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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-12-25 18:40:05 +01:00
Commit graph

130 Commits

Autor SHA1 Nachricht Datum
Kenzie Togami
4191f017f1
[Forge] Fix sub-commands by registering even less 2019-03-13 18:54:23 -07:00
wizjany
4f0506ec8b Fix versions in toml. Use internalversion (with git hash). 2019-03-12 17:30:45 -04:00
Matthew Miller
6e24472af5 Bump to latest forge and cleanup some old files. 2019-03-11 22:45:41 +10:00
wizjany
a59d994d84 Hook up the biome registry. 2019-03-11 00:15:21 -04:00
wizjany
6192ba8dc1 Checkstyle fixes and warnings.
Should get 'working' builds now.
2019-03-11 00:02:51 -04:00
Kenzie Togami
bb33897221
Handle all commands like pre-1.13 for now 2019-03-04 19:57:22 -08:00
Kenzie Togami
4878f38250
Fix platform registration, config setup 2019-03-04 19:36:06 -08:00
Kenzie Togami
9ee0f00030
Initial command registration setup. Pretty hacky, subcommands do not work, some arguments missing. 2019-03-04 18:31:20 -08:00
Kenzie Togami
a0f127813d
Pull config dir from FMLPaths 2019-02-21 00:40:00 -08:00
Matthew Miller
aa295d91e8 All but commands and config directory are ported. 2019-02-19 21:49:06 +10:00
Matthew Miller
29b6c84230 Rebase and properly setup the registries 2019-02-19 20:30:52 +10:00
Kenzie Togami
7faafa1635 Update mappings and forge, correct toml keys 2019-02-19 18:16:28 +10:00
Matthew Miller
de9798bf7e Further work on 1.13.2 WorldEdit for Forge. Forge still is missing too many features to finish this, and I need to work out how to port the command wrapper system over. 2019-02-19 18:16:28 +10:00
Matthew Miller
cf435fd63d Bump to 1.13.2 2019-02-19 18:16:28 +10:00
Matthew Miller
d079f06c31 Make it actually load into an IDE on latest FG 2019-02-19 18:16:28 +10:00
Matthew Miller
e4ce51003e Bump to latest Forge 2019-02-19 18:16:28 +10:00
Matthew Miller
c849f69ef4 Convert across the network handlers 2019-02-19 18:16:28 +10:00
Matthew Miller
9fccfdfaeb Further work on 1.13 2019-02-19 18:16:28 +10:00
Matthew Miller
a64d8dc6fa Fixed a lot of the errors, still more to go. Gotta switch to Forge registries once they exist. 2019-02-19 18:14:58 +10:00
Matthew Miller
7a08098b03 Further work on Forge 1.13 compat. 2019-02-19 18:11:37 +10:00
Matthew Miller
11cf5377d9 Further attempts 2019-02-19 18:11:37 +10:00
Matthew Miller
e6d5ce8165 Start work on Forge 1.13 2019-02-19 18:11:37 +10:00
Matthew Miller
db1315e043 Refactor registries to entirely use the platform 2019-02-16 19:35:13 +10:00
Matthew Miller
1b101740fe Use a proper registry for biomes 2019-02-16 17:27:00 +10:00
Kenzie Togami
3fefcbf971
Remove all raw usages of BSH, improve API generics 2018-12-26 16:39:10 -08:00
Matthew Miller
b75d5149eb Fixed the bundle being directly used outside of the registry system. 2018-12-23 21:43:20 +10:00
Matthew Miller
6312bcecf6 Fixed the item parser not using the ItemRegistry 2018-12-23 19:02:58 +10:00
Matthew Miller
ea30578781 Added a way to get the spawn position of a world 2018-12-21 17:05:30 +10:00
Matthew Miller
c949b07df1 Added a method to teleport entities across worlds. 2018-12-21 16:56:10 +10:00
Matthew Miller
7d468357e3 Added "fast mode corrections" 2018-12-09 16:27:02 +10:00
Matthew Miller
53bc730909
Merge pull request #435 from sk89q/feature/trace-unflushed-sessions
Add tracing for unflushed EditSessions
2018-11-04 17:21:25 +10:00
Matthew Miller
1150256df1 Update config 2018-11-04 17:21:01 +10:00
Kenzie Togami
2c8b2fe089
Move vectors to static creators, for caching 2018-11-03 23:00:24 -07:00
Kenzie Togami
399e0ad5fa
Refactor vector system to be cleaner
- Move Vector, etc. into `.math` package
- Drop many methods that will be auto-promoted anyways, eg. with
`divide(int)` and `divide(double)` the first is now gone.
- Take Block vectors into their own class hierarchy
- Make it clear throughout the API what takes blockvectors
- many more improvements
2018-11-03 23:00:23 -07:00
Kenzie Togami
e1fbaaff59
Add tracing for unflushed EditSessions 2018-10-30 18:39:51 -07:00
Matthew Miller
815f14d4a1 Remove a config option that's now unused. 2018-10-13 15:12:04 +10:00
Kenzie Togami
ef2c07ca24
Update forge for new block API 2018-10-04 17:18:43 -07:00
Kenzie Togami
2cad9a2c09
Switch to a license plugin for headers 2018-10-04 00:29:34 -07:00
Kenzie Togami
3e1c58c99b
Implement some optional methods in ForgeWorld 2018-10-01 15:17:05 -07:00
Matthew Miller
4d0df10f88 Fixed sessions not saving on shutdown 2018-08-19 13:01:08 +10:00
Matthew Miller
0cbfc9308e Add base of sendFakeBlock to Sponge and Forge impls 2018-08-18 19:35:53 +10:00
Matthew Miller
c31161d068 Moved report framework to WorldEdit and fixed a few bugs. 2018-08-15 12:45:18 +10:00
Matthew Miller
e0e7778536 Fixed some bugs and cleanup some code. 2018-08-13 22:18:12 +10:00
Matthew Miller
f54d6afb65 Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block. 2018-08-10 20:29:06 +10:00
Matthew Miller
5f4cc3e694 Cleanup a little bit more code. 2018-08-06 19:08:15 +10:00
Matthew Miller
1480606b52 Fixed a few more issues found looking over the changeset. 2018-08-04 11:43:42 +10:00
Matthew Miller
521238b4eb Fixed a few clipboard related issues. 2018-08-04 11:43:41 +10:00
Matthew Miller
663dd1f4d8 Added an entity, weathertype, and gamemode registry. 2018-08-04 11:43:41 +10:00
Matthew Miller
39c6a5e958 Fixed items not being registered 2018-08-04 11:43:40 +10:00
Matthew Miller
ca06a05117 Update the Bukkit adapter to the Spigot API Preview 2018-08-04 11:43:40 +10:00