Aurora
3f1e8fa4d4
Fixes unsafe memory access using cross server clipboards ( #651 )
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Co-authored-by: wea_ondara <wea_ondara@alpenblock.net>
2020-09-24 18:10:43 +01:00
dordsor21
5e67c1b658
Squash errors and debug to aid fixing #652 properly
2020-09-22 11:34:45 +01:00
dordsor21
3b660756f6
Fix #647
2020-09-21 17:10:33 +01:00
Aurora
3b2fe2ffde
Fix toggle permission ( #644 )
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* Fixes #529
* fix superperms perm toggling
Co-authored-by: @weaondara <wea_ondara@alpenblock.net>
2020-09-21 17:07:35 +02:00
Aurora
806916d6e8
Fix entity rotation ( #642 )
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* fix entity rotation
fixes #577
Co-authored-by: wea_ondara <wea_ondara@alpenblock.net>
2020-09-20 16:33:07 +02:00
Aurora
2b45d922f2
Update the issue template & add a config ( #640 )
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* Update the issue template
* Add a config.yml to the issue template
2020-09-20 12:04:34 +02:00
dordsor21
845c32bd18
Fix #639
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looks like we too speedy
2020-09-19 20:46:46 +01:00
dordsor21
be0e33746c
Ensure the block actually can be waterlogged when checking for waterlogged status.
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Fixes #632
Fixed #633
2020-09-19 16:54:42 +01:00
NotMyFault
7aedf62c63
Update workflow target branches
2020-09-19 16:59:58 +02:00
dordsor21
aed6807eb2
comment
2020-09-18 18:54:14 +01:00
dordsor21
cf750ba00c
Correct tag name for writing and add compatibilty for created corrupt schematics
2020-09-18 18:31:42 +01:00
dordsor21
9c34702a47
Correct tag name for tile entities
2020-09-18 18:29:36 +01:00
dordsor21
218f570cb1
Fix LimitExtent and processing of Plot regions
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Fixes #627
Fixes #609
2020-09-18 17:40:55 +01:00
dordsor21
fc91c3b56e
Clone mutable regions given to clipboards
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Fixes #630
2020-09-18 15:02:25 +01:00
dordsor21
8e8bd810b5
Relight after completing P2 operations
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teporarily fix #629
2020-09-18 12:38:17 +01:00
dordsor21
7375827844
implement getBiome(BlockVector3)
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fixes #622
2020-09-18 11:52:49 +01:00
Matt
2e73746abe
Remove Kotlin ( #625 )
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Shrinks the jar size since we no longer must bundle the Kotlin library. The downside is that some classes grew in size compared to their Kotlin versions.
Many contributors didn't care for Kotlin either.
2020-09-17 16:31:55 -04:00
NotMyFault
4f6c904615
Merge pull request #617 from IronApollo/vault-fix
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Fix vault, remove 1.14 and DummyFawe
2020-09-16 18:06:57 +02:00
N0tMyFaultOG
c7369e2cc0
Update plugin.yml
2020-09-16 16:12:20 +02:00
N0tMyFaultOG
371460a1ce
Relocate metrics
2020-09-16 16:10:00 +02:00
N0tMyFaultOG
241e85e491
Strip 1.14
2020-09-16 16:01:49 +02:00
IronApollo
f5f5a55b4c
Fix limits
2020-09-16 14:11:26 +01:00
IronApollo
a49ce02bd0
Delete DummyFawe on startup
2020-09-15 19:18:16 -04:00
IronApollo
cd5691b819
Fix styling
2020-09-15 19:07:52 -04:00
IronApollo
64a71600f9
Add DummyFawe detector
2020-09-14 22:10:37 -04:00
IronApollo
d741a8a905
Delete DummyFawe.src
2020-09-14 21:30:27 -04:00
IronApollo
4af36217b1
Merge branch '1.16' into vault-fix
2020-09-14 21:19:52 -04:00
IronApollo
9431f7c189
Fix Vault integration + remove DummyFAWE
2020-09-14 21:18:06 -04:00
dordsor21
07a5ef5ab4
Fix incorrect x/y/z stuff;
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Fixes #616
Fixes #614
2020-09-14 20:17:55 +01:00
dordsor21
3d2052b0c8
Better skylight handling and fix opacity on materials
2020-09-14 18:33:35 +01:00
dordsor21
d6c9a887ac
Fixlighting now also calculates heightmaps
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Fixes #386 and #438 seems fixed, but that might be something else that fixed?
2020-09-14 14:19:23 +01:00
Hannes Greule
0685881f64
Implement SupplyingExtent ( #613 )
2020-09-14 11:20:26 +01:00
dordsor21
4243e8e86b
Begin working on improved lighting to better match 1.14's "new" light… ( #611 )
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* Begin working on improved lighting to better match 1.14's "new" lighting engine
I guess the "new" lighting engine is somewhat old now lol
Also implement the remove first stuff to fixlight
* And then make it work
2020-09-13 15:36:36 +01:00
Matt
d00899e177
More support for 3D biomes ( #608 )
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* More support for 3D biomes
* Resolved merge conflicts
2020-09-12 15:31:42 +02:00
Matt
de199a0e59
More work on masks ( #607 )
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* Add a #air mask, the opposite of #existing (#1511 )
(cherry picked from commit 84fa2bbbc63de7bece01f41c0d5cb7d85cf129e6)
* Remove unused methods in Mask.java
* Remove `test(Extent, BlockVector3)` from Masks.
This was a poorly planned idea. This should save some memory too.
Authored-by: Matthew Miller <mnmiller1@me.com>
2020-09-11 21:13:31 +02:00
IronApollo
1fa0777d3b
Fix erosion and pull brushes
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Fixes #559
2020-09-11 20:58:27 +02:00
dordsor21
a8f53d6414
Use correct trustEdges value
2020-09-11 17:24:02 +01:00
N0tMyFaultOG
7baaed946e
1.16.3
2020-09-11 01:11:56 +02:00
NotMyFault
eac0a7456a
Fix Fawe not loading
2020-09-08 22:45:34 +02:00
Josh Knight
4a18147125
Merge pull request #600 from IronApollo/mask-work
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Reimplement Masks + Fixes
2020-09-08 16:21:20 -04:00
MattBDev
2fcf4bdf7e
Updated Gradle
2020-09-08 15:34:53 -04:00
IronApollo
dc465f7d3c
Reformat, fix RichParser suggestions
2020-09-07 21:46:54 -04:00
IronApollo
7929320611
Merge branch '1.16' of https://github.com/IntellectualSites/FastAsyncWorldEdit into mask-work
2020-09-07 21:45:05 -04:00
NotMyFault
f74bc8aea9
Merge pull request #602 from IntellectualSites/feature/1.16/update-gh-actions
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Update build description
2020-09-07 21:04:19 +02:00
N0tMyFaultOG
1361c88926
Update build description
2020-09-07 20:49:05 +02:00
Aurora
ddff407f18
Fix convert function in AbstractDirectionConverter
2020-09-07 20:18:31 +02:00
IronApollo
6807ccd960
Reimplement Masks + Fixes
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Masks Reimplemented:
- Adjacent (~): Adjacent to a specific number of other blocks.
- Example: ~[oak_log][1][4]
- Extrema (#extrema): Restrict to near specific terrain extrema. The "-o" flag will only overlay existing terrain.
- Example: #extrema[0d][45d][-o]
- ROC Angle (#roc): Restrict to near specific terrain slope rate of change. The "-o" flag will only overlay existing terrain.
- Example: #roc[0d][45d][-o]
- Surface (#surface): Restrict to surfaces (any solid block touching air).
- Example: #surface
- Wall (#wall): Restrict to walls (any block n,e,s,w of air).
- Example: #wall
Other Changes:
- Minor logic change to angle mask's overlay.
- Fixed negating air mask.
- Added overlay flag to angle (/) mask.
2020-09-06 18:42:43 -04:00
Josh Knight
ee49627e51
Merge pull request #599 from aurorasmiles/fixnms
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Only send PacketPlayOutChunkMap for chunk updates
2020-09-06 16:05:32 -04:00
wea_ondara
fec938dac2
just send PacketPlayOutChunkMap for chunk updates
2020-09-06 16:50:22 +02:00
Matt
5e04c59c58
Update gradle.yml
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Attempt at caching work from BuildTools.jar
2020-09-03 17:48:13 -04:00