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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2025-01-11 18:10:52 +01:00
FastAsyncWorldEdit/worldedit-bukkit
dordsor21 8ffdd8a9e9 Better reading of schematic biomes.
Use biomes in the P2 schematic handler and save as a .schem not .schematic (when it's enabled again)
2020-03-28 10:44:51 +00:00
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2020-03-28 10:44:51 +00:00