Mirror von
https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-11-08 17:20:20 +01:00
Fix armor stand rotation (Closes #1634)
Dieser Commit ist enthalten in:
Ursprung
f19922ecf0
Commit
047bf5f0f4
@ -53,7 +53,7 @@ public class ArmorStandEntity extends LivingEntity {
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position = position.add(0d, entityType.getHeight() * (isSmall ? 0.55d : 1d), 0d);
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position = position.add(0d, entityType.getHeight() * (isSmall ? 0.55d : 1d), 0d);
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}
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}
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super.moveAbsolute(session, position, rotation, isOnGround, teleported);
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super.moveAbsolute(session, position, Vector3f.from(rotation.getX(), rotation.getX(), rotation.getX()), isOnGround, teleported);
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}
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}
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@Override
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@Override
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@ -95,4 +95,10 @@ public class ArmorStandEntity extends LivingEntity {
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}
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}
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super.updateBedrockMetadata(entityMetadata, session);
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super.updateBedrockMetadata(entityMetadata, session);
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}
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}
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@Override
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public void spawnEntity(GeyserSession session) {
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this.rotation = Vector3f.from(rotation.getX(), rotation.getX(), rotation.getX());
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super.spawnEntity(session);
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}
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}
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}
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