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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-11-09 13:00:05 +01:00
Commit graph

9 Commits

Autor SHA1 Nachricht Datum
Matthew Miller
aa8d34c913
feature(fabric): added fabric support (#491)
* Initial work towards Fabric compat. This does not compile yet

* Further updates - should compile but Gradle is being weird.

* Remove useless buildscript extras

* Added mixins to buildscript classpath to fix Loom crash

* Make it compile

* Got it building and added interaction

* Fixed review comments

* Use ServerPlayerEntity for FakePlayer

* Use method references for nicer names

* Fixed remaining comments and added networking for CUI

* Output as dist.jar

* Added mixins for left click air

* Use regex for cleanliness
2019-06-27 22:25:02 +10:00
Kenzie Togami
d46cd78e14
Port doc printer to Kotlin, heavily improve 2019-06-05 23:26:57 -07:00
Kenzie Togami
853bfab022
Merge master, update to texts 2019-04-25 22:11:46 -07:00
Kenzie Togami
1e7b4fc835
Move shaded libraries to their own artifacts 2019-04-20 23:11:39 -07:00
Kenzie Togami
da35b3c174
Switch to using local maven for Piston 2019-04-14 01:53:04 -07:00
Kenzie Togami
1966e5a8a2
Initial Piston conversion test. Non-functional. 2019-04-04 15:50:45 -07:00
Wyatt Childers
2db47f8fd4 Initial work on WorldEdit Sponge 2016-02-02 01:28:27 -05:00
sk89q
7192780251 Switch to Gradle. Use git log --follow for history.
This converts the project into a multi-module Gradle build.

By default, Git does not show history past a rename, so use git log
--follow to see further history.
2014-11-14 11:27:39 -08:00
sk89q
69797cfbea Updated Forge compilation to ForgeGradle. 2014-04-05 19:59:23 -07:00