Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-07 12:00:07 +01:00
Remove debug code
Dieser Commit ist enthalten in:
Ursprung
7f419618cc
Commit
f8585adc79
@ -243,7 +243,6 @@ public class BukkitPlayer extends AbstractPlayerActor {
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@Override
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public void sendFakeBlock(Vector pos, BlockStateHolder block) {
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System.out.println("Setting " + (block == null ? "reset" : block.getAsString()) + " as " + pos.toString());
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Location loc = new Location(player.getWorld(), pos.getX(), pos.getY(), pos.getZ());
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if (block == null) {
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player.sendBlockChange(loc, player.getWorld().getBlockAt(loc).getBlockData());
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@ -127,10 +127,10 @@ public class ServerCUIHandler {
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posY -= y;
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posZ -= z;
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// if (Math.abs(posX) > 32 || Math.abs(posY) > 32 || Math.abs(posZ) > 32) {
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// // Structure blocks have a limit
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// return null;
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// }
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if (Math.abs(posX) > 32 || Math.abs(posY) > 32 || Math.abs(posZ) > 32) {
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// Structure blocks have a limit
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return null;
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}
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structureTag.put("name", new StringTag("worldedit:" + player.getName()));
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structureTag.put("author", new StringTag(player.getName()));
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