// $Id$ /* * WorldEdit * Copyright (C) 2010 sk89q * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ import java.util.Map; import java.util.HashMap; import java.util.HashSet; import java.util.Stack; import com.sk89q.worldedit.*; /** * This class can wrap all block editing operations into one "edit session" that * stores the state of the blocks before modification. This allows for easy * undo or redo. In addition to that, this class can use a "queue mode" that * will know how to handle some special types of items such as signs and * torches. For example, torches must be placed only after there is already * a block below it, otherwise the torch will be placed as an item. * * @author sk89q */ public class EditSession { /** * Stores the original blocks before modification. */ private HashMap original = new HashMap(); /** * Stores the current blocks. */ private HashMap current = new HashMap(); /** * Queue. */ private HashMap queue = new HashMap(); /** * The maximum number of blocks to change at a time. If this number is * exceeded, a MaxChangedBlocksException exception will be * raised. -1 indicates no limit. */ private int maxBlocks = -1; /** * Indicates whether some types of blocks should be queued for best * reproduction. */ private boolean queued = false; /** * List of object types to queue. */ private static final HashSet queuedBlocks = new HashSet(); static { queuedBlocks.add(50); // Torch queuedBlocks.add(37); // Yellow flower queuedBlocks.add(38); // Red rose queuedBlocks.add(39); // Brown mushroom queuedBlocks.add(40); // Red mushroom queuedBlocks.add(59); // Crops queuedBlocks.add(63); // Sign queuedBlocks.add(75); // Redstone torch (off) queuedBlocks.add(76); // Redstone torch (on) queuedBlocks.add(84); // Reed } /** * Default constructor. There is no maximum blocks limit. */ public EditSession() { } /** * Construct the object with a maximum number of blocks. */ public EditSession(int maxBlocks) { if (maxBlocks < -1) { throw new IllegalArgumentException("Max blocks must be >= -1"); } this.maxBlocks = maxBlocks; } /** * Sets a block without changing history. * * @param pt * @param blockType * @return Whether the block changed */ private boolean rawSetBlock(Vector pt, int blockType) { return etc.getMCServer().e.d(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ(), blockType); } /** * Sets the block at position x, y, z with a block type. If queue mode is * enabled, blocks may not be actually set in world until flushQueue() * is called. * * @param x * @param y * @param z * @param blockType * @return Whether the block changed -- not entirely dependable */ public boolean setBlock(int x, int y, int z, int blockType) throws MaxChangedBlocksException { return setBlock(new Vector(x, y, z), blockType); } /** * Sets the block at position x, y, z with a block type. If queue mode is * enabled, blocks may not be actually set in world until flushQueue() * is called. * * @param pt * @param blockType * @return Whether the block changed -- not entirely dependable */ public boolean setBlock(Vector pt, int blockType) throws MaxChangedBlocksException { if (!original.containsKey(pt)) { original.put(pt.toBlockPoint(), getBlock(pt)); if (maxBlocks != -1 && original.size() > maxBlocks) { throw new MaxChangedBlocksException(maxBlocks); } } current.put(pt.toBlockPoint(), blockType); return smartSetBlock(pt, blockType); } /** * Actually set the block. Will use queue. * * @param pt * @param blockType * @return */ private boolean smartSetBlock(Vector pt, int blockType) { if (queued) { if (blockType != 0 && queuedBlocks.contains(blockType) && rawGetBlock(pt.add(0, -1, 0)) == 0) { queue.put(pt.toBlockPoint(), blockType); return