sk89q
b21f944570
Changed /remove[above|below], //set to use visitors.
2014-03-27 19:57:24 -07:00
sk89q
dbb7b085f0
Changed //count, //fill, //fillr to use visitors.
2014-03-27 08:22:18 +01:00
sk89q
2562a2f577
Added OperationHelper.completeBlindly().
2014-03-27 08:22:18 +01:00
sk89q
45c2868d4c
Added various visitors (BFS, Downward, Recursive, Region).
2014-03-27 08:22:18 +01:00
sk89q
a7300cf9ef
Aded BlockReplace, which replaces blocks with a pattern.
2014-03-27 08:22:18 +01:00
sk89q
79643790cc
Added BlockCount, which counts the number of blocks matching a mask.
2014-03-27 08:22:17 +01:00
sk89q
c7fcbb299d
Added FuzzyBlockMask, which uses BaseBlock.containsFuzzy.
2014-03-27 08:22:17 +01:00
sk89q
0cafe4abb8
Added BoundedYMask that requires that Y is in a range.
2014-03-27 08:22:17 +01:00
sk89q
52bbbb1797
Added CombinedMask(Mask ...mask) constructor.
2014-03-27 08:22:17 +01:00
sk89q
7c4a67d32b
FlatRegionApplicator -> FlatRegionVisitor.
2014-03-27 08:22:17 +01:00
TomyLobo
d18a20dafa
Clarified some comments.
2014-03-27 08:21:06 +01:00
TomyLobo
6262fe35bd
Fixed some javadocs.
2014-03-23 22:26:08 +01:00
sk89q
b3e03f59ac
Don't grow pumpkin patches on non-grass blocks.
2014-03-01 16:57:14 -08:00
sk89q
c5fdfa7a0d
Made GroundScatterFunction use a NoiseGenerator.
2014-03-01 16:52:36 -08:00
sk89q
d2e93dfe23
Added GardenPatchGenerator, GroundScatterFunction.
...
/pumpkins now uses the new classes.
2014-03-01 15:46:00 -08:00
sk89q
fb634ef95b
Delegate flora creation to new FloraGenerator.
...
Sadly, no biome-specific flowers because the biome API in WorldEdit apparently needs some improvement.
2014-03-01 14:37:08 -08:00
sk89q
0402faa839
Added GroundFindingFunction.shouldPassThrough().
2014-03-01 14:08:17 -08:00
sk89q
31060e1e0c
Moved FlatRegion cast code to FlatRegionApplicator's constructor.
2014-03-01 13:54:44 -08:00
sk89q
c87b1acbad
Added FlatRegionApplicator for FlatRegionFunctions.
2014-03-01 12:37:18 -08:00
sk89q
504c7a5ff1
Have upperY and lowerY on GroundFindingFunction be set via mutators.
2014-03-01 12:03:10 -08:00
sk89q
6f116cd564
Added FloraPlacer FlatRegionFunction and //flora.
2014-03-01 10:41:32 -08:00
sk89q
bc711d9036
Implemented ForestGenerator that performs the "forestgen" or "//forest" commands.
2014-03-01 02:51:50 -08:00
sk89q
c9d93d12a1
Added FlatRegionFunction and GroundFindingFunction.
...
FlatRegionFunction takes apply(Vector2D) and GroundFindingFunction is an implementation of FlatRegionFunction that searches for the first ground block.
2014-03-01 02:51:50 -08:00
sk89q
086533e6bc
Fixed incorrect arg shifting on //forest.
2014-03-01 02:51:50 -08:00
sk89q
7cf093ad40
Fixed pattern "X%Y" with no Y defined throwing an exception.
...
Fixes WORLDEDIT-2897.
2014-02-28 16:20:54 -08:00
sk89q
513940a80b
Fixed /we help to always check the lowercase command name.
...
Fixes WORLDEDIT-2876.
2014-02-28 16:18:07 -08:00
sk89q
0e615e5bf7
Added //forest that generates a forest in a selection.
...
Fixes WORLDEDIT-2958.
2014-02-28 16:15:51 -08:00
sk89q
9627d830d7
Added CuboidRegion.makeCuboid(Region).
2014-02-28 16:15:14 -08:00
sk89q
6bfcaca6d3
Added EditSession.forestGen() that takes Iterable<Vector2D>.
2014-02-28 16:14:44 -08:00
sk89q
2e2d432d11
Removed the /fill command as an alias of /material.
...
Fixes WORLDEDIT-3016.
2014-02-28 15:42:28 -08:00
TomyLobo
743a5ea869
Renamed a parameter in BukkitUtil.
2014-01-28 08:33:46 +01:00
wizjany
ab0d170d9a
Added -s flag to //paste to select the pasted area.
...
Also undeprecated a method that shouldn't have been.
2014-01-12 15:57:19 -05:00
wizjany
ca44ee073a
Added new log/leaves to floating tree remover tool.
2014-01-07 18:34:15 -05:00
TomyLobo
c25b9a53f2
Added config option to set the default for the /up and /ceil commands.
...
The config option defaults to glass as that is consistent across gamemodes.
