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https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2025-01-11 18:10:52 +01:00
febf5b0175
- We don't want to flush if we're setting from the main thread, as that's going to be another plugin doing it - It's better to have a concurrent error thrown than use a concurrent set, so concurrency issues can actually be fixed rather than handled unsafely - Only send chunk packets up to once a tick (it really doesn't use any memory to cache IntPairs).