getBlock(pt) != blockType; } else if (blockType == 0 && queuedBlocks.contains(rawGetBlock(pt.add(0, 1, 0)))) { rawSetBlock(pt.add(0, 1, 0), 0); // Prevent items from being dropped } } return rawSetBlock(pt, blockType); } /** * Gets the block type at a position x, y, z. * * @param pt * @return Block type */ public int getBlock(Vector pt) { // In the case of the queue, the block may have not actually been // changed yet if (queued) { if (current.containsKey(pt)) { return current.get(pt); } } return etc.getMCServer().e.a(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ()); } /** * Gets the block type at a position x, y, z. * * @param x * @param y * @param z * @return Block type */ public int getBlock(int x, int y, int z) { return getBlock(new Vector(x, y, z)); } /** * Gets the block type at a position x, y, z. * * @param pt * @return Block type */ public int rawGetBlock(Vector pt) { return etc.getMCServer().e.a(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ()); } /** * Restores all blocks to their initial state. */ public void undo() { for (Map.Entry entry : original.entrySet()) { BlockVector pt = (BlockVector)entry.getKey(); smartSetBlock(pt, (int)entry.getValue()); } flushQueue(); } /** * Sets to new state. */ public void redo() { for (Map.Entry entry : current.entrySet()) { BlockVector pt = (BlockVector)entry.getKey(); smartSetBlock(pt, (int)entry.getValue()); } flushQueue(); } /** * Get the number of changed blocks. * */ public int size() { return original.size(); } /** * Get the maximum number of blocks that can be changed. -1 will be * returned if disabled. * * @return block change limit */ public int getBlockChangeLimit() { return maxBlocks; } /** * Set the maximum number of blocks that can be changed. * * @param maxBlocks -1 to disable */ public void setBlockChangeLimit(int maxBlocks) { if (maxBlocks < -1) { throw new IllegalArgumentException("Max blocks must be >= -1"); } this.maxBlocks = maxBlocks; } /** * Returns queue status. * * @return whether the queue is enabled */ public boolean isQueueEnabled() { return queued; } /** * Queue certain types of block for better reproduction of those blocks. */ public void enableQueue() { queued = true; } /** * Disable the queue. This will flush the queue. */ public void disableQueue() { if (queued != false) { flushQueue(); } queued = false; } /** * Finish off the queue. */ public void flushQueue() { if (!queued) { return; } for (Map.Entry entry : queue.entrySet()) { BlockVector pt = (BlockVector)entry.getKey(); rawSetBlock(pt, (int)entry.getValue()); } } /** * Fills an area recursively in the X/Z directions. * * @param x * @param z * @param origin * @param blockType * @param radius * @param depth * @return number of blocks affected */ public int fillXZ(int x, int z, Vector origin, int blockType, int radius, int depth) throws MaxChangedBlocksException { double dist = Math.sqrt(Math.pow(origin.getX() - x, 2) + Math.pow(origin.getZ() - z, 2)); int minY = origin.getBlockY() - depth + 1; int affected = 0; if (dist > radius) { return 0; } if (getBlock(new Vector(x, origin.getY(), z)) == 0) { affected = fillY(x, (int)origin.getY(), z, blockType, minY); } else { return 0; } affected += fillXZ(x + 1, z, origin, blockType, radius, depth); affected += fillXZ(x - 1, z, origin, blockType, radius, depth); affected += fillXZ(x, z + 1, origin, blockType, radius, depth); affected += fillXZ(x, z - 1, origin, blockType, radius, depth); return affected; } /** * Recursively fills a block and below until it hits another block. * * @param x * @param cy * @param z * @param blockType * @param minY * @throws MaxChangedBlocksException * @return */ private int fillY(int x, int cy, int z, int blockType, int