* Add a BiomeCategories API
* licenses
* Use a supplier to retain the lazy-load & dynamicness of the existing system, but still retaining the inversion of control that this PR was intended to provide
- remove ChunkHolder locking concept as this is no longer needed
- previously we obtained the copy from chunk GET on finalize, meaning the copy could be replaced by a "newer" one (bad)
- work around this issue by introducing concept of "unique" keys to map chunk GET copies to
- correctly handle resetting of various chunk-related classes to actually allow pooling to work
- remove chunks as they are submitted when flushing a SingleThreadQueueExtenting
- This isn't necessarily targeting any fix, but I think we should be ensuring a ticket is being added to chunks "access asynchronously", as done by the getChunkAtAsync method
* Add paper adapter for 1.19.4
* Add paper module for 1.19.4
* Port 1.19.3 to 1.19.4
* Switch to Paperweight release
* Update worldedit-bukkit/adapters/adapter-1_19_4/src/main/java/com/sk89q/worldedit/bukkit/adapter/ext/fawe/v1_19_R3/PaperweightAdapter.java
Co-authored-by: Antti Koponen <koponen942@outlook.com>
* Update worldedit-bukkit/adapters/adapter-1_19_4/src/main/java/com/sk89q/worldedit/bukkit/adapter/impl/fawe/v1_19_R3/regen/PaperweightRegen.java
Co-authored-by: Antti Koponen <koponen942@outlook.com>
* Add 1.19.4 to release template
* Update refractions for regen support
* Bump paperweight
---------
Co-authored-by: TheMeinerLP <p.glanz@madfix.me>
Co-authored-by: Antti Koponen <koponen942@outlook.com>