"
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