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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-11-09 21:10:05 +01:00
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8 Commits

Autor SHA1 Nachricht Datum
wizjany
ec9c77c31b Excluded armor stands from //butcher by default.
Someone got lazy and just made armor stands a living entity instead of extracting an ArmorEquippable interface.
2015-01-22 15:54:01 -05:00
Kenzie Togami
372a520382 Directly access entity list
This replaces the very slow chunk dance that was being used.
2015-01-20 10:43:37 -05:00
luacs1998
017126d422 Some fixes and tweaks for PR #309
Apologies for the inconvenience.
2014-12-13 14:08:45 +08:00
luacs1998
e9a97eeff6 Rough draft of WEPIF for WorldEdit-Forge. Mainly for FE compatibility, but other mods can implement this if they so want.
This commit removes ForgeUtil, with its 2 methods relocated. To set a permissions provider, get the instance of ForgeWorldEdit, and call setPermissionsProvider with an instance of a class implementing ForgePermissionsProvider.
2014-11-26 18:50:36 +08:00
sk89q
e193aaba7d [Forge] Add a crude reference card GUI. 2014-11-14 19:03:54 -08:00
sk89q
052addbc05 [Forge] Add creative use mode and cheat mode and fix config overwrite. 2014-11-14 18:23:43 -08:00
sk89q
3bee2d4c02 Handle mod:name as a way to specify blocks in the Forge mod. 2014-11-14 17:45:30 -08:00
sk89q
7192780251 Switch to Gradle. Use git log --follow for history.
This converts the project into a multi-module Gradle build.

By default, Git does not show history past a rename, so use git log
--follow to see further history.
2014-11-14 11:27:39 -08:00