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Mirror von https://github.com/GeyserMC/Geyser.git synchronisiert 2024-12-26 00:00:41 +01:00

Merge remote-tracking branch 'origin/master' into feature/1.21

Dieser Commit ist enthalten in:
Camotoy 2024-06-12 23:48:51 -04:00
Commit 026e6fc4f1
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: 7EEFB66FE798081F
5 geänderte Dateien mit 14 neuen und 102 gelöschten Zeilen

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@ -290,7 +290,8 @@ public final class BlockRegistryPopulator {
} }
boolean waterlogged = blockState.getValue(Properties.WATERLOGGED, false) boolean waterlogged = blockState.getValue(Properties.WATERLOGGED, false)
|| block == Blocks.BUBBLE_COLUMN || block == Blocks.KELP || block == Blocks.SEAGRASS; || block == Blocks.BUBBLE_COLUMN || block == Blocks.KELP || block == Blocks.KELP_PLANT
|| block == Blocks.SEAGRASS || block == Blocks.TALL_SEAGRASS;
if (waterlogged) { if (waterlogged) {
BlockRegistries.WATERLOGGED.get().set(javaRuntimeId); BlockRegistries.WATERLOGGED.get().set(javaRuntimeId);

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@ -57,16 +57,16 @@ public class Conversion685_671 {
if (NEW_CORAL_BLOCKS.contains(identifer)) { if (NEW_CORAL_BLOCKS.contains(identifer)) {
switch (identifer) { switch (identifer) {
case "minecraft:tube_coral_block" -> { return mapping.withBedrockIdentifier("minecraft:red_flower").withBedrockData(0); } case "minecraft:tube_coral_block" -> { return mapping.withBedrockIdentifier("minecraft:coral_block").withBedrockData(0); }
case "minecraft:brain_coral_block" -> { return mapping.withBedrockIdentifier("minecraft:red_flower").withBedrockData(1); } case "minecraft:brain_coral_block" -> { return mapping.withBedrockIdentifier("minecraft:coral_block").withBedrockData(1); }
case "minecraft:bubble_coral_block" -> { return mapping.withBedrockIdentifier("minecraft:red_flower").withBedrockData(2); } case "minecraft:bubble_coral_block" -> { return mapping.withBedrockIdentifier("minecraft:coral_block").withBedrockData(2); }
case "minecraft:fire_coral_block" -> { return mapping.withBedrockIdentifier("minecraft:red_flower").withBedrockData(3); } case "minecraft:fire_coral_block" -> { return mapping.withBedrockIdentifier("minecraft:coral_block").withBedrockData(3); }
case "minecraft:horn_coral_block" -> { return mapping.withBedrockIdentifier("minecraft:red_flower").withBedrockData(4); } case "minecraft:horn_coral_block" -> { return mapping.withBedrockIdentifier("minecraft:coral_block").withBedrockData(4); }
case "minecraft:dead_tube_coral_block" -> { return mapping.withBedrockIdentifier("minecraft:red_flower").withBedrockData(8); } case "minecraft:dead_tube_coral_block" -> { return mapping.withBedrockIdentifier("minecraft:coral_block").withBedrockData(8); }
case "minecraft:dead_brain_coral_block" -> { return mapping.withBedrockIdentifier("minecraft:red_flower").withBedrockData(9); } case "minecraft:dead_brain_coral_block" -> { return mapping.withBedrockIdentifier("minecraft:coral_block").withBedrockData(9); }
case "minecraft:dead_bubble_coral_block" -> { return mapping.withBedrockIdentifier("minecraft:red_flower").withBedrockData(10); } case "minecraft:dead_bubble_coral_block" -> { return mapping.withBedrockIdentifier("minecraft:coral_block").withBedrockData(10); }
case "minecraft:dead_fire_coral_block" -> { return mapping.withBedrockIdentifier("minecraft:red_flower").withBedrockData(11); } case "minecraft:dead_fire_coral_block" -> { return mapping.withBedrockIdentifier("minecraft:coral_block").withBedrockData(11); }
case "minecraft:dead_horn_coral_block" -> { return mapping.withBedrockIdentifier("minecraft:red_flower").withBedrockData(12); } case "minecraft:dead_horn_coral_block" -> { return mapping.withBedrockIdentifier("minecraft:coral_block").withBedrockData(12); }
} }
} }