minY) throws MaxChangedBlocksException { int affected = 0; for (int y = cy; y >= minY; y--) { Vector pt = new Vector(x, y, z); if (getBlock(pt) == 0) { setBlock(pt, blockType); affected++; } else { break; } } return affected; } /** * Remove blocks above. * * @param pos * @param size * @param height * @return number of blocks affected */ public int removeAbove(Vector pos, int size, int height) throws MaxChangedBlocksException { int maxY = Math.min(127, pos.getBlockY() + height - 1); size--; int affected = 0; for (int x = (int)pos.getX() - size; x <= (int)pos.getX() + size; x++) { for (int z = (int)pos.getZ() - size; z <= (int)pos.getZ() + size; z++) { for (int y = (int)pos.getY(); y <= maxY; y++) { Vector pt = new Vector(x, y, z); if (getBlock(pt) != 0) { setBlock(pt, 0); affected++; } } } } return affected; } /** * Remove blocks below. * * @param pos * @param size * @param height * @return number of blocks affected */ public int removeBelow(Vector pos, int size, int height) throws MaxChangedBlocksException { int minY = Math.max(0, pos.getBlockY() - height); size--; int affected = 0; for (int x = (int)pos.getX() - size; x <= (int)pos.getX() + size; x++) { for (int z = (int)pos.getZ() - size; z <= (int)pos.getZ() + size; z++) { for (int y = (int)pos.getY(); y >= minY; y--) { Vector pt = new Vector(x, y, z); if (getBlock(pt) != 0) { setBlock(pt, 0); affected++; } } } } return affected; } /** * Sets all the blocks inside a region to a certain block type. * * @param region * @param blockType * @return number of blocks affected * @throws MaxChangedBlocksException */ public int setBlocks(Region region, int blockType) throws MaxChangedBlocksException { int affected = 0; if (region instanceof CuboidRegion) { // Doing this for speed Vector min = region.getMinimumPoint(); Vector max = region.getMaximumPoint(); for (int x = min.getBlockX(); x <= max.getBlockX(); x++) { for (int y = min.getBlockY(); y <= max.getBlockY(); y++) { for (int z = min.getBlockZ(); z <= max.getBlockZ(); z++) { Vector pt = new Vector(x, y, z); if (setBlock(pt, blockType)) { affected++; } } } } } else { for (Vector pt : region) { if (setBlock(pt, blockType)) { affected++; } } } return affected; } /** * Replaces all the blocks of a type inside a region to another block type. * * @param region * @param fromBlockType -1 for non-air * @param toBlockType * @return number of blocks affected * @throws MaxChangedBlocksException */ public int replaceBlocks(Region region, int fromBlockType, int toBlockType) throws MaxChangedBlocksException { int affected = 0; if (region instanceof CuboidRegion) { // Doing this for speed Vector min = region.getMinimumPoint(); Vector max = region.getMaximumPoint(); for (int x = min.getBlockX(); x <= max.getBlockX(); x++) { for (int y = min.getBlockY(); y <= max.getBlockY(); y++) { for (int z = min.getBlockZ(); z <= max.getBlockZ(); z++) { Vector pt = new Vector(x, y, z); int curBlockType = getBlock(pt); if (fromBlockType == -1 && curBlockType != 0 || curBlockType == fromBlockType) { if (setBlock(pt, toBlockType)) { affected++; } } } } } } else { for (Vector pt : region) { int curBlockType = getBlock(pt); if (fromBlockType == -1 && curBlockType != 0 || curBlockType == fromBlockType) { if (setBlock(pt, toBlockType)) { affected++; } } } } return affected; } /** * Make faces of the region (as if it was a cuboid if it's not). * * @param region * @param blockType * @return number of blocks affected * @throws MaxChangedBlocksException */ public int makeCuboidFaces(Region region, int blockType) throws MaxChangedBlocksException { int affected = 0; Vector min = region.getMinimumPoint(); Vector max = region.getMaximumPoint(); for (int x = min.getBlockX(); x <= max.getBlockX(); x++) { for (int y = min.getBlockY(); y <= max.getBlockY(); y++) { if (setBlock(x, y, min.getBlockZ(), blockType)) { affected++; } if (setBlock(x, y, max.getBlockZ(), blockType)) { affected++; } affected++; } } for (int y = min.getBlockY(); y <= max.getBlockY(); y++) { for (int z = min.getBlockZ(); z <= max.getBlockZ(); z++) { if (setBlock(min.getBlockX(), y, z, blockType)) { affected++; } if (setBlock(max.getBlockX(), y, z, blockType)) { affected++; } } } for (int z = min.getBlockZ(); z <= max.getBlockZ(); z++) { for (int x = min.getBlockX(); x <= max.getBlockX(); x++) { if (setBlock(x, min.getBlockY(), z, blockType)) { affected++; } if (setBlock(x, max.getBlockY(), z, blockType)) { affected++; } } } return affected; } /** * Overlays a layer of blocks over a cuboid area. * * @param region * @param blockType * @return number of blocks affected * @throws MaxChangedBlocksException */ public int overlayCuboidBlocks(Region region, int blockType) throws MaxChangedBlocksException { Vector min = region.getMinimumPoint(); Vector max = region.getMaximumPoint(); int upperY = Math.min(127, max.getBlockY() + 1); int lowerY = Math.max(0, min.getBlockY()- 1); int affected = 0; for (int x = min.getBlockX(); x <= max.getBlockX(); x++) { for (int z = min.getBlockZ(); z <= max.getBlockZ(); z++) { for (int y = upperY; y >= lowerY; y--) { if (y + 1 <= 127 && getBlock(x, y, z) != 0 && getBlock(x, y + 1, z) == 0) { if (setBlock(x, y + 1, z, blockType)) { affected++; } break; } } } } return affected; } /** * Stack a cuboid region. * * @param region * @param xm * @param ym * @param zm * @param count * @param copyAir * @return number of blocks affected * @throws MaxChangedBlocksException */ public int stackCuboidRegion(Region region, int xm, int ym, int zm, int count, boolean copyAir) throws MaxChangedBlocksException { int affected = 0; Vector min = region.getMinimumPoint(); Vector max = region.getMaximumPoint(); int xs = region.getWidth(); int ys = region.getHeight(); int zs = region.getLength(); for (int x = min.getBlockX(); x <= max.getBlockX(); x++) { for (int z = min.getBlockZ(); z <= max.getBlockZ(); z++) { for (int y = min.getBlockY(); y <= max.getBlockY(); y++) { int blockType = getBlock(new Vector(x, y, z)); if (blockType != 0 || copyAir) { for (int i = 1; i <= count; i++) { if (setBlock(x + xs * xm * i, y + ys * ym * i, z + zs * zm * i, blockType)) { affected++; } } } } } } return affected; } /** * Drain nearby pools of water or lava. * * @param pos * @param radius * @return number of blocks affected * @throws MaxChangedBlocksException */ public int drainArea(Vector pos, int radius) throws MaxChangedBlocksException { int affected = 0; HashSet visited = new HashSet(); Stack queue = new Stack(); for (int x = pos.getBlockX() - 1; x <= pos.getBlockX() + 1; x++) { for (int z = pos.getBlockZ() - 1; z <= pos.getBlockZ() + 1; z++) { for (int y = pos.getBlockY() - 1; y <= pos.getBlockY() + 1; y++) { queue.push(new BlockVector(x, y, z)); } } } while (!queue.empty()) { BlockVector cur = queue.pop(); int type = getBlock(cur); // Check block type if (type != 8 && type != 9 && type != 10 && type != 11) { continue; } // Don't want to revisit if (visited.contains(cur)) { continue; } visited.add(cur); // Check radius if (pos.distance(cur) > radius) { continue; } for (int x = cur.getBlockX() - 1; x <= cur.getBlockX() + 1; x++) { for (int z = cur.getBlockZ() - 1; z <= cur.getBlockZ() + 1; z++) { for (int y = cur.getBlockY() - 1; y <= cur.getBlockY() + 1; y++) { BlockVector newPos = new BlockVector(x, y, z); if (!cur.equals(newPos)) { queue.push(newPos); } } } } if (setBlock(cur, 0)) { affected++; } } return affected; } }