![]() - Refactor the way FAWE clipboards work slightly with regards to offsets (FAWE-added) and origin (upstream-present) - Better error messages when exceptions are thrown attempting to load DOC - No longer attempt to resolve old clipboard versions. Attempt to give informative error instead - Don't always delete clipboards held in memory on player logout unless configured to do so - Go back to fully closing the DOC on logout. We now attempt to lock the file which will hopefully help with debugging shared clipboard folders |
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.github | ||
buildSrc | ||
contrib/craftscripts | ||
gradle | ||
worldedit-bukkit | ||
worldedit-cli | ||
worldedit-core | ||
worldedit-fabric | ||
worldedit-forge | ||
worldedit-libs | ||
worldedit-mod | ||
worldedit-sponge | ||
.editorconfig | ||
.git-blame-ignore-revs | ||
.gitattributes | ||
.gitconfig | ||
.gitignore | ||
build.gradle.kts | ||
COMPILING.md | ||
CONTRIBUTING.md | ||
crowdin.yml | ||
fawe-logo.png | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
HEADER.txt | ||
LICENSE.txt | ||
NOTICE.txt | ||
README.md | ||
renovate.json | ||
SECURITY.md | ||
settings.gradle.kts |
FastAsyncWorldEdit is a fork of WorldEdit that has huge speed and memory improvements and considerably more features
A Minecraft Map Editor... that runs in-game!
- With selections, schematics, copy and paste, brushes, and scripting!
- Use it in creative, survival in single player or on your server.
- Use it on your Minecraft server to fix grieving and mistakes.
Java Edition required. FastAsyncWorldEdit is compatible with Bukkit, Spigot, Paper, and Tuinity.
Download FastAsyncWorldEdit
- Spigot: https://www.spigotmc.org/resources/fast-async-worldedit.13932/
- Older, unsupported, versions: https://intellectualsites.github.io/download/fawe.html
Links
- Discord
- Wiki
- Report Issue
- Crowdin (Translations)
- JavaDocs for the -bukkit module
- JavaDocs for the -core module
Edit The Code
Want to add new features to FastAsyncWorldEdit or fix bugs yourself? You can get the game running, with FastAsyncWorldEdit, from the code here:
For additional information about compiling FastAsyncWorldEdit, see COMPILING.md.
Submitting Your Changes
FastAsyncWorldEdit is open source (specifically licensed under GPL v3), so note that your contributions will also be open source. The best way to submit a change is to create a fork on GitHub, put your changes there, and then create a "pull request" on our FastAsyncWorldEdit repository.
Please read CONTRIBUTING.md for important guidelines to follow.
YourKit
![](https://www.yourkit.com/images/yklogo.png)
Thank you to YourKit for supporting our product by providing us with their innovative and intelligent tools for monitoring and profiling Java and .NET applications. YourKit is the creator of YourKit Java Profiler, YourKit .NET Profiler, and YourKit YouMonitor