Use -f to force flight (if available).
Use -g to force glass.
2013-12-31 19:04:19 +01:00
wizjany
99fae3e716
Revert /up and /ceil command to use glass block by default. Flight can be done via -f flag now.
2013-12-29 13:28:22 -05:00
TomyLobo
61905527f8
The /green command no longer affects permadirt and podzol.
...
This behaviour can be overridden with -f.
2013-12-29 18:28:42 +01:00
wizjany
85035a2a24
Allow forest generator to make trees under snow tiles.
2013-12-24 18:53:03 -05:00
wizjany
611cb81cf8
Added rotate/flip/cycle data for 1.7.2 blocks.
2013-12-24 18:31:48 -05:00
wizjany
d5831ea37b
Added 1.7.2 biomes and trees.
2013-12-24 18:31:45 -05:00
TomyLobo
b3f2c10f79
Fixed some javadocs and deprecated isNaturalTerrainBlock(int).
2013-12-10 07:13:41 +01:00
wizjany
7b539dade6
Added 1.7 blocks and items.
2013-12-09 23:21:47 -05:00
TomyLobo
68b8218bea
Moved containsFuzzy from EditSession to BaseBlock.
2013-12-03 23:53:44 +01:00
TomyLobo
d467bf1386
Added data value mappings for certain blocks and made all other block types wildcard matches.
2013-12-03 23:53:33 +01:00
TomyLobo
ef43e141ee
Typo fix.
2013-12-02 10:35:01 +01:00
TomyLobo
da37f5424c
Improved the readability of BaseBlock.equals.
2013-12-02 10:35:00 +01:00
wizjany
9a000de7cf
Added nmsblock classes for MCPC 1.6.x. Untested
2013-12-01 18:22:32 -05:00
wizjany
8574f7bb36
Update NMS access to 1.7.2.
2013-12-01 15:29:05 -05:00
TomyLobo
1b9445b6f2
Added a "pos1" pseudo block type, which uses the block type from the "primary position".
2013-11-30 17:21:38 +01:00
TomyLobo
768adee389
Added a "hand" pseudo block type that uses the currently selected block.
2013-11-30 17:21:37 +01:00
TomyLobo
8319eb6d91
Added an item->block mapping for LocalPlayer.getBlockInHand().
2013-11-30 17:21:36 +01:00
TomyLobo
66253ff891
Added BlockType.getBlockForItem.
2013-11-30 17:21:36 +01:00
TomyLobo
1a96847f88
Added LocalPlayer.getBlockInHand().
...
Also added an appropriate overload to BukkitPlayer.
2013-11-30 17:21:35 +01:00
TomyLobo
cd0bc62931
WorldEdit.getBlock (and its callers) can now throw any WorldEditException.
2013-11-30 17:21:34 +01:00
TomyLobo
79bcfd815b
Fixed //deform not doing anything at all.
2013-11-30 17:18:53 +01:00
TomyLobo
8dbabe344d
Reduced indentation level in some methods in WorldEdit.java and made WorldEdit.getBlock less confusing.
2013-11-30 00:00:02 +01:00
wizjany
3acc82e97b
Removed the allow-extra-data-values option.
...
This reverts parts of e477141
.
Data values could never go past 15 anyway,
making the option pointless and misleading.
2013-11-26 10:53:23 -05:00
TomyLobo
3fa9a4e309
Attached ascending rails to the block they're ascending towards, in addition to the block below them.
2013-11-17 23:43:38 +01:00
TomyLobo
b6ab34f23b
Attachments for the 21st century!
2013-11-17 21:21:36 +01:00
TomyLobo
728dd52b0d
Fixed a javadoc.
2013-11-17 18:31:12 +01:00
TomyLobo
bef5c8e3e7
Removed flower pots from canPassThrough.
2013-11-14 18:40:36 +01:00
TomyLobo
b299632d00
Fixed some warnings.
2013-11-10 13:52:56 +01:00
TomyLobo
164601644a
//walls on non-cuboid regions no longer introduces gaps in walls beyond 45 degrees (aka slanted roofs :)).
...
This is a better way to solve #273 .
2013-11-03 10:20:49 +01:00
orthoplex64
22d6c51976
Added /curve.
2013-11-01 20:24:09 +01:00
orthoplex64
f4277c126d
Hollow lines; modified line-drawing; EditSession utility methods
...
Made hypot() and getHollowed() static
2013-11-01 20:24:08 +01:00
orthoplex64
f38b6c484c
Line thickness support
2013-11-01 20:24:08 +01:00
orthoplex64
91c6c69551
Add //line command and EditSession method
...
The EditSession method comes with javadoc.
2013-11-01 20:24:07 +01:00
Albert Pham
9930fb7338
Merge pull request #269 from sk89q/generatebiome
...
Added a //generatebiome command, which uses formulae to generate free-form biomes.
2013-11-01 12:23:27 -07:00
TomyLobo
f7c7292f79
Added a //generatebiome command, which uses formulae to generate free-form biomes.
...
