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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-11-20 09:50:06 +01:00
FastAsyncWorldEdit/worldedit-bukkit/adapters
dordsor21 362e946fdb
fix: improve biome setting to avoid writing directly to chunk
- Removes possibility of writing to the LevelChunkSection biomes PalettedContainer whilst it is being read for sending packets
 - I believe this occured mostly on clipboard operations where blocks are written before biomes, so chunks are being sent whilst writing biomes
 - This would explain why the error reported in the below issue (and others) is/was so rare
 - Of course I could be completely wrong about all of this, but given the line in LevelChunkSection#write that the error seems to consistently occur on is when writing biomes to the packet, and that the only place I can find in FAWE where we write to a "live" PalettedContainer is for biomes, I am reasonably confident that this is the cause
 - Should address #2729
2024-06-02 17:16:16 +01:00
..
adapter-1_19_4 fix: improve biome setting to avoid writing directly to chunk 2024-06-02 17:16:16 +01:00
adapter-1_20 fix: improve biome setting to avoid writing directly to chunk 2024-06-02 17:16:16 +01:00
adapter-1_20_2 fix: improve biome setting to avoid writing directly to chunk 2024-06-02 17:16:16 +01:00
adapter-1_20_4 fix: improve biome setting to avoid writing directly to chunk 2024-06-02 17:16:16 +01:00
adapter-1_20_5 fix: improve biome setting to avoid writing directly to chunk 2024-06-02 17:16:16 +01:00