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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-12-25 18:40:05 +01:00

Updated for 2.0.

Dieser Commit ist enthalten in:
sk89q 2010-11-06 23:31:02 -07:00
Ursprung e1c1b2f134
Commit fa050e23aa
2 geänderte Dateien mit 55 neuen und 1 gelöschten Zeilen

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2.0:
- Added help message to //load telling users about //paste.
- Added Notch tree planting tool mode with the right click of the pickaxe.
(Undo is supported!)
- Added recursive super pickaxe mode that destroys blocks adjacent,
destroying only blocks of the same type as the block that you clicked on
- Added area super pickaxe mode that destroys a cuboid area on use,
destroying only blocks of the same type as the block that you clicked on.
- Added pasting at origin and saving origin to .schematics.
- Added /chunk to select all the blocks inside the chunk that you are in.
- Shortcut /replacenear lets you replace nearby blocks.
Example: /replacenear 50 rock glass
- /ascend, /descend, and /unstuck now detect pass-through blocks better.
- Added /up to go up some distance.
- Added /snow command to overlay snowfall and freeze lakes in the area.
- Both /pinegen and /forestgen (now) have a density argument. Values
between 0 and 100 are accepted.
- Changed old forest generator command to /pinegen.
- Changed /forestgen to generate forests using Notch's tree algorithm
(fully undoable).
- Improved speed of commands that iterated over cuboids by 5-40%.
- Support for setting random block content with //set.
Example: //set 5%diamondore,95%glass
Numbers don't have to add up to any particular number.
- Block IDs are now resolved with hMod as well, should it fail to resolve
with WorldEdit.
- Added support for replacing a list of blocks with //replace.
- Added register-help configuration to prevent WorldEdit commands from
showing up in help.
- /ascend, /descend, and /unstuck now clamp Y to >= 0.
- Added /worldeditselect permission that will give users access to all
commands and functions that let you define selections.
- Point selection functions now emit the coordinates.
- //size now displays coordinate information.
- Added per-group block change limit restrictions support.
- Possibly added .tar.bz2/tar.gz support. Untested and highly
unrecommended.
- Added command logging setting and logging to file.
- Added max-radius configuration to clamp radii and sizes.
- Added /fixlava.
- New /ex area fire extinguisher command (shortcut to /removenear fire 40).
- Added class to access WorldEdit selections from other plugins.
- //contract and //expand argument orders swapped to go with the other
direction commands like //stack.
- Super pickaxe now ignores TNT. (Before it caused ignition on client-side
only).
- Y coordinates are now clamped between 0 and 127 when blocks are set
by WorldEdit. This fixes some exceptions.
- Expanded the priority block list significantly to handle more block types.
- .schematic load/save error messages are now more descriptive.
- Fixed iron pick axe not working as a super pickaxe.
- Plugin .jar renamed from SMWorldEdit to WorldEdit as it was confusing.
- WorldEdit version is now printed on load.
0.13.2:
- Added support for the new block types from the Halloween update.

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Manifest-Version: 1.0
Class-Path: jnbt.jar truezip.jar ant.jar
WorldEdit-Version: 1.1
WorldEdit-Version: 2.0