Shorthands: //genbiome, //gb
2013-11-01 20:09:30 +01:00
TomyLobo
1746dd2e1a
Snapshot restore now obeys masks again.
2013-11-01 20:09:28 +01:00
TomyLobo
803b4df72e
Masks are now checked in setBlock instead of rawSetBlock.
...
Untested!!!
2013-11-01 20:09:27 +01:00
Albert Pham
69bcaa7133
Merge pull request #272 from sk89q/solidmask
...
Added a #solid mask
2013-11-01 12:08:29 -07:00
TomyLobo
961773ce5d
Added non-cuboid support for //walls and //outline.
2013-11-01 19:05:49 +01:00
TomyLobo
627e029fbb
Added a SolidBlockMask (#solid).
2013-10-30 08:49:14 +01:00
TomyLobo
02de320980
Introduced AbstractMask as a superclass to all implementors of the Mask interface.
2013-10-30 08:48:40 +01:00
TomyLobo
6e3d8395df
Fixed UnderOverlayMask.
2013-10-30 08:48:13 +01:00
TomyLobo
ae6e59e8d0
Removed references to the deprecated BlockTypeMask class from UnderOverlayMask.
2013-10-30 08:48:12 +01:00
TomyLobo
f27d7e585d
Moved ArbitraryShape and WorldEditExpressionEnvironment to a new "shape" package.
2013-10-26 12:33:24 +02:00
TomyLobo
dcd1c7cee8
Made /up and /ceil benefit from fly mode.
...
This avoids littering the world with floating glass blocks when possible.
2013-10-25 18:22:11 +02:00
TomyLobo
90e1788781
Refactored up-with-glass code into a helper function.
2013-10-24 22:07:31 +02:00
TomyLobo
a1fa32153c
Code quality improvements.
2013-10-24 22:07:30 +02:00
TomyLobo
661484f858
Code quality improvements.
2013-10-23 18:54:45 +02:00
TomyLobo
7dca4d15ef
Made hay blocks rotate like logs.
...
They're textured like them, too, so it fits.
Also, they no longer violate the "flip twice equals rotate twice" conditions.
2013-10-20 16:31:50 +02:00
TomyLobo
696a2819a7
Fixed head rotation.
2013-10-20 16:31:50 +02:00
TomyLobo
6c4d2e2d8e
Fixed lever rotation.
2013-10-20 16:31:49 +02:00
TomyLobo
c750cc6871
Fixed bed rotation.
2013-10-20 16:31:48 +02:00
TomyLobo
9220831ea4
Fixed door rotation and disabled door y flipping.
...
Mojang radically changd the way doors work, so y flipping on a per-block
basis is now impossible.
2013-10-20 16:31:48 +02:00
TomyLobo
06ef568bdd
Code formatting.
2013-10-20 16:31:47 +02:00
TomyLobo
73bf2bd215
Fixed not flipping the center plane blocks.
...
Added regression test so we'll never have to deal with it again.
2013-10-20 16:31:46 +02:00
TomyLobo
54dca39b07
Removed the .java file from the resources folder.
2013-10-20 16:31:46 +02:00
TomyLobo
9e708b70a9
Fixed some warnings.
2013-10-20 16:30:22 +02:00
TomyLobo
2fdc76a3f9
Added centralTopLimit property for hoppers.
2013-10-20 00:24:55 +02:00
TomyLobo
43f9e517e7
BlockType adjustments
...
- Flagged all snow layers except single layers (data values 0 and 8) as "cannot be passed through".
- Fixed centralTopLimit for trap doors and fence gates and cake blocks with data values 6..15.
2013-10-17 11:03:56 +02:00
TomyLobo
1ec17b5a44
Made /ascend and /descend use centralTopLimit.
2013-10-17 11:03:55 +02:00
TomyLobo
921c354db7
Made everything that uses canPassThrough use data values.
2013-10-17 11:03:55 +02:00
TomyLobo
b612de3429
Added Block and id/data overloads to canPassThrough, centralTopLimit and isNaturalTerrainBlock.
2013-10-17 11:03:54 +02:00
TomyLobo
d2f51b27b5
Gave the function containing the code for the //gmask command a better name.
2013-10-17 11:03:27 +02:00
TomyLobo
aebaa921fd
Fixed some general silliness.
2013-10-17 11:03:26 +02:00
wizjany
cb8df85cc7
Allow colors for stained clay and carpet data values.
2013-10-02 21:55:51 -04:00
davboecki
bd98e98698
Update Forge implementation and added build script.
...
Including:
* Update to new MCP names
* Adding of an build script (see maven 'forge' profile)
* Adding of an regeneration code
* Simplifying of the command registration
* Added command usage description to avoid empty help pages
* Added missing raw information
* Used a WeakReference as world reference to avoid keeping a world in memory
* Added mcmod.info
* Fixed player orientation
* Fixed printRaw not splitting the message correct
2013-09-29 23:48:11 -04:00
zml
4daef4aff2
Check both superperms and PEX directly to support older versions of PEX with inGroup
...
Older versions didn't set the group nodes correctly, so they were only
accessible through getEffectivePermissions()
2013-09-25 19:35:27 -07:00