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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-11-10 05:20:04 +01:00
Datei suchen
zml2008 9830d9d326 Revert "Using trove collections for most internal stuff, using array access in BlockType and ItemType"
This reverts commit 410ac65c6a.
This has been causing compatibility issues with Spout. I haven't been ble to reproduce, but until somebody figures out why, this gets to go
2012-01-22 19:04:56 -08:00
craftscripts Add SSL to GitHub URL and new forum link 2011-11-25 06:34:10 +01:00
lib Added /snap before [date] and /snap after [date]. Example: /snap before last Monday 2am 2011-03-13 20:23:55 -07:00
src Revert "Using trove collections for most internal stuff, using array access in BlockType and ItemType" 2012-01-22 19:04:56 -08:00
.gitattributes Added a .gitattributes file 2012-01-03 14:49:33 +01:00
.gitignore Added .gitignore to ignore some eclipse files. 2011-10-31 21:56:32 +01:00
CHANGELOG.txt Typo fixes 2012-01-16 20:23:13 -08:00
LICENSE.txt Added /snap before [date] and /snap after [date]. Example: /snap before last Monday 2am 2011-03-13 20:23:55 -07:00
NOTICE.txt Added /snap before [date] and /snap after [date]. Example: /snap before last Monday 2am 2011-03-13 20:23:55 -07:00
pom.xml Revert "Using trove collections for most internal stuff, using array access in BlockType and ItemType" 2012-01-22 19:04:56 -08:00
README.html Updated README.html. 2011-10-01 19:11:58 -07:00
README.md Removed redundant line from README.md. 2012-01-01 12:59:43 -08:00

WorldEdit

WorldEdit is a voxel and block manipulation library for Minecraft. It is primarily a library but bindings to Bukkit (included) and SPC (external) are available.

Compiling

You need to have Maven installed (http://maven.apache.org). Once installed, simply run:

mvn clean install

Maven will automatically download dependencies for you. Note: For that to work, be sure to add Maven to your "PATH".

Issue Tracker

Please submit bug reports and feature requests here: http://redmine.sk89q.com/projects/worldedit/issues

Contributing

We happily accept contributions. The best way to do this is to fork WorldEdit on GitHub, add your changes, and then submit a pull request. We'll look at it, make comments, and merge it into WorldEdit if everything works out.

Your submissions have to be licensed under the GNU General Public License v3.