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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-11-17 00:20:09 +01:00
FastAsyncWorldEdit/worldedit-core
Pierre Maurice Schwang 1ec87e7092
Support Sponge Schematic v3 (#2776)
* Update to Sponge Schematic 3

Includes a major refactoring of how schematics are read.

(cherry picked from commit bd475b1d4acbcf2a95e5a8f3aee50d2fb2100ae8)

* Licenses lol

(cherry picked from commit a5ce8a47657aa987da8ca625cd658856d2eb3477)

* Fix imports

(cherry picked from commit e1892b7bd4ff0ca4592f8cb4e1b2d9363c4cd6ff)

* Update for final changes

(cherry picked from commit 2f6b50a4276b33b615d9dbc52e73e958308735f9)

* chore: ensure flushed clipboard in spongev2 writer

* feat: initial work on FastSchematicWriterV2

* fix: only write into palette once, write into data as varint

* chore: more work on FastSchematicWriterV3

* fix: make FastSchematicWriterV3 work

* fix/chore: write pos as doubles

* chore: start on reader (class exists at least)

* chore: replace while loop with simple if as char can be max 2 bytes

* chore/feat: more work on the fast v3 reader

* fix: offset must be inverted for origin

* chore: use the actual FileChannel for mark / reset (if present)

* chore: add null check again

* chore: buffer streams in isFormat check

* chore/feat: read schematic fully

* chore: don't hold a lazyreference (seems harder to gc with already computed value?)

* chore: remove debugs

* chore: optimize FastSchematicReaderV3

* chore: remove logger warn for now

* chore: constant not required anymore

* chore/feat: support non-file based inputstreams (using in memory LZ4 cache)

* chore: don't wrap streams unnecessary

* chore: cleanup

* chore: since comment for reader + writer

* chore: FAST_V3 not for testing anymore

* chore: update schematic and clipboard logic for linbus changes

* chore: undo format check on load

* fix: remove usages of old nbt types

* fix: use LinBus in FaweDelegateSchematicHandler

* fix: use ReaderUtil again

* chore: update supported schematic types for Arkitektonika

* chore: check for magic bytes in schematic (not tested yet)

* revert: magic bytes check

* fix: fix paletteAlreadyInitialized + biome placement on linear clipboards

* Update worldedit-core/src/main/java/com/fastasyncworldedit/core/extent/clipboard/io/FastSchematicWriterV3.java

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Co-authored-by: Octavia Togami <octavia.togami@gmail.com>
Co-authored-by: Hannes Greule <SirYwell@users.noreply.github.com>
2024-07-13 14:30:34 +02:00
..
doctools Support for 1.20.5/6 (#2721) 2024-05-19 13:32:18 +02:00
src Support Sponge Schematic v3 (#2776) 2024-07-13 14:30:34 +02:00
build.gradle.kts ref: switch from adventure NBT to LinBus (#2778) 2024-06-26 21:55:47 +02:00