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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-12-24 18:10:08 +01:00
Datei suchen
2016-02-22 19:16:14 -08:00
config/checkstyle Fix checkstyle errors 2016-02-07 14:21:24 -08:00
contrib/craftscripts [maze.js] Added Height, Size, Thickness and Flags 2013-07-09 14:15:37 +02:00
gradle/wrapper Update gradle wrapper to 2.11. 2016-02-22 17:41:03 -08:00
worldedit-bukkit Add some experimental brush commands. 2015-10-26 23:14:30 -07:00
worldedit-core Rewrite Closer to compile on Java 6 wrt Jar/ZipFile. 2016-01-31 22:26:30 -08:00
worldedit-forge Merge in from master, mostly. 2016-02-22 17:54:50 -08:00
.gitattributes Remove auto-LF conversion from .gitattributes because it doesn't seem to work that well. 2012-10-28 12:48:52 -07:00
.gitignore Remove the requirement of / for files 2014-12-02 07:25:01 -08:00
.travis.yml Kill lock files in cache. 2016-02-22 18:31:55 -08:00
build.gradle Default gitCommitHash 2016-02-22 19:16:14 -08:00
CHANGELOG.txt Update changelog. 2015-05-28 13:47:24 -07:00
COMPILING.md Align windows and linux directions 2015-09-15 18:10:22 -07:00
CONTRIBUTING.md Updated Forge compilation to ForgeGradle. 2014-04-05 19:59:23 -07:00
gradlew Update gradle wrapper to 2.10 2016-01-12 02:11:07 -08:00
gradlew.bat Update gradle wrapper to 2.11. 2016-02-22 17:41:03 -08:00
LICENSE.txt Modernized pom, readmes. 2012-10-19 21:10:39 -07:00
README.html Tabs -> spaces in README.html. 2012-10-20 00:58:33 -07:00
README.md Change Travis CI status image to the new version. 2014-09-13 03:26:57 -07:00
settings.gradle Switch to Gradle. Use git log --follow for history. 2014-11-14 11:27:39 -08:00

WorldEdit

WorldEdit is an easy-to-use in-game world editor for Minecraft, supporting both single player and multiplayer, that lets you:

  • Change thousands of blocks in an area at once by selecting regions.
  • Use over 100 functions to modify the world or remove problems.
  • Remove large chunks of land as you wish.
  • Sculpt the world and build mountains with brushes.
  • Fix annoyances such as broken water, missing snow, raging fires, and more.

WorldEdit is open source and is available under the GNU Lesser General Public License v3.

Compiling

See COMPILING.md for a guide on compiling WorldEdit.

Contributing

We happily accept contributions, especially through pull requests on GitHub. Submissions must be licensed under the GNU Lesser General Public License v3.

Please read CONTRIBUTING.md for important guidelines to follow.