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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-12-24 18:10:08 +01:00
Datei suchen
wizjany 6962b2e7b6 Add comprehensive suggestions to many commands.
All patterns now have suggestions, including recursive patterns.
Suggestions will suggest blocks and block states.
All masks now have suggestions, though mask intersections are not
yet supported due to issues with quotes strings.
EntityRemover and ItemFactory now also have completions, as well
as all RegistryConverters (though I am unsure how many are actually
used).

Also use paper's AsyncTabComplete event, if available.
2019-05-28 22:55:20 -04:00
config/checkstyle Add comprehensive suggestions to many commands. 2019-05-28 22:55:20 -04:00
contrib/craftscripts Use 3 wool block variables instead of array 2018-12-31 19:36:41 -06:00
gradle/wrapper Initial Piston conversion test. Non-functional. 2019-04-04 15:50:45 -07:00
worldedit-bukkit Add comprehensive suggestions to many commands. 2019-05-28 22:55:20 -04:00
worldedit-core Add comprehensive suggestions to many commands. 2019-05-28 22:55:20 -04:00
worldedit-forge Initial attempt at restoring regen functionality (#475) 2019-05-26 20:00:45 -04:00
worldedit-libs Fix //expand, improve //help 2019-05-17 22:24:31 -07:00
worldedit-sponge Implement suggestions for Bukkit + Sponge 2019-05-05 23:06:20 -07:00
.gitattributes Remove auto-LF conversion from .gitattributes because it doesn't seem to work that well. 2012-10-28 12:48:52 -07:00
.gitignore Updated changelog, contributing info, gradle, etc 2018-10-04 16:15:35 +10:00
.travis.yml Bump to latest forge and cleanup some old files. 2019-03-11 22:45:41 +10:00
build.gradle Back to SNAPSHOT 2019-05-15 20:14:30 +10:00
CHANGELOG.txt compileOnly breaks shadowJar. bStats needs to fix their repos. 2018-10-10 23:22:38 +10:00
COMPILING.md Remove mentions of setupDecompWorkspace in COMPILING.md. 2019-05-04 21:00:00 -04:00
CONTRIBUTING.md Updated changelog, contributing info, gradle, etc 2018-10-04 16:15:35 +10:00
gradle.properties Further work on 1.13.2 WorldEdit for Forge. Forge still is missing too many features to finish this, and I need to work out how to port the command wrapper system over. 2019-02-19 18:16:28 +10:00
gradlew Upgrade Gradle to 4.0.2 2017-08-01 22:20:56 -07:00
gradlew.bat [Forge] Initial update to 1.11 2016-12-01 23:14:16 -05:00
HEADER.txt Switch to a license plugin for headers 2018-10-04 00:29:34 -07:00
LICENSE.txt Modernized pom, readmes. 2012-10-19 21:10:39 -07:00
README.md Add logo to source. 2019-04-26 15:08:50 -04:00
settings.gradle Merge master, update to texts 2019-04-25 22:11:46 -07:00
worldedit-logo.png Add logo to source. 2019-04-26 15:08:50 -04:00

WorldEdit

WorldEdit is Minecraft mod that turns Minecraft into an in-game map editor (sorta, kinda).

  • Make awesome stuff with half the time OR make quadriply awesome creations with the same time
  • Get lost in hundreds of options and functions that even we've forgotten existed
  • Utilize Photoshop-like tools like "selection areas" and "brushes"
  • Making fjords and other natural wonders with weird names
  • Also: fix grief, broken water, missing snow, raging fires, and other 💩

WorldEdit is open source!, so if you've just learned how to make a button blink, I probably recommend picking up a book on CS algorithms. The project is licensed using the GNU Lesser General Public License license, v3.

Compiling

See COMPILING.md for a guide on compiling WorldEdit.

Contributing

We happily accept contributions, especially through pull requests on GitHub. Submissions must be licensed under the GNU Lesser General Public License v3.

Please read CONTRIBUTING.md for important guidelines to follow.