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@ -61,7 +61,7 @@ public class BlockCollision {
} }
/** /**
* Overridden in classes like SnowCollision and GrassPathCollision when correction code needs to be run before the * Overridden in classes like GrassPathCollision when correction code needs to be run before the
* main correction * main correction
*/ */
public void beforeCorrectPosition(int x, int y, int z, BoundingBox playerCollision) {} public void beforeCorrectPosition(int x, int y, int z, BoundingBox playerCollision) {}

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@ -1,89 +0,0 @@
/*
* Copyright (c) 2019-2022 GeyserMC. http://geysermc.org
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* @author GeyserMC
* @link https://github.com/GeyserMC/Geyser
*/
package org.geysermc.geyser.translator.collision;
import lombok.EqualsAndHashCode;
import org.geysermc.geyser.level.physics.BoundingBox;
import org.geysermc.geyser.session.GeyserSession;
@EqualsAndHashCode(callSuper = true)
//@CollisionRemapper(regex = "^snow$", passDefaultBoxes = true, usesParams = true) TODO remove if no bugs are found. Seems fine with Bedrock 1.20.80 and 1.20.5
public class SnowCollision extends BlockCollision {
private final int layers;
public SnowCollision(String params, BoundingBox[] defaultBoxes) {
super(defaultBoxes);
int layerCharIndex = params.indexOf("=") + 1;
layers = Integer.parseInt(params.substring(layerCharIndex, layerCharIndex + 1));
pushUpTolerance = 0.125;
}
// Needs to run before the main correction code or it can move the player into blocks
// This is counteracted by the main collision code pushing them out
@Override
public void beforeCorrectPosition(int x, int y, int z, BoundingBox playerCollision) {
// In Bedrock, snow layers round down to half blocks but you can't sink into them at all
// This means the collision each half block reaches above where it should be on Java so the player has to be
// pushed down
if (layers == 4 || layers == 8) {
double playerMinY = playerCollision.getMiddleY() - (playerCollision.getSizeY() / 2);
double boxMaxY = (boundingBoxes[0].getMiddleY() + y) + (boundingBoxes[0].getSizeY() / 2);
// If the player is in the buggy area, push them down
if (playerMinY > boxMaxY &&
playerMinY <= (boxMaxY + 0.125)) {
playerCollision.translate(0, boxMaxY - playerMinY, 0);
}
}
}
@Override
public boolean correctPosition(GeyserSession session, int x, int y, int z, BoundingBox playerCollision) {
if (layers == 1) {
// 1 layer of snow does not have collision
return true;
}
// Hack to prevent false positives
playerCollision.setSizeX(playerCollision.getSizeX() - 0.0001);
playerCollision.setSizeY(playerCollision.getSizeY() - 0.0001);
playerCollision.setSizeZ(playerCollision.getSizeZ() - 0.0001);
if (this.checkIntersection(x, y, z, playerCollision)) {
double playerMinY = playerCollision.getMiddleY() - (playerCollision.getSizeY() / 2);
double boxMaxY = (boundingBoxes[0].getMiddleY() + y) + (boundingBoxes[0].getSizeY() / 2);
// If the player actually can't step onto it (they can step onto it from other snow layers)
if ((boxMaxY - playerMinY) > 0.5) {
// Cancel the movement
return false;
}
}
playerCollision.setSizeX(playerCollision.getSizeX() + 0.0001);
playerCollision.setSizeY(playerCollision.getSizeY() + 0.0001);
playerCollision.setSizeZ(playerCollision.getSizeZ() + 0.0001);
return super.correctPosition(session, x, y, z, playerCollision);
}
}

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@ -38,7 +38,7 @@ import org.geysermc.mcprotocollib.protocol.data.game.level.block.BlockEntityType
* Chests have more block entity properties in Bedrock, which is solved by implementing the BedrockChunkWantsBlockEntityTag * Chests have more block entity properties in Bedrock, which is solved by implementing the BedrockChunkWantsBlockEntityTag
*/ */
@BlockEntity(type = { BlockEntityType.CHEST, BlockEntityType.TRAPPED_CHEST }) @BlockEntity(type = { BlockEntityType.CHEST, BlockEntityType.TRAPPED_CHEST })
public class DoubleChestBlockEntityTranslator extends BlockEntityTranslator { public class DoubleChestBlockEntityTranslator extends BlockEntityTranslator implements RequiresBlockState {
@Override @Override
public void translateTag(GeyserSession session, NbtMapBuilder bedrockNbt, NbtMap javaNbt, BlockState blockState) { public void translateTag(GeyserSession session, NbtMapBuilder bedrockNbt, NbtMap javaNbt, BlockState blockState) {