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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-12-27 03:12:37 +01:00
Commit graph

15 Commits

Autor SHA1 Nachricht Datum
Matthew Miller
96e56bdd0c Rebase translation work for easier rebasing 2019-11-16 22:42:14 +10:00
Kenzie Togami
03c0cce53e Update to Piston 0.5.2 + Doctools/Deprecation improvements (#523)
* Update to Piston 0.5.2

* [Doctools] Fix output, be verbose about deprecations

* Improve deprecation system, doctools output
2019-10-05 19:06:18 +10:00
Kenzie Togami
3093c45675
Restore mixin generic 2019-09-30 14:59:51 -07:00
Kenzie Togami
a273e27eda
Properly use mixins to implement Watchdog 2019-09-30 14:58:11 -07:00
Kenzie Togami
7e3fc6c8e7
Disable watchdog ticking by default, //watchdog to turn on 2019-09-29 22:10:04 -07:00
Kenzie Togami
8af68fc884
Initial watchdog setup. Bukkit needs adapters, everything needs testing. 2019-09-29 22:09:55 -07:00
wizjany
e77393a51e Bundle required fabric api jars. 2019-09-19 21:21:25 -04:00
Matthew Miller
0620478763
feature(cli): Added a CLI version of WorldEdit, and allowed most commands to be run from console (#508)
* Re-do commits to avoid awful rebase

* You can load and save a schematic file now. Still gotta setup ability to use commands as a console actor.

* Add a world override concept to LocalSession, and allow a lot more commands to be performed by actors.

* Fixed commands, and set the loaded schematic as the world override in CLI

* Properly load tags

* Added 1.14.4 data values

* Allow a majority of commands to be performed by the console.

* Fixed a lot of PR requested changes

* Added a Locatable interface and use that for getting the location of the player in commands.

* Added script support. Currently requires a newline at the end of the script.

* Shade everything to allow this to run locally - should probably minimize this to an extent later.

* Actually hook up the version

* Added a //world command to set the override

* Fixed a missed checkstyle issue

* Added CommandBlock support to Bukkit

* Make command block support configurable

* Minor cleanup and implementing a few of the final functions

* Fixed most issues from PR

* Improve UX, saving is now automatic and unknown command messages show

* Better save docs and support any clipboard format

* Include the entire formats list

* Arrays.copyOf

* Clear the world override if the selector is called on another world.

* Update logging extent to allow basic logging with non-player actors
2019-08-25 19:58:28 +10:00
Kenzie Togami
50cea37439
Fix other minor suggestion bugs 2019-07-27 23:49:11 -07:00
wizjany
2cc6a367c6 Move floatAt logic to AbstractPlayer, add isAllowedToFly and setFlying. 2019-07-23 22:16:26 -04:00
wizjany
8545417b3a Fix error in /up when used out of bounds.
Also reduce calls to Entity#getLocation() all over since it's
more expensive than it needs to be (adapts world/vector every time).
2019-07-23 22:16:26 -04:00
Matthew Miller
a9b3fb1429 Fixed tile entity interaction with Fabric 2019-07-22 22:24:45 +10:00
Matthew Miller
7b9075c0bf Update Fabric to 1.14.4 and fix physics updates 2019-07-19 21:44:13 +10:00
wizjany
efc4d7cba1 [Fabric] Update fabric/yarn versions to 1.14.3. 2019-06-27 18:37:55 -04:00
Matthew Miller
aa8d34c913
feature(fabric): added fabric support (#491)
* Initial work towards Fabric compat. This does not compile yet

* Further updates - should compile but Gradle is being weird.

* Remove useless buildscript extras

* Added mixins to buildscript classpath to fix Loom crash

* Make it compile

* Got it building and added interaction

* Fixed review comments

* Use ServerPlayerEntity for FakePlayer

* Use method references for nicer names

* Fixed remaining comments and added networking for CUI

* Output as dist.jar

* Added mixins for left click air

* Use regex for cleanliness
2019-06-27 22:25:02 +10:00