3
0
Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-11-06 11:30:06 +01:00
Commit graph

1075 Commits

Autor SHA1 Nachricht Datum
Maddy Miller
a088e6a96b Remove the Bukkit legacy data folder migration code from 11 years ago (#2383)
(cherry picked from commit EngineHub/WorldEdit@7f81aad028)
2023-08-10 19:10:04 -04:00
Jeff P
50e45f07f0
fix: Do not tab complete if command not owned by FAWE (#2386) 2023-08-02 14:08:58 +02:00
Alexander Brandes
9ae04b8d40
Update v7 notification 2023-07-31 11:44:14 +02:00
Alexander Brandes
c91b477e29
Update PlotSquared integration to v7 (#2075)
Co-authored-by: dordsor21 <dordsor21@gmail.com>
2023-07-22 12:01:33 +02:00
dordsor21
0a19f643b6
fix #2349 2023-07-11 16:39:53 +01:00
Alexander Brandes
90587e56fc
Deprecate support for 1.16.5 (#2338) 2023-07-07 16:38:10 +00:00
Jordan
f38c81aa2a
fix: correctly invalidate mask after a plot is merged (#2333) 2023-07-07 18:27:10 +02:00
Jordan
888683d83b
fix: ignore clipboard origin when pasting to match P2 behaviour (#2336) 2023-07-07 18:23:37 +02:00
dordsor21
a669be2041
fix #2319 2023-07-05 22:03:13 +01:00
Jordan
24325d91ba
feat: improve (region) fawe mask handling (#2312)
* feat: improve fawe mask handling
 - Actually cache masks, even if the player has left the region
 - Fix P2 isValid test for single plots
 - Fixes #1946

* Fix incorrect delegated method
2023-06-28 09:24:20 +01:00
dordsor21
924805af8f
fix: fix obnoxious error message if using p2 v7 with FAWE main branch 2023-06-25 13:52:13 +01:00
dordsor21
05d5ad161a
chore: add obnoxious error message if using p2 v7 with FAWE main branch 2023-06-23 21:57:51 +01:00
Jordan
8ca25fa7d7
fix: towny max bounds are exclusive (#2301)
fix: towny max bounds are exlusive
 - Fixes #2293
2023-06-19 22:46:01 +02:00
Jordan
1ede11b129
fix: use new array when creating palette (#2305)
- Fixes #2291
2023-06-19 14:34:02 +01:00
Jordan
79a2c14caa
fix #2292 2023-06-13 19:12:24 +02:00
Jordan
e449910af5
feat: prevent edits outside +/- 30,000,000 blocks (#2285)
* feat: prevent edits outside +/- 30,000,000 blocks

* Remove import
2023-06-12 11:27:07 +02:00
LlmDl
ca4080eea7
Update & Fix TownyFeature support. (#2279) 2023-06-11 22:55:11 +01:00
Alexander Brandes
bb14d93a8d
Add Console/CommandBlock support to Fabric/Forge/Sponge (2317) 2023-06-09 13:58:45 +02:00
Jordan
84872cf9a2
chore: improve queue documentation and submit history to better queue (#2266) 2023-06-06 19:22:25 +02:00
Jordan
2c7b529f67
fix: create single threaded executor for use with non-concurrent generators (#2236)
- Fixes #2228
2023-05-20 20:56:46 +02:00
Jordan
3a13c4aaa7
chore: remove firework-chunk-loading prevention and default tick limiter to false (#2234)
- It's very resource-intensive and probably doesn't work anyway
 - Tick limiter should not be enabled by default, it confuses a lot of people with the console logs
2023-05-20 16:25:24 +02:00
Phillipp Glanz
c57fee5b86
Fixes command context for bukkit console command sender (#2193) 2023-05-12 12:12:08 +01:00
Hannes Greule
c86dfe45df
Ensure regen step not running on the main thread (#2185) 2023-04-23 22:15:37 +02:00
Jordan
e4158ac084
fix: invalidate cached FaweMask when a plot is unlinked (#2157)
* fix: invalidate cached FaweMask when a plot is unlinked
 - Fixes IntellectualSites/PlotSquared#3998

* Use a weakly-referenced copy of the copnncted plots set
2023-04-13 17:34:05 +01:00
Jordan
7ab04317fa
fix: clear above and below plot gen heights if build heights are larger (#2153) 2023-03-17 21:56:48 +01:00
Hannes Greule
526e1902ca
Fix FAWE using exclusive build height from PlotSquared (#2123)
Use inclusive build height maximum
2023-03-02 00:47:28 +01:00
Hannes Greule
321a39f121
Remove PlayerMoveEvent listener and deprecate MovableTool (#2083)
Remove PlayerMoveEventListener and deprecate MovableTool
2023-02-07 23:07:57 +01:00
Alexander Brandes
07217d0b81
[ci skip] Document metrics addition 2023-02-07 22:50:21 +01:00
Alexander Brandes
b65f3ce1f8
Add metrics for Residence (#2081) 2023-02-07 10:47:49 +01:00
Alexander Brandes
1771a04ef9
Release 2.4.10 2022-11-15 19:35:25 +01:00
Hannes Greule
bbc1db9bd2
Read minecraft version from paper if available (#2002)
* read version from paper if available

* fix for versions without release information
2022-11-01 23:39:42 +01:00
Jordan
0d112b2913
fix: move main-thread call to be implementation from WorldWrapper (#1991)
- Fixes #1990
2022-10-23 21:22:53 +02:00
Jordan
878509406b
fix: Add items to a player's inventory on the main thread (#1977)
- Fixes #1954
2022-10-12 20:48:56 +02:00
Pierre Maurice Schwang
598cd6ba19
Don't error when NPC-annotated "entity" leaves the server (#1969)
fix: no need to remove never-added attachment
2022-10-08 13:34:50 +02:00
Hannes Greule
5da558e24c
feature: support paper chunk system (#1884)
* avoid usage of ticking chunk future on paper

* fix entity handling

* fix entity handling but on spigot

* seems like no one uses spigot

Co-authored-by: Alexander Brandes <mc.cache@web.de>
2022-09-04 23:30:32 +02:00
dordsor21
9762e4e220
Add Object2ObjectArrayMap to "DoNotMinimiseThese" class
- Fixes #1839
2022-06-24 10:43:21 +01:00
Jordan
d498996cbd
Use Material rather than legacy int/data when specifying block break effect type (#1829) 2022-06-22 12:50:09 +01:00
Jordan
dac3610bcf
Implement generation of biome decorations to //regen <biome> and add option for a random seed to be used (#1819) 2022-06-19 22:33:16 +01:00
Jordan
907ad8528e
Don't do the unbelievable bad use of a MutableBlockVector2 in the creation of a set (#1825)
* Don't do the unbelievable bad use of a MutableBlockVector2 in the creation of a set
 - Fixes IntellectualSites/PlotSquared#3683

* Clean up remnants of the use of MutableBlockVector2
2022-06-17 23:41:25 +02:00
Alexander Brandes
5b2f8502fb
fix: Run GriefPrevention region check in sync (#1804)
* fix: Run GP check in sync

Fixes #1692

* refactor: Sync on last condition only
2022-06-15 13:37:08 +02:00
Jordan
97ab47c90b
Command block messages should be sent on the main thread as it causes a block update (#1796)
- Fixes #1786
2022-06-13 23:42:26 +02:00
dordsor21
f8583fb7cb
Remove erroneous world height 256 limit 2022-06-13 15:11:39 +01:00
Jordan
63f031b01a
Only synchronise tree generation at the very lowest level (#1788)
* Only synchronise tree generation at the very lowest level
 - Fixes #1681

* Perform the generate inside try-finally and actually use the resultant copied map to place blocks to the editsession

* Check result of generateTree and return null if failed
2022-06-13 09:05:18 +02:00
Jordan
da3fc2e6ea
Fix DelegateSemaphore synchronisation issues on Spigot (#1781)
* Fix DelegateSemaphore synchronisation issues on Spigot
 - Also effectively nullify it on paper - the synchronisation on the object is enough

* Remove unneeded imports
2022-06-10 19:50:16 +02:00
Alexander Brandes
c5a50179f2
[ci skip] build: Switch to bom (#1778)
* build: Switch to bom

* chore: Use javax over checkerframework
2022-06-10 01:26:48 +02:00
Jordan
198c6b7800
Some fixes and improvements to internal queuing (#1715)
* the set array given in NMSAdapter should have get data written to it
 - Fixes #1664
 - May fix #1700

* Having target size >= 2* parallel threads allows for adjacent chunks to be loaded with issues

* "empty" chunk section doesn't need to be localised to the chunk and may be static

* Switch to slightly more performant stream method for testing for non-empty sections

* Implement lock into ChunkHolder preventing any modification to occur whilst the edit is being applied to the world
 (when ChunkHolder is called)

* Add config note about target-size

* set ordinal equal to air if both set and get are `__reserved__`

* Add note to checkAndWaitOnCalledLock method of its use

* Don't print exception and throw

* Switch to a wrapped StampedLock allowing reentrant behaviour
 - StampedLock is not reentrent
 - Allow unlock from a different thread only if it provides the correct stamp
 - This stamp can only be retrieved by the thread owning the lock

* Avoid some "doubling-up" of using checkAndWaitOnCalledLock

* Unbloat `checkAndWaitOnCalledLock`

* Add since tags
2022-06-05 20:52:28 +02:00
Jordan
d7543884a5
Check cached bukkit player is the same as the current player online (#1732)
* Check cached bukkit player is the same as the current player online
 - If plugins do silly things like teleport, deop (anything that requires a perm-recheck) (anything that ultimately requires a BukkitPlayer at some point) then the retention of metadata by the server (as it's stored based on a string value indescriminate of player a player relogging) means that a BukkitPlayer caching an old player object will be kept, cached and retrieved by FAWE. Adding a simple memory-based equality check when the player rejoins, and then "invaliding" (redoing) the cache if the players are not equal, fixes this.
 - Fixes #1730

* Address comments

* Add comment explaining reference equality check to code
2022-05-10 10:10:59 +02:00
Jordan
210ee9f2ef
Implement getNameUnsafe method to allow an unloaded world's name to be accessed (#1712)
* Implement getNameUnsafe method to allow an unloaded world's name to be accessed
 - Fixes #1671 and #504

* Add javadoc since tag

Co-authored-by: Alexander Brandes <mc.cache@web.de>

Co-authored-by: Alexander Brandes <mc.cache@web.de>
2022-05-05 21:39:45 +02:00
Jordan
65349392a6
Set empty block count when using fastmode on 1.17 (#1710)
* Set empty block count when using fastmode on 1.17
Fixes #1666

* Update legacy adapters
2022-04-21 13:11:23 +02:00
Pierre Maurice Schwang
2483eacff5
Fix memory leak by Citizen NPCs (#1693)
* fix: ignore uuid v2 for BukkitPermissionAttachmentManager

Fixes a memory leak that attaches and caches PermissionAttachments to NPCs. Citiziens uses version 2 UUIDs, which are not used for regular player uuids. Those v2 uuids are now excluded.

* fix: create Permission when required

* fix: use citizens documented way to check for NPCs
2022-04-06 16:22:53 +02:00