Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-12-24 18:10:08 +01:00
bd98e98698
Including: * Update to new MCP names * Adding of an build script (see maven 'forge' profile) * Adding of an regeneration code * Simplifying of the command registration * Added command usage description to avoid empty help pages * Added missing raw information * Used a WeakReference as world reference to avoid keeping a world in memory * Added mcmod.info * Fixed player orientation * Fixed printRaw not splitting the message correct |
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contrib/craftscripts | ||
src | ||
.gitattributes | ||
.gitignore | ||
.travis.yml | ||
CHANGELOG.txt | ||
CONTRIBUTING.md | ||
LICENSE.txt | ||
pom.xml | ||
README.html | ||
README.md |
WorldEdit is an easy-to-use in-game world editor for Minecraft, supporting both single player and multiplayer, that lets you:
- Change thousands of blocks in an area at once by selecting regions.
- Use over 100 functions to modify the world or remove problems.
- Remove large chunks of land as you wish.
- Sculpt the world and build mountains with brushes.
- Fix annoyances such as broken water, missing snow, raging fires, and more.
WorldEdit is open source and is available under the GNU General Public License v3.
Compiling
The project is written for Java 6 and our build process makes use of Maven. Detailed compilation information can be found on the wiki.
Dependencies are automatically handled by Maven.
Contributing
We happily accept contributions, especially through pull requests on GitHub. Submissions must be licensed under the GNU Lesser General Public License v3.
Please read CONTRIBUTING.md for important guidelines to follow.
We recommend following our mailing list, especially if you have some big ideas that you want to implement.
Links
- Mailing list
- IRC channel (#sk89q on irc.esper.net)
- Issue tracker
- Continuous integration
- End-user documentation