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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-12-30 12:50:05 +01:00
Commit graph

955 Commits

Autor SHA1 Nachricht Datum
sk89q
52bbbb1797 Added CombinedMask(Mask ...mask) constructor. 2014-03-27 08:22:17 +01:00
sk89q
7c4a67d32b FlatRegionApplicator -> FlatRegionVisitor. 2014-03-27 08:22:17 +01:00
TomyLobo
d18a20dafa Clarified some comments. 2014-03-27 08:21:06 +01:00
TomyLobo
6262fe35bd Fixed some javadocs. 2014-03-23 22:26:08 +01:00
sk89q
b3e03f59ac Don't grow pumpkin patches on non-grass blocks. 2014-03-01 16:57:14 -08:00
sk89q
c5fdfa7a0d Made GroundScatterFunction use a NoiseGenerator. 2014-03-01 16:52:36 -08:00
sk89q
d2e93dfe23 Added GardenPatchGenerator, GroundScatterFunction.
/pumpkins now uses the new classes.
2014-03-01 15:46:00 -08:00
sk89q
fb634ef95b Delegate flora creation to new FloraGenerator.
Sadly, no biome-specific flowers because the biome API in WorldEdit apparently needs some improvement.
2014-03-01 14:37:08 -08:00
sk89q
0402faa839 Added GroundFindingFunction.shouldPassThrough(). 2014-03-01 14:08:17 -08:00
sk89q
31060e1e0c Moved FlatRegion cast code to FlatRegionApplicator's constructor. 2014-03-01 13:54:44 -08:00
sk89q
c87b1acbad Added FlatRegionApplicator for FlatRegionFunctions. 2014-03-01 12:37:18 -08:00
sk89q
504c7a5ff1 Have upperY and lowerY on GroundFindingFunction be set via mutators. 2014-03-01 12:03:10 -08:00
sk89q
6f116cd564 Added FloraPlacer FlatRegionFunction and //flora. 2014-03-01 10:41:32 -08:00
sk89q
bc711d9036 Implemented ForestGenerator that performs the "forestgen" or "//forest" commands. 2014-03-01 02:51:50 -08:00
sk89q
c9d93d12a1 Added FlatRegionFunction and GroundFindingFunction.
FlatRegionFunction takes apply(Vector2D) and GroundFindingFunction is an implementation of FlatRegionFunction that searches for the first ground block.
2014-03-01 02:51:50 -08:00
sk89q
086533e6bc Fixed incorrect arg shifting on //forest. 2014-03-01 02:51:50 -08:00
sk89q
7cf093ad40 Fixed pattern "X%Y" with no Y defined throwing an exception.
Fixes WORLDEDIT-2897.
2014-02-28 16:20:54 -08:00
sk89q
513940a80b Fixed /we help to always check the lowercase command name.
Fixes WORLDEDIT-2876.
2014-02-28 16:18:07 -08:00
sk89q
0e615e5bf7 Added //forest that generates a forest in a selection.
Fixes WORLDEDIT-2958.
2014-02-28 16:15:51 -08:00
sk89q
9627d830d7 Added CuboidRegion.makeCuboid(Region). 2014-02-28 16:15:14 -08:00
sk89q
6bfcaca6d3 Added EditSession.forestGen() that takes Iterable<Vector2D>. 2014-02-28 16:14:44 -08:00
sk89q
2e2d432d11 Removed the /fill command as an alias of /material.
Fixes WORLDEDIT-3016.
2014-02-28 15:42:28 -08:00
TomyLobo
743a5ea869 Renamed a parameter in BukkitUtil. 2014-01-28 08:33:46 +01:00
wizjany
ab0d170d9a Added -s flag to //paste to select the pasted area.
Also undeprecated a method that shouldn't have been.
2014-01-12 15:57:19 -05:00
wizjany
ca44ee073a Added new log/leaves to floating tree remover tool. 2014-01-07 18:34:15 -05:00
TomyLobo
c25b9a53f2 Added config option to set the default for the /up and /ceil commands.
The config option defaults to glass as that is consistent across gamemodes.
Use -f to force flight (if available).
Use -g to force glass.
2013-12-31 19:04:19 +01:00
wizjany
99fae3e716 Revert /up and /ceil command to use glass block by default. Flight can be done via -f flag now. 2013-12-29 13:28:22 -05:00
TomyLobo
61905527f8 The /green command no longer affects permadirt and podzol.
This behaviour can be overridden with -f.
2013-12-29 18:28:42 +01:00
wizjany
85035a2a24 Allow forest generator to make trees under snow tiles. 2013-12-24 18:53:03 -05:00
wizjany
611cb81cf8 Added rotate/flip/cycle data for 1.7.2 blocks. 2013-12-24 18:31:48 -05:00
wizjany
d5831ea37b Added 1.7.2 biomes and trees. 2013-12-24 18:31:45 -05:00
TomyLobo
b3f2c10f79 Fixed some javadocs and deprecated isNaturalTerrainBlock(int). 2013-12-10 07:13:41 +01:00
wizjany
7b539dade6 Added 1.7 blocks and items. 2013-12-09 23:21:47 -05:00
TomyLobo
68b8218bea Moved containsFuzzy from EditSession to BaseBlock. 2013-12-03 23:53:44 +01:00
TomyLobo
d467bf1386 Added data value mappings for certain blocks and made all other block types wildcard matches. 2013-12-03 23:53:33 +01:00
TomyLobo
ef43e141ee Typo fix. 2013-12-02 10:35:01 +01:00
TomyLobo
da37f5424c Improved the readability of BaseBlock.equals. 2013-12-02 10:35:00 +01:00
wizjany
9a000de7cf Added nmsblock classes for MCPC 1.6.x. Untested 2013-12-01 18:22:32 -05:00
wizjany
8574f7bb36 Update NMS access to 1.7.2. 2013-12-01 15:29:05 -05:00
TomyLobo
1b9445b6f2 Added a "pos1" pseudo block type, which uses the block type from the "primary position". 2013-11-30 17:21:38 +01:00
TomyLobo
768adee389 Added a "hand" pseudo block type that uses the currently selected block. 2013-11-30 17:21:37 +01:00
TomyLobo
8319eb6d91 Added an item->block mapping for LocalPlayer.getBlockInHand(). 2013-11-30 17:21:36 +01:00
TomyLobo
66253ff891 Added BlockType.getBlockForItem. 2013-11-30 17:21:36 +01:00
TomyLobo
1a96847f88 Added LocalPlayer.getBlockInHand().
Also added an appropriate overload to BukkitPlayer.
2013-11-30 17:21:35 +01:00
TomyLobo
cd0bc62931 WorldEdit.getBlock (and its callers) can now throw any WorldEditException. 2013-11-30 17:21:34 +01:00
TomyLobo
79bcfd815b Fixed //deform not doing anything at all. 2013-11-30 17:18:53 +01:00
TomyLobo
8dbabe344d Reduced indentation level in some methods in WorldEdit.java and made WorldEdit.getBlock less confusing. 2013-11-30 00:00:02 +01:00
wizjany
3acc82e97b Removed the allow-extra-data-values option.
This reverts parts of e477141.
Data values could never go past 15 anyway,
making the option pointless and misleading.
2013-11-26 10:53:23 -05:00
TomyLobo
3fa9a4e309 Attached ascending rails to the block they're ascending towards, in addition to the block below them. 2013-11-17 23:43:38 +01:00
TomyLobo
b6ab34f23b Attachments for the 21st century! 2013-11-17 21:21:36 